#2362: master-20101125 desync logs
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Reporter: Terminator | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: other
Version: git/master | Keywords:
Operating System: Windows XP | Blocked By:
Blocking: |
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master-20101125 desync logs
Interesting thing happened. First game we played on 4c-Nowhere-1-01, game
runs almost fine, there were only lags cause of pings & latancy, no desync
problems during all game. Than we host a NTW - right from the start game
beging desync & lags, than we play standart Rush 1x1, lots units & so on,
And again - no desync.
As far As I can tell desync happens on map which contain errors in design.
I mean map that has errors. Dont really know am I right or no.
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Ticket URL: <http://developer.wz2100.net/ticket/2362>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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