On Mon, Nov 1, 2010 at 2:09 PM, Cyp <[email protected]> wrote:
> ...
> It does. It's intended to be consistent with the damage taken/done in
> single-player skirmish also being dependent on the difficulty
> modifier.
>
> Whether modifying single-player skirmish is actually a good idea is
> another matter... I don't really have an strong opinion on that
> (didn't even know there was a difficulty level setting).
>
> If stopping the damage modifier from modifying skirmish power levels,
> then it should also be stopped from modifying damage levels in
> src/combat.c, line 477/572, for consistency.
>

Oh, actually it doesn't even make sense to modify the power in
skirmish in that way, since "Easy" would mean giving both yourself and
the AIs more power, and "Hard" would mean giving yourself and the AIs
less power. So the modifier shouldn't affect power (at least, not in
the way it did), whether or not it affects damage.

Should the modifier affect damage in single-player skirmish?

-Cyp

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