On Mon, Nov 1, 2010 at 1:34 PM, Cyp <c...@wz2100.net> wrote:
> Fix power generation speed in multiplayer depending on game options 
> difficulty level.
>
> Basically, any player that changed the game difficulty level to help them 
> beat the campaign would end up accidentally cheating 10% extra power in 
> multiplayer...

As far as I can tell, the fix will make the campaign difficulty
modifier still apply to single player skirmish games. I am not sure if
this is intended?

  - Per

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