I was tossing around the idea of porting over from trunk, the terrain
renderer, and the tcmask support into the 2.X codebase.   (Just a note
on that, if we do go this route, then this could also be called 3.X
instead of 2.X, and this proposed 2.4 would be 3.0.)

How many people would be against that idea ?

If we do decide to go that route, it was brought up that we would need
to pick which textures we want to use, and remove the hardcoded
textures.

Is there anything else that would be needed ?

This would mean that 2.3.5 would be the last version that uses the old
textures / gfx.

Any other comments ?

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