Unless there are any objections, I plan to demote ASSERT_FAILURE() to use LOG_INFO instead of LOG_ERROR.
The main reason for this is that LOG_ERROR is meant for serious errors, and all LOG_ERRORs are echoed to the in game console on all platforms. LOG_INFO is still on in both debug & release builds. The other option is LOG_WARNING, which is only enabled in debug builds. Objections ? _______________________________________________ Warzone-dev mailing list Warzonefirstname.lastname@example.org https://mail.gna.org/listinfo/warzone-dev