On Fri, Sep 17, 2010 at 10:38:54PM -0400, buginator wrote:
> On 9/17/10, [email protected]  wrote:
>> Revision: 11676
>>
>> vertex shader: don't use deprecated ftransform()
> 
> error   |10:33:24: [loadShaders] Vertex shader compilation has failed
> [shaders/tcmask.vert]
> error   |10:33:24: [printShaderInfoLog] Shader info log: 0(7) : error
> C0000: syntax error, unexpected ';' at token ";"
> 0(7) : error C0501: type name expected at token ";"
> 0(7) : warning C7022: unrecognized profile specifier "gl_Position"
> 0(7) : warning C7022: unrecognized profile specifier "invariant"
> info    |10:33:24: [screenInitialise] Can't use shaders, switching
> back to fixed pipeline.
> 
> This is with latest Nvidia (windows) drivers.

Another question; which models actually use this shader?

-- 
Giel

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