#2914: Permanently stacked unit movement assignment
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        Reporter:  linus.luessing@…       |        Type:  bug
          Status:  new                    |    Priority:  normal
       Milestone:  unspecified            |   Component:  other
         Version:  git/master             |    Keywords:
Operating System:  GNU/Linux 32bit        |  Blocked By:
        Blocking:                         |
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 When I am for instance assigning a truck to move to a certain position
 while holding the Shift-key, then as expected a small, green arrow appears
 at the destination. However after that I'm having the following issues:
  * The green arrow is permanent - I can scatter the whole map with tiny
 green arrows when assigning new positions with the same truck.
  * Any normal, left click without the shift button is being stacked again,
 although it should remove and overwrite the previous, stacked unit
 movement assignments, as it does in wz 2.3.
  * The ESC button does not work anymore, no more menu pop ups after this
 stacked, left-click+shift assignment.

 Funnilly, when switching the focus to a window other than warzone, then
 all these green arrows disappear again and everything behaves normal - I
 can use the ESC button again and I can overwrite the stacked unit movement
 assignments with a simple left click again. Until I am using left-
 click+shift again.

 This seems to be the case both when using Fullscreen and Windowed mode. I
 do not have these issues with v2.3.8. I've tested git master 5839c490 and
 that master~400 (= 4e865bcb3c), I am having this issue with both versions.

 I am using a current Debian unstable, 64bit kernel, 32bit userspace tools.

 {{{
 uname -a
 Linux Linus-Debian 3.0.0-1-amd64 #1 SMP Sat Aug 27 17:19:41 UTC 2011
 x86_64 GNU/Linux
 }}}

 The graphics card is a NVIDIA 8600M GT with the nouveau graphics driver.
 Furthermore I am using the tiling window manager 'xmonad'.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/2914>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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