24.04.2011 06:36, buginator wrote: > Unless there are any objections, I plan to demote ASSERT_FAILURE() to > use LOG_INFO instead of LOG_ERROR. > > The main reason for this is that LOG_ERROR is meant for serious > errors, and all LOG_ERRORs are echoed to the in game console on all > platforms. > LOG_INFO is still on in both debug & release builds. > The other option is LOG_WARNING, which is only enabled in debug builds. > > Objections ? Any specific reason such as http://developer.wz2100.net/ticket/2573 ?
No objections :X Regards - Kreuvf
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