On Apr 24, 2011, at 3:40 PM, buginator wrote: >>> * We merge Qt branch into master immediately. >> >> No objections from me. > > Right, that is mostly what we do, or have done in the past, is it not ? > > The issue(s) are that we have no good way to test things, and things > slip through the cracks. > > There was a ton of changes done to get the netcode working, then a ton > more changes to get Qt integrated, and a ton of changes before either > of those that never was really widely tested. > > This leaves us with what we have now. > One huge codebase that needs lots of fixing to get back to working > order for both SP & MP--however, I feel that MP is more or less > working, so doing MP only releases will get more people playing those > releases, since the vast majority of our userbase is using 2.3.X. > Doing a MP only release (no SP/skirmish), we don't have to worry about > savegames, and we can see how well the netcode is working (which still > hasn't been widely tested). > > Once all this stuff is stabilized, then we can go back to the 'old > way'--though, we still have no good way to test things. > > The main issues I see are: > Savegames > Script system > Rendering / map format > Mac issues / 0 mac developers.
The no Mac developers is the only real sticking point for me, since it implies an inability to resolve issues as apposed to the other stuff which are issues that can be resolved. -------------------------------------------------------------------------- My Web Sites: http://dak180.users.sourceforge.net/
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