#2765: client disconnect freezes/kills the game
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Reporter: Germanium | Owner: Cyp
Type: bug | Status: new
Priority: normal | Milestone: unspecified
Component: Engine: Networking | Version: 2.3.8
Keywords: | Operating System: All/Non-Specific
Blocked By: | Blocking:
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This does happen quite often if not in 100% of the cases. If a client
looses the internet connection during the game, the host will freeze.
Then, after some time a few (why just a few?) other clients get the "host
has dropped connection" message and cannot continue playing. The host then
often (always?) gets the game back with the remaining players. It is not
uncommon that the incident causes further "host has dropped messages" and
freezes. It would be cool if this could be tested for 3.0 (this happened
in 2.3.8 and earlier versions) as i suspect the new netcode should solve
that problem.
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Ticket URL: <http://developer.wz2100.net/ticket/2765>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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