Commit: 0f3bfba7345b6739167c66c7e33a57b5257952ee Trac URL: http://developer.wz2100.net/changeset/0f3bfba7345b6739167c66c7e33a57b5257952ee
Author: Per Inge Mathisen <p...@wz2100.net> Date: Wed Nov 3 20:37:22 2010 +0100 Fix zero armour in damage calculation bug. src/combat.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/combat.c b/src/combat.c index ccb7fb9..34c6fb5 100644 --- a/src/combat.c +++ b/src/combat.c @@ -559,7 +559,7 @@ float objDamage(BASE_OBJECT *psObj, UDWORD damage, UDWORD originalhp, UDWORD wea } } - if (impactSide != HIT_SIDE_PIERCE) + if (impactSide == HIT_SIDE_PIERCE) { armour = 0; } ------------------------- ------------------------------------------------------------------------------ Achieve Improved Network Security with IP and DNS Reputation. Defend against bad network traffic, including botnets, malware, phishing sites, and compromised hosts - saving your company time, money, and embarrassment. Learn More! http://p.sf.net/sfu/hpdev2dev-nov _______________________________________________ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits