24.04.2011 06:36, buginator wrote:
> Unless there are any objections, I plan to demote ASSERT_FAILURE() to
> use LOG_INFO instead of LOG_ERROR.
> The main reason for this is that LOG_ERROR is meant for serious
> errors, and all LOG_ERRORs are echoed to the in game console on all
> platforms.
> LOG_INFO is still on in both debug & release builds.
> The other option is LOG_WARNING, which is only enabled in debug builds.
> Objections ?
Any specific reason such as http://developer.wz2100.net/ticket/2573 ?

No objections :X

- Kreuvf

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