#2915: Performance issues with disabled vsync
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Reporter: linus.luessing@… | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: Engine: Graphics
Version: git/master | Keywords:
Operating System: GNU/Linux 32bit | Blocked By:
Blocking: |
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I did some bisecting and it looks like I'm having performance issues with
vsync _disabled_ since [c394a15fda7bdbbb4995ce758b3b567e17ae2662], a lot
of frames seem to get skipped which is very annoying. With vsync enabled,
or vsync disabled + a version before c394a15fda, then everything works
fine.
Tested on maps Sk-Rush and Sk-FishNets.
Graphics Options:
Video Playback: Fullscreen
Scanlines: Off
Screen Shake: Off
Fog: Mist
Subtitles: On
Shadows: Off
Video Options:
Graphics Mode: Windowed
Resolution: 1280x800
Texture size: 1024
FSAA: Off
I am using a current Debian unstable, 64bit kernel, 32bit userspace tools.
{{{
uname -a
Linux Linus-Debian 3.0.0-1-amd64 #1 SMP Sat Aug 27 17:19:41 UTC 2011
x86_64 GNU/Linux
}}}
The graphics card is a NVIDIA 8600M GT with the nouveau graphics driver.
Furthermore I am using the tiling window manager 'xmonad'.
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Ticket URL: <http://developer.wz2100.net/ticket/2915>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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