#2611: Heat armor vs inferno
-------------------------+-------------------------------------------------
        Reporter:        |        Type:  patch (an actual patch, not a
  Iluvalar               |  request for one)
          Status:  new   |    Priority:  minor
       Milestone:        |   Component:  Data: Stats
  unspecified            |    Keywords:  heat armor
         Version:        |  Blocked By:
  2.3.7                  |
Operating System:  All   |
  /Non-Specific          |
        Blocking:        |
-------------------------+-------------------------------------------------
 Versus a true tech rush flamer build, there is actually no way to get the
 heat armor soon enough. Even if you know they'll do a flame rush from the
 lobby.

 I think it's the major reason why many players say the flamers are too
 strong actually.

 Here's a really simple proposition that move the requisite of heat armor
 from metal04 to metal02 but in counter part increase the price of the
 first one by 50%. I think with that players will get the choice if the
 feel there is a risk of being attacked by flamer to get that armor
 earlier.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/2611>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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