#2914: Permanently stacked unit movement assignment
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Reporter: linus.luessing@… | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: other
Version: git/master | Keywords:
Operating System: GNU/Linux 32bit | Blocked By:
Blocking: |
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When I am for instance assigning a truck to move to a certain position
while holding the Shift-key, then as expected a small, green arrow appears
at the destination. However after that I'm having the following issues:
* The green arrow is permanent - I can scatter the whole map with tiny
green arrows when assigning new positions with the same truck.
* Any normal, left click without the shift button is being stacked again,
although it should remove and overwrite the previous, stacked unit
movement assignments, as it does in wz 2.3.
* The ESC button does not work anymore, no more menu pop ups after this
stacked, left-click+shift assignment.
Funnilly, when switching the focus to a window other than warzone, then
all these green arrows disappear again and everything behaves normal - I
can use the ESC button again and I can overwrite the stacked unit movement
assignments with a simple left click again. Until I am using left-
click+shift again.
This seems to be the case both when using Fullscreen and Windowed mode. I
do not have these issues with v2.3.8. I've tested git master 5839c490 and
that master~400 (= 4e865bcb3c), I am having this issue with both versions.
I am using a current Debian unstable, 64bit kernel, 32bit userspace tools.
{{{
uname -a
Linux Linus-Debian 3.0.0-1-amd64 #1 SMP Sat Aug 27 17:19:41 UTC 2011
x86_64 GNU/Linux
}}}
The graphics card is a NVIDIA 8600M GT with the nouveau graphics driver.
Furthermore I am using the tiling window manager 'xmonad'.
--
Ticket URL: <http://developer.wz2100.net/ticket/2914>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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