#2611: Heat armor vs inferno
-------------------------+-------------------------------------------------
Reporter: | Type: patch (an actual patch, not a
Iluvalar | request for one)
Status: new | Priority: minor
Milestone: | Component: Data: Stats
unspecified | Keywords: heat armor
Version: | Blocked By:
2.3.7 |
Operating System: All |
/Non-Specific |
Blocking: |
-------------------------+-------------------------------------------------
Versus a true tech rush flamer build, there is actually no way to get the
heat armor soon enough. Even if you know they'll do a flame rush from the
lobby.
I think it's the major reason why many players say the flamers are too
strong actually.
Here's a really simple proposition that move the requisite of heat armor
from metal04 to metal02 but in counter part increase the price of the
first one by 50%. I think with that players will get the choice if the
feel there is a risk of being attacked by flamer to get that armor
earlier.
--
Ticket URL: <http://developer.wz2100.net/ticket/2611>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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