#2217: Maybe netcode issues?
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Reporter: archerseven | Type: bug
Status: new | Priority: minor
Milestone: unspecified | Component: Engine: Networking
Version: 2.3.5 | Keywords: netcode bad droid
Operating System: All/Non-Specific | Blocked By:
Blocking: |
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This may be two issues individually, but I kinda suspect they're both a
result of netcode issues.
{{{
[...@max-hq:~]$ DISPLAY=:0.0 warzone2100
error |08:34:21: [buildStructure] Player 4 (Human): is building
GuardTower1 at (226, 13) but found GuardTower1 already at (226, 13)
error |09:09:34: [recvGiftDroids] Bad droid id 756, from 3 to 2
error |09:09:34: [recvGiftDroids] Bad droid id 757, from 3 to 2
error |09:09:34: [recvGiftDroids] Bad droid id 168258, from 3 to 2
error |09:09:34: [recvGiftDroids] Bad droid id 168394, from 3 to 2
error |09:09:34: [recvGiftDroids] Bad droid id 168554, from 3 to 2
error |09:09:34: [recvGiftDroids] Bad droid id 168682, from 3 to 2
error |09:09:34: [recvGiftDroids] Bad droid id 168794, from 3 to 2
error |09:09:34: [recvGiftDroids] Bad droid id 168930, from 3 to 2
error |09:09:34: [recvGiftDroids] Bad droid id 169074, from 3 to 2
error |09:09:34: [recvGiftDroids] Bad droid id 169250, from 3 to 2
error |09:09:34: [recvGiftDroids] Bad droid id 169394, from 3 to 2
}}}
Neither of these produced any noticeable change in-game, however the first
one did display the same error in game.
If there's a way for me to get better information I'm more than willing to
try things.
--
Ticket URL: <http://developer.wz2100.net/ticket/2217>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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