Branch: refs/heads/3.1
Home: https://github.com/Warzone2100/warzone2100
Commit: e636d41472762f0573979c1f05ada2e1484e4eca
https://github.com/Warzone2100/warzone2100/commit/e636d41472762f0573979c1f05ada2e1484e4eca
Author: safety0ff <safety...@users.sourceforge.net>
Date: 2012-06-16 (Sat, 16 Jun 2012)
Changed paths:
M data/base/structs/blfact0.pie
M data/base/structs/blfact1.pie
M data/base/structs/blfact2.pie
M data/base/texpages/page-13-player-buildings.png
M data/base/texpages/page-13_tcmask.png
Log Message:
-----------
Use Berg's animated factory (GPL).
Commit: 02b99612b6b45264ddca2ab3c8b0eb14069ce426
https://github.com/Warzone2100/warzone2100/commit/02b99612b6b45264ddca2ab3c8b0eb14069ce426
Author: dak180 <dak...@users.sourceforge.net>
Date: 2012-06-16 (Sat, 16 Jun 2012)
Changed paths:
M data/base/texpages/page-11-player-buildings.png
M data/base/texpages/page-11_tcmask.png
M data/base/texpages/page-12-player-buildings.png
M data/base/texpages/page-12_tcmask.png
M data/base/texpages/page-13-player-buildings.png
M data/base/texpages/page-13_tcmask.png
M data/base/texpages/page-14-droid-hubs.png
M data/base/texpages/page-14_tcmask.png
M data/base/texpages/page-17-droid-weapons.png
M data/base/texpages/page-17_tcmask.png
Log Message:
-----------
Pngs should be crushed, a lot.
Preferably before being committed.
Commit: caa2074679691724fc0a77385c6b9fdc335f2fa8
https://github.com/Warzone2100/warzone2100/commit/caa2074679691724fc0a77385c6b9fdc335f2fa8
Author: dak180 <dak...@users.sourceforge.net>
Date: 2012-06-16 (Sat, 16 Jun 2012)
Changed paths:
M macosx/configs/fetchscripts/SetupPrebuiltComponents-Docs.sh
Log Message:
-----------
Update the mac doc bundle.
Commit: f5a7fd52c01dbe848ecaab27da4a08fc7eef536a
https://github.com/Warzone2100/warzone2100/commit/f5a7fd52c01dbe848ecaab27da4a08fc7eef536a
Author: Cyp <c...@wz2100.net>
Date: 2012-06-17 (Sun, 17 Jun 2012)
Changed paths:
M lib/ivis_opengl/screen.cpp
Log Message:
-----------
Do archaic OpenGL driver workaround before trying to enable shaders, as well
as after the workaround is clobbered.
Commit: 43f9036607e275e6456c71911ac7cf9bc31ae653
https://github.com/Warzone2100/warzone2100/commit/43f9036607e275e6456c71911ac7cf9bc31ae653
Author: Per Inge Mathisen <p...@wz2100.net>
Date: 2012-06-17 (Sun, 17 Jun 2012)
Changed paths:
M tools/map/Makefile.am
Log Message:
-----------
Do not install map tools. Closes ticket:3494
Commit: eb3001bd2fb6c0494abb3677cd05f62c1b0d8a4a
https://github.com/Warzone2100/warzone2100/commit/eb3001bd2fb6c0494abb3677cd05f62c1b0d8a4a
Author: Per Inge Mathisen <p...@wz2100.net>
Date: 2012-06-17 (Sun, 17 Jun 2012)
Changed paths:
M src/game.cpp
Log Message:
-----------
Make sure we do not overwrite sensible defaults with non-sensible ones
when reading rearm pad data from savegame files. Closes ticket:3518
Commit: 8aa4a686761b76f2d9a78423864dc173ba0bbd1f
https://github.com/Warzone2100/warzone2100/commit/8aa4a686761b76f2d9a78423864dc173ba0bbd1f
Author: Cyp <c...@wz2100.net>
Date: 2012-06-17 (Sun, 17 Jun 2012)
Changed paths:
M src/structure.cpp
Log Message:
-----------
Do not dereference NULL on referencing non-existent structure in
structureweapons.txt.
Fixes ticket:3543.
Commit: 7dbe64278c23883253f1fbd0ae830332e85eb6b8
https://github.com/Warzone2100/warzone2100/commit/7dbe64278c23883253f1fbd0ae830332e85eb6b8
Author: Per Inge Mathisen <p...@wz2100.net>
Date: 2012-06-17 (Sun, 17 Jun 2012)
Changed paths:
M src/qtscriptfuncs.cpp
Log Message:
-----------
qtscript: Set .stattype of a Laser Satellite building to correct ID. Closes
ticket:3506
Commit: 69727cdb9a6aa1994016f70426f64739dce6101e
https://github.com/Warzone2100/warzone2100/commit/69727cdb9a6aa1994016f70426f64739dce6101e
Author: Per Inge Mathisen <p...@wz2100.net>
Date: 2012-06-17 (Sun, 17 Jun 2012)
Changed paths:
M src/qtscriptfuncs.cpp
M src/qtscriptfuncs.h
Log Message:
-----------
qtscript: Add .type properties to common game objects, as requested in
http://forums.wz2100.net/viewtopic.php?f=35&t=9576&p=105883
Commit: 29af6bf8d201df86e8102f48b36a925706085a85
https://github.com/Warzone2100/warzone2100/commit/29af6bf8d201df86e8102f48b36a925706085a85
Author: Per Inge Mathisen <p...@wz2100.net>
Date: 2012-06-17 (Sun, 17 Jun 2012)
Changed paths:
M src/function.cpp
Log Message:
-----------
Clean up crazy indentation in function.cpp to make it readable. Refs
ticket:3220
Commit: ec2bbb95f610d7f5fce2610188c94f2a02e4a1b7
https://github.com/Warzone2100/warzone2100/commit/ec2bbb95f610d7f5fce2610188c94f2a02e4a1b7
Author: Per Inge Mathisen <p...@wz2100.net>
Date: 2012-06-17 (Sun, 17 Jun 2012)
Changed paths:
M src/function.cpp
Log Message:
-----------
Extra manual cleanup of function.cpp
Commit: 4a1aec1c57adedd57c757fb06df91dfecfe071dc
https://github.com/Warzone2100/warzone2100/commit/4a1aec1c57adedd57c757fb06df91dfecfe071dc
Author: Cyp <c...@wz2100.net>
Date: 2012-06-17 (Sun, 17 Jun 2012)
Changed paths:
M data/mp/addon.lev
Log Message:
-----------
Swap Rush-T[23] map with 4c-Rush2-T[23] map, such that the map order does not
depend on tech level.
Commit: 474216b781e1b5f418585a073cb693dafdc777dd
https://github.com/Warzone2100/warzone2100/commit/474216b781e1b5f418585a073cb693dafdc777dd
Author: Cyp <c...@wz2100.net>
Date: 2012-06-17 (Sun, 17 Jun 2012)
Changed paths:
M lib/framework/crc.cpp
M lib/framework/crc.h
Log Message:
-----------
Add SHA-256 implementation.
Commit: 7867b7abe209613da26ae36897ac864eaee73a14
https://github.com/Warzone2100/warzone2100/commit/7867b7abe209613da26ae36897ac864eaee73a14
Author: Cyp <c...@wz2100.net>
Date: 2012-06-17 (Sun, 17 Jun 2012)
Changed paths:
M lib/ivis_opengl/piestate.cpp
M lib/ivis_opengl/screen.cpp
Log Message:
-----------
In fallback, try to use glBlendColorEXT if glBlendColor is not present.
Commit: d9aab02307d326caf7d42e54f4d8ef19d75b09ce
https://github.com/Warzone2100/warzone2100/commit/d9aab02307d326caf7d42e54f4d8ef19d75b09ce
Author: dak180 <dak...@users.sourceforge.net>
Date: 2012-06-17 (Sun, 17 Jun 2012)
Changed paths:
M Makefile.am
Log Message:
-----------
Add tools/image to the tarballs.
Closes #3528.
Commit: da433789c3e272c9c22307b6e74eeb81b2925e07
https://github.com/Warzone2100/warzone2100/commit/da433789c3e272c9c22307b6e74eeb81b2925e07
Author: safety0ff <safety...@users.sourceforge.net>
Date: 2012-06-17 (Sun, 17 Jun 2012)
Changed paths:
M data/base/structs/blcfact1.pie
Log Message:
-----------
Use Berg's animated cyborg factory (GPL.)
Commit: b35afbf9d34ef33980888af3803cbc29bb05497a
https://github.com/Warzone2100/warzone2100/commit/b35afbf9d34ef33980888af3803cbc29bb05497a
Author: safety0ff <safety...@users.sourceforge.net>
Date: 2012-06-17 (Sun, 17 Jun 2012)
Changed paths:
M lib/ivis_opengl/piedraw.cpp
M lib/ivis_opengl/piemode.cpp
Log Message:
-----------
Determine which stencil functions and enums to use once instead of each frame.
Commit: 9d428d553e271f834a848776b296b62ba321e754
https://github.com/Warzone2100/warzone2100/commit/9d428d553e271f834a848776b296b62ba321e754
Author: safety0ff <safety...@users.sourceforge.net>
Date: 2012-06-17 (Sun, 17 Jun 2012)
Changed paths:
M doc/gl/wzgl.ods
Log Message:
-----------
Add some enums that were missed and update the functions for a newly used
function.
Commit: 2e72860fb1c666f9950350d0bdd5238315c4ea1c
https://github.com/Warzone2100/warzone2100/commit/2e72860fb1c666f9950350d0bdd5238315c4ea1c
Author: dak180 <dak...@users.sourceforge.net>
Date: 2012-06-17 (Sun, 17 Jun 2012)
Changed paths:
M Makefile.am
Log Message:
-----------
Be somewhat less unaimed in putting the image tool in the tarball.
Commit: 02395b3f02589a7a908cb7cddfaaf5248fdd8d23
https://github.com/Warzone2100/warzone2100/commit/02395b3f02589a7a908cb7cddfaaf5248fdd8d23
Author: automerge <c...@wz2100.net>
Date: 2012-06-17 (Sun, 17 Jun 2012)
Changed paths:
M Makefile.am
M data/base/structs/blcfact1.pie
M data/base/structs/blfact0.pie
M data/base/structs/blfact1.pie
M data/base/structs/blfact2.pie
M data/base/texpages/page-11-player-buildings.png
M data/base/texpages/page-11_tcmask.png
M data/base/texpages/page-12-player-buildings.png
M data/base/texpages/page-12_tcmask.png
M data/base/texpages/page-13-player-buildings.png
M data/base/texpages/page-13_tcmask.png
M data/base/texpages/page-14-droid-hubs.png
M data/base/texpages/page-14_tcmask.png
M data/base/texpages/page-17-droid-weapons.png
M data/base/texpages/page-17_tcmask.png
M data/mp/addon.lev
M doc/gl/wzgl.ods
M lib/framework/crc.cpp
M lib/framework/crc.h
M lib/ivis_opengl/piedraw.cpp
M lib/ivis_opengl/piemode.cpp
M lib/ivis_opengl/piestate.cpp
M lib/ivis_opengl/screen.cpp
M macosx/configs/fetchscripts/SetupPrebuiltComponents-Docs.sh
M src/function.cpp
M src/game.cpp
M src/qtscriptfuncs.cpp
M src/qtscriptfuncs.h
M src/structure.cpp
M tools/map/Makefile.am
Log Message:
-----------
Merge branch 'bugfixes' into 3.1
Compare:
https://github.com/Warzone2100/warzone2100/compare/2ccf4e04f51b...02395b3f0258
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