3.0 Beta 3 has been released.

Changelog:

2010-11-14: Version 3.0 beta 3
 * General:
   * Change: Make map preview faster
(commit:5f42d0032a9c8dc0b4de60cbef7f9bba8b0b70f0)
   * Fix: Prevent memory corruption in the scripting code
(ticket:1656, commit:1a6fb8a7547f23ce2bd7af153ac839cba999e2b0)
   * Fix: Fix rearming pads to actually repair units (ticket:2313,
ticket:2234, commit:6421c81d7958e67334e2a3cfa190f24b40e9eb02)
   * Fix: Fix unit explosion color for turret (ticket:2294,
commit:f4e8221ef53c4f9af6b3f5f2af3c7e5b28c89654)
   * Fix: Make armour work again (ticket:2273,
commit:75a6c766063c6773840177d17d2ca2d5e9008100)
   * Fix: Don't crash in the unit design screen when using unicode
strings (ticket:2209, commit:3012fde61ef92151e0ec5125551a7b3481f05fb8)
 * Graphics:
   * Fix: Rocky tileset decals (ticket:2285,
commit:6f5392f14947f0c44cedd40165031f4eb4a819a7)
 * Campaign:
   * Fix: Make sure terrain textures and water height are correct when
coming back from away missions (ticket:2262,
commit:b859c3d6997a9860662b1be8753c643fc48f2a72)
   * Fix: Don't allow controlling the transport to prevent the scripts
from getting confused
(commit:92256b2e8906c15acd418417a6628e8c38e4a918)
 * Multiplayer:
   * Change: Make game difficulty setting not affect skirmish games
(commit:4db5d00784dc59ec34830d8f4c63fd0a4808112f)
   * Change: Use the host's SP color as the default color when hosting
games (commit:09ea0be7c30236809536db332be78b2967d3114d)
   * Fix: Make power generator output not depend on the game
difficulty setting (commit:8707a2a84542de52155b4334cf5e637b4b43fcce)
 * Translations:
   * New: Turkish (ticket:2261, commit:255a0e2413eb5691f9398ae2ff65680e776fce04)
   * Updated: Spanish (ticket:2214,
commit:16e015ddcff475e79066a04f9bafecbf243f2bbc)
   * Updated: Romanian (ticket:2246,
commit:52b86d4af1aec305d96dc4c358fccd9f23a1af8b)
   * Updated: French (ticket:2268,
commit:97a244d4a5007ee337fb3b99c7f9ee4f23f2b66b)
   * Updated: Polish (ticket:1347,
commit:f62457fc197d70f5fb249853ee47f5f9332962bd)

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