#2217: Maybe netcode issues?
-------------------------------------+--------------------------------------
        Reporter:  archerseven       |         Type:  bug               
          Status:  new               |     Priority:  minor             
       Milestone:  unspecified       |    Component:  Engine: Networking
         Version:  2.3.5             |     Keywords:  netcode bad droid 
Operating System:  All/Non-Specific  |   Blocked By:                    
        Blocking:                    |  
-------------------------------------+--------------------------------------
 This may be two issues individually, but I kinda suspect they're both a
 result of netcode issues.

 {{{
 [...@max-hq:~]$ DISPLAY=:0.0 warzone2100
 error   |08:34:21: [buildStructure] Player 4 (Human): is building
 GuardTower1 at (226, 13) but found GuardTower1 already at (226, 13)
 error   |09:09:34: [recvGiftDroids] Bad droid id 756, from 3 to 2
 error   |09:09:34: [recvGiftDroids] Bad droid id 757, from 3 to 2
 error   |09:09:34: [recvGiftDroids] Bad droid id 168258, from 3 to 2
 error   |09:09:34: [recvGiftDroids] Bad droid id 168394, from 3 to 2
 error   |09:09:34: [recvGiftDroids] Bad droid id 168554, from 3 to 2
 error   |09:09:34: [recvGiftDroids] Bad droid id 168682, from 3 to 2
 error   |09:09:34: [recvGiftDroids] Bad droid id 168794, from 3 to 2
 error   |09:09:34: [recvGiftDroids] Bad droid id 168930, from 3 to 2
 error   |09:09:34: [recvGiftDroids] Bad droid id 169074, from 3 to 2
 error   |09:09:34: [recvGiftDroids] Bad droid id 169250, from 3 to 2
 error   |09:09:34: [recvGiftDroids] Bad droid id 169394, from 3 to 2
 }}}

 Neither of these produced any noticeable change in-game, however the first
 one did display the same error in game.
 If there's a way for me to get better information I'm more than willing to
 try things.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/2217>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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