Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: b8ce4995a09b2ea6cbca85394bcce63aeb905e81
      
https://github.com/Warzone2100/warzone2100/commit/b8ce4995a09b2ea6cbca85394bcce63aeb905e81
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/exceptionhandler/dumpinfo.cpp
    M lib/exceptionhandler/dumpinfo.h
    M lib/exceptionhandler/exceptionhandler.cpp
    M lib/exceptionhandler/exceptionhandler.h
    M lib/exceptionhandler/exchndl.cpp
    M lib/framework/cocoa_wrapper.h
    M lib/framework/crc.cpp
    M lib/framework/debug.cpp
    M lib/framework/debug.h
    M lib/framework/endian_hack.h
    M lib/framework/file.h
    M lib/framework/fixedpoint.h
    M lib/framework/frame.cpp
    M lib/framework/frame.h
    M lib/framework/frameresource.cpp
    M lib/framework/frameresource.h
    M lib/framework/geometry.cpp
    M lib/framework/geometry.h
    M lib/framework/gettext.h
    M lib/framework/i18n.cpp
    M lib/framework/i18n.h
    M lib/framework/input.h
    M lib/framework/lexer_input.cpp
    M lib/framework/lexer_input.h
    M lib/framework/listmacs.h
    M lib/framework/macros.h
    M lib/framework/math_ext.h
    M lib/framework/physfs_ext.h
    M lib/framework/rational.h
    M lib/framework/stdio_ext.cpp
    M lib/framework/stdio_ext.h
    M lib/framework/string_ext.h
    M lib/framework/strres.cpp
    M lib/framework/strres.h
    M lib/framework/strresly.h
    M lib/framework/treap.cpp
    M lib/framework/treap.h
    M lib/framework/trig.cpp
    M lib/framework/trig.h
    M lib/framework/utf.cpp
    M lib/framework/vector.h
    M lib/framework/wzconfig.cpp
    M lib/framework/wzconfig.h
    M lib/framework/wzfs.h
    M lib/framework/wzglobal.h
    M lib/gamelib/anim.cpp
    M lib/gamelib/anim.h
    M lib/gamelib/animobj.cpp
    M lib/gamelib/animobj.h
    M lib/gamelib/gtime.cpp
    M lib/gamelib/gtime.h
    M lib/gamelib/hashtable.cpp
    M lib/gamelib/hashtable.h
    M lib/gamelib/parser.h
    M lib/ivis_opengl/bitimage.cpp
    M lib/ivis_opengl/bitimage.h
    M lib/ivis_opengl/imd.h
    M lib/ivis_opengl/imdload.cpp
    M lib/ivis_opengl/ivisdef.h
    M lib/ivis_opengl/jpeg_encoder.cpp
    M lib/ivis_opengl/jpeg_encoder.h
    M lib/ivis_opengl/pieblitfunc.cpp
    M lib/ivis_opengl/pieblitfunc.h
    M lib/ivis_opengl/pieclip.cpp
    M lib/ivis_opengl/pieclip.h
    M lib/ivis_opengl/piedef.h
    M lib/ivis_opengl/piedraw.cpp
    M lib/ivis_opengl/piefunc.cpp
    M lib/ivis_opengl/piefunc.h
    M lib/ivis_opengl/piematrix.cpp
    M lib/ivis_opengl/piematrix.h
    M lib/ivis_opengl/piemode.cpp
    M lib/ivis_opengl/piemode.h
    M lib/ivis_opengl/piepalette.cpp
    M lib/ivis_opengl/piestate.cpp
    M lib/ivis_opengl/piestate.h
    M lib/ivis_opengl/png_util.cpp
    M lib/ivis_opengl/rendmode.cpp
    M lib/ivis_opengl/screen.cpp
    M lib/ivis_opengl/screen.h
    M lib/ivis_opengl/tex.cpp
    M lib/ivis_opengl/tex.h
    M lib/ivis_opengl/textdraw.cpp
    M lib/ivis_opengl/textdraw.h
    M lib/netplay/netlog.cpp
    M lib/netplay/netlog.h
    M lib/netplay/netplay.cpp
    M lib/netplay/netplay.h
    M lib/netplay/netqueue.cpp
    M lib/netplay/netqueue.h
    M lib/netplay/netsocket.cpp
    M lib/netplay/netsocket.h
    M lib/netplay/nettypes.cpp
    M lib/netplay/nettypes.h
    M lib/qtgame/macosx_screen_resolutions.cpp
    M lib/qtgame/main_qt.cpp
    M lib/qtgame/qtgame.cpp
    M lib/qtgame/qtgame.h
    M lib/qtgame/swapinterval.cpp
    M lib/qtgame/swapinterval.h
    M lib/qtgame/wzapp_qt.cpp
    M lib/qtgame/wzapp_qt.h
    M lib/script/codeprint.cpp
    M lib/script/event.cpp
    M lib/script/event.h
    M lib/script/eventsave.cpp
    M lib/script/interpreter.cpp
    M lib/script/interpreter.h
    M lib/script/parse.h
    M lib/script/script.cpp
    M lib/script/script.h
    M lib/script/stack.cpp
    M lib/sdl/cursors_sdl.cpp
    M lib/sdl/main_sdl.cpp
    M lib/sdl/scrap.cpp
    M lib/sdl/wz2100icon.h
    M lib/sequence/sequence.cpp
    M lib/sequence/sequence.h
    M lib/sequence/timer.cpp
    M lib/sequence/timer.h
    M lib/sound/aud.h
    M lib/sound/audio.cpp
    M lib/sound/audio.h
    M lib/sound/audio_id.cpp
    M lib/sound/audio_id.h
    M lib/sound/cdaudio.cpp
    M lib/sound/cdaudio.h
    M lib/sound/mixer.h
    M lib/sound/oggvorbis.cpp
    M lib/sound/oggvorbis.h
    M lib/sound/openal_error.cpp
    M lib/sound/openal_error.h
    M lib/sound/openal_track.cpp
    M lib/sound/playlist.cpp
    M lib/sound/playlist.h
    M lib/sound/track.cpp
    M lib/sound/track.h
    M lib/sound/tracklib.h
    M lib/widget/bar.cpp
    M lib/widget/bar.h
    M lib/widget/button.cpp
    M lib/widget/button.h
    M lib/widget/editbox.cpp
    M lib/widget/editbox.h
    M lib/widget/form.cpp
    M lib/widget/form.h
    M lib/widget/label.cpp
    M lib/widget/label.h
    M lib/widget/slider.cpp
    M lib/widget/slider.h
    M lib/widget/tip.cpp
    M lib/widget/widgbase.h
    M lib/widget/widget.cpp
    M lib/widget/widget.h
    M lib/widget/widgint.h
    M src/action.cpp
    M src/action.h
    M src/advvis.cpp
    M src/ai.cpp
    M src/ai.h
    M src/astar.cpp
    M src/atmos.cpp
    M src/aud.cpp
    M src/basedef.h
    M src/baseobject.cpp
    M src/baseobject.h
    M src/bridge.cpp
    M src/bucket3d.cpp
    M src/challenge.cpp
    M src/cheat.cpp
    M src/cheat.h
    M src/clparse.cpp
    M src/clparse.h
    M src/cluster.cpp
    M src/cluster.h
    M src/cmddroid.cpp
    M src/cmddroid.h
    M src/cmddroiddef.h
    M src/combat.cpp
    M src/component.cpp
    M src/component.h
    M src/configuration.cpp
    M src/configuration.h
    M src/console.cpp
    M src/data.cpp
    M src/data.h
    M src/design.cpp
    M src/design.h
    M src/difficulty.cpp
    M src/display.cpp
    M src/display.h
    M src/display3d.cpp
    M src/display3d.h
    M src/displaydef.h
    M src/drive.cpp
    M src/drive.h
    M src/droid.cpp
    M src/droid.h
    M src/droiddef.h
    M src/e3demo.cpp
    M src/edit3d.cpp
    M src/edit3d.h
    M src/effects.cpp
    M src/effects.h
    M src/feature.cpp
    M src/feature.h
    M src/featuredef.h
    M src/fpath.cpp
    M src/fpath.h
    M src/frontend.cpp
    M src/frontend.h
    M src/function.cpp
    M src/function.h
    M src/functiondef.h
    M src/game.cpp
    M src/game.h
    M src/gateway.cpp
    M src/gateway.h
    M src/geometry.cpp
    M src/geometry.h
    M src/group.cpp
    M src/hci.cpp
    M src/hci.h
    M src/ingameop.cpp
    M src/ingameop.h
    M src/init.cpp
    M src/init.h
    M src/intdisplay.cpp
    M src/intdisplay.h
    M src/intelmap.cpp
    M src/intimage.cpp
    M src/intorder.cpp
    M src/intorder.h
    M src/keybind.cpp
    M src/keybind.h
    M src/keyedit.cpp
    M src/keymap.cpp
    M src/keymap.h
    M src/levelint.h
    M src/levels.cpp
    M src/levels.h
    M src/lighting.cpp
    M src/lighting.h
    M src/loadsave.cpp
    M src/loadsave.h
    M src/loop.cpp
    M src/loop.h
    M src/main.cpp
    M src/main.h
    M src/map.cpp
    M src/map.h
    M src/mapdisplay.cpp
    M src/mapgrid.cpp
    M src/mechanics.cpp
    M src/message.cpp
    M src/message.h
    M src/messagedef.h
    M src/miscimd.cpp
    M src/miscimd.h
    M src/mission.cpp
    M src/mission.h
    M src/modding.h
    M src/move.cpp
    M src/move.h
    M src/movedef.h
    M src/multibot.cpp
    M src/multigifts.cpp
    M src/multigifts.h
    M src/multiint.cpp
    M src/multiint.h
    M src/multijoin.cpp
    M src/multijoin.h
    M src/multilimit.cpp
    M src/multilimit.h
    M src/multimenu.cpp
    M src/multimenu.h
    M src/multiopt.cpp
    M src/multiplay.cpp
    M src/multiplay.h
    M src/multirecv.h
    M src/multistat.cpp
    M src/multistat.h
    M src/multistruct.cpp
    M src/multisync.cpp
    M src/objects.cpp
    M src/objmem.cpp
    M src/objmem.h
    M src/oprint.cpp
    M src/oprint.h
    M src/order.cpp
    M src/order.h
    M src/orderdef.h
    M src/pointtree.cpp
    M src/pointtree.h
    M src/power.cpp
    M src/projectile.cpp
    M src/projectile.h
    M src/projectiledef.h
    M src/qtscript.cpp
    M src/qtscriptfuncs.cpp
    M src/qtscriptfuncs.h
    M src/radar.cpp
    M src/random.cpp
    M src/raycast.cpp
    M src/raycast.h
    M src/research.cpp
    M src/research.h
    M src/researchdef.h
    M src/scores.cpp
    M src/scores.h
    M src/scriptai.cpp
    M src/scriptcb.cpp
    M src/scriptcb.h
    M src/scriptextern.cpp
    M src/scriptextern.h
    M src/scriptfuncs.cpp
    M src/scriptfuncs.h
    M src/scriptobj.cpp
    M src/scripttabs.cpp
    M src/scriptvals.cpp
    M src/scriptvals.h
    M src/selection.cpp
    M src/seqdisp.cpp
    M src/seqdisp.h
    M src/stats.cpp
    M src/stats.h
    M src/statsdef.h
    M src/structure.cpp
    M src/structure.h
    M src/structuredef.h
    M src/template.cpp
    M src/template.h
    M src/terrain.cpp
    M src/text.cpp
    M src/texture.cpp
    M src/transporter.cpp
    M src/version.cpp
    M src/visibility.cpp
    M src/visibility.h
    M src/warcam.cpp
    M src/warcam.h
    M src/warzoneconfig.cpp
    M src/warzoneconfig.h
    M src/wavecast.cpp
    M src/wrappers.cpp

  Log Message:
  -----------
  <bugfixes> NOTE: the tag bugfixes_base was made prior to this commit, in case 
you need a "clean" copy of the prior state of bugfixes.

Cleaned up with astyle with these options:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: a479d6bbae5bc186383a51ebe95a2602043c633e
      
https://github.com/Warzone2100/warzone2100/commit/a479d6bbae5bc186383a51ebe95a2602043c633e
  Author: vexed <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/gamelib/gamelib.vcxproj
    M lib/gamelib/gamelib.vcxproj.filters
    M src/Warzone2100.vcxproj
    M src/Warzone2100.vcxproj.filters
    M src/template.cpp

  Log Message:
  -----------
  Fix compiler issues from cd12e6b5be3be3aa9748814663e5e0ca879ada6a (remove/add 
animobj.cpp/h)


  Commit: df32f2d1ca2789b1c5246226d69cbf525d6b5c63
      
https://github.com/Warzone2100/warzone2100/commit/df32f2d1ca2789b1c5246226d69cbf525d6b5c63
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/exceptionhandler/dumpinfo.cpp
    M lib/exceptionhandler/dumpinfo.h
    M lib/exceptionhandler/exceptionhandler.cpp
    M lib/exceptionhandler/exceptionhandler.h
    M lib/exceptionhandler/exchndl.cpp

  Log Message:
  -----------
  <exceptionhandler>

 **NOTE If you find anything wrong,
 please speak up now! (Goal of this is to make it easier for all patch authors
 to have the same coding style and if not, they can just run astyle with the
 below options to correct it.)

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: e5b2020b8a1261715c9723bdd92483100ece7e14
      
https://github.com/Warzone2100/warzone2100/commit/e5b2020b8a1261715c9723bdd92483100ece7e14
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/netplay/netlog.cpp
    M lib/netplay/netlog.h
    M lib/netplay/netplay.cpp
    M lib/netplay/netplay.h
    M lib/netplay/netqueue.cpp
    M lib/netplay/netqueue.h
    M lib/netplay/netsocket.cpp
    M lib/netplay/netsocket.h
    M lib/netplay/nettypes.cpp
    M lib/netplay/nettypes.h

  Log Message:
  -----------
  <netplay>

 **NOTE If you find anything wrong, please
 speak up now! (Goal of this is to make it easier for all patch authors to
 have the same coding style and if not, they can just run astyle with the
 below options to correct it.)

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: d5d39b05e33e948c15b663f20d5c5c790391deb0
      
https://github.com/Warzone2100/warzone2100/commit/d5d39b05e33e948c15b663f20d5c5c790391deb0
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/script/codeprint.cpp
    M lib/script/event.cpp
    M lib/script/event.h
    M lib/script/eventsave.cpp
    M lib/script/interpreter.cpp
    M lib/script/interpreter.h
    M lib/script/parse.h
    M lib/script/script.cpp
    M lib/script/script.h
    M lib/script/stack.cpp

  Log Message:
  -----------
  <script>

 **NOTE If you find anything wrong, please
 speak up now! (Goal of this is to make it easier for all patch authors to
 have the same coding style and if not, they can just run astyle with the
 below options to correct it.)

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: 5c20efd9d37f9a2ce7129eda2d5b939af91ccfb7
      
https://github.com/Warzone2100/warzone2100/commit/5c20efd9d37f9a2ce7129eda2d5b939af91ccfb7
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/sdl/cursors_sdl.cpp
    M lib/sdl/main_sdl.cpp
    M lib/sdl/wz2100icon.h

  Log Message:
  -----------
  <SDL>

 **NOTE If you find anything wrong, please speak
 up now! (Goal of this is to make it easier for all patch authors to have the
 same coding style and if not, they can just run astyle with the below options
 to correct it.)

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: 0add89c060105da2cf7c50a4b527109ca751eeca
      
https://github.com/Warzone2100/warzone2100/commit/0add89c060105da2cf7c50a4b527109ca751eeca
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/sequence/sequence.cpp
    M lib/sequence/sequence.h
    M lib/sequence/timer.cpp
    M lib/sequence/timer.h

  Log Message:
  -----------
  <sequence>

 **NOTE If you find anything wrong, please
 speak up now! (Goal of this is to make it easier for all patch authors to
 have the same coding style and if not, they can just run astyle with the
 below options to correct it.)

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: 6af5bf4a686dadaeb5424c6bfc867f2a7f5af121
      
https://github.com/Warzone2100/warzone2100/commit/6af5bf4a686dadaeb5424c6bfc867f2a7f5af121
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/sound/aud.h
    M lib/sound/oggvorbis.cpp
    M lib/sound/openal_error.cpp
    M lib/sound/openal_track.cpp
    M lib/sound/tracklib.h

  Log Message:
  -----------
  <sound>

 **NOTE If you find anything wrong, please speak
 up now! (Goal of this is to make it easier for all patch authors to have the
 same coding style and if not, they can just run astyle with the below options
 to correct it.)

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: 5f5b1ec1720802bf98d0bdd95170a4563807bdda
      
https://github.com/Warzone2100/warzone2100/commit/5f5b1ec1720802bf98d0bdd95170a4563807bdda
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/widget/bar.cpp
    M lib/widget/bar.h
    M lib/widget/button.cpp
    M lib/widget/button.h
    M lib/widget/editbox.cpp
    M lib/widget/form.cpp
    M lib/widget/form.h
    M lib/widget/label.cpp
    M lib/widget/label.h
    M lib/widget/listwidget.cpp
    M lib/widget/listwidget.h
    M lib/widget/slider.cpp
    M lib/widget/tip.cpp
    M lib/widget/widgbase.h
    M lib/widget/widget.cpp

  Log Message:
  -----------
  <widget>

 **NOTE If you find anything wrong, please
 speak up now! (Goal of this is to make it easier for all patch authors to
 have the same coding style and if not, they can just run astyle with the
 below options to correct it.)

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: febc758ad4c18629ee2b21cbea967a1c355fa75e
      
https://github.com/Warzone2100/warzone2100/commit/febc758ad4c18629ee2b21cbea967a1c355fa75e
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/qtgame/macosx_screen_resolutions.cpp
    M lib/qtgame/main_qt.cpp
    M lib/qtgame/qtgame.cpp
    M lib/qtgame/qtgame.h
    M lib/qtgame/swapinterval.cpp
    M lib/qtgame/swapinterval.h
    M lib/qtgame/wzapp_qt.cpp
    M lib/qtgame/wzapp_qt.h

  Log Message:
  -----------
  <qtgame>

 **NOTE If you find anything wrong, please
 speak up now! (Goal of this is to make it easier for all patch authors to
 have the same coding style and if not, they can just run astyle with the
 below options to correct it.)

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: ddcd48e05aabe4e817a63fda6e424ccb64d483d1
      
https://github.com/Warzone2100/warzone2100/commit/ddcd48e05aabe4e817a63fda6e424ccb64d483d1
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M src/action.cpp
    M src/action.h
    M src/advvis.cpp
    M src/ai.cpp
    M src/ai.h
    M src/animobj.cpp
    M src/animobj.h
    M src/astar.cpp
    M src/atmos.cpp
    M src/aud.cpp
    M src/basedef.h
    M src/baseobject.cpp
    M src/baseobject.h
    M src/bridge.cpp
    M src/bucket3d.cpp
    M src/challenge.cpp
    M src/cheat.cpp
    M src/cheat.h
    M src/clparse.cpp
    M src/clparse.h
    M src/cluster.cpp
    M src/cluster.h
    M src/cmddroid.cpp
    M src/cmddroid.h
    M src/cmddroiddef.h
    M src/combat.cpp
    M src/component.cpp
    M src/component.h
    M src/configuration.cpp
    M src/configuration.h
    M src/console.cpp
    M src/data.cpp
    M src/data.h
    M src/design.cpp
    M src/design.h
    M src/difficulty.cpp
    M src/display.cpp
    M src/display.h
    M src/display3d.cpp
    M src/display3d.h
    M src/displaydef.h
    M src/drive.cpp
    M src/drive.h
    M src/droid.cpp
    M src/droid.h
    M src/droiddef.h
    M src/edit3d.cpp
    M src/edit3d.h
    M src/effects.cpp
    M src/effects.h
    M src/feature.cpp
    M src/feature.h
    M src/featuredef.h
    M src/fpath.cpp
    M src/fpath.h
    M src/frontend.cpp
    M src/frontend.h
    M src/game.cpp
    M src/game.h
    M src/gateway.cpp
    M src/geometry.cpp
    M src/geometry.h
    M src/group.cpp
    M src/hci.cpp
    M src/ingameop.cpp
    M src/ingameop.h
    M src/init.cpp
    M src/init.h
    M src/intdisplay.cpp
    M src/intdisplay.h
    M src/intelmap.cpp
    M src/intimage.cpp
    M src/intorder.cpp
    M src/intorder.h
    M src/keybind.cpp
    M src/keybind.h
    M src/keyedit.cpp
    M src/keymap.cpp
    M src/keymap.h
    M src/levelint.h
    M src/levels.cpp
    M src/levels.h
    M src/lighting.cpp
    M src/lighting.h
    M src/loadsave.cpp
    M src/loadsave.h
    M src/loop.cpp
    M src/loop.h
    M src/main.cpp
    M src/main.h
    M src/map.cpp
    M src/map.h
    M src/mapdisplay.cpp
    M src/mapgrid.cpp
    M src/message.cpp
    M src/message.h
    M src/messagedef.h
    M src/miscimd.cpp
    M src/miscimd.h
    M src/mission.cpp
    M src/mission.h
    M src/modding.h
    M src/move.cpp
    M src/move.h
    M src/movedef.h
    M src/multibot.cpp
    M src/multigifts.cpp
    M src/multigifts.h
    M src/multiint.cpp
    M src/multiint.h
    M src/multijoin.cpp
    M src/multijoin.h
    M src/multilimit.cpp
    M src/multilimit.h
    M src/multimenu.cpp
    M src/multimenu.h
    M src/multiopt.cpp
    M src/multiplay.cpp
    M src/multiplay.h
    M src/multirecv.h
    M src/multistat.cpp
    M src/multistat.h
    M src/multistruct.cpp
    M src/multisync.cpp
    M src/objects.cpp
    M src/objmem.cpp
    M src/objmem.h
    M src/oprint.cpp
    M src/oprint.h
    M src/order.cpp
    M src/order.h
    M src/orderdef.h
    M src/pointtree.cpp
    M src/pointtree.h
    M src/power.cpp
    M src/power.h
    M src/projectile.cpp
    M src/projectile.h
    M src/projectiledef.h
    M src/qtscript.cpp
    M src/qtscriptfuncs.cpp
    M src/qtscriptfuncs.h
    M src/radar.cpp
    M src/random.cpp
    M src/raycast.cpp
    M src/raycast.h
    M src/research.cpp
    M src/research.h
    M src/researchdef.h
    M src/scores.cpp
    M src/scores.h
    M src/scriptai.cpp
    M src/scriptcb.cpp
    M src/scriptcb.h
    M src/scriptextern.h
    M src/scriptfuncs.cpp
    M src/scriptfuncs.h
    M src/scriptobj.cpp
    M src/scripttabs.cpp
    M src/scriptvals.h
    M src/selection.cpp
    M src/seqdisp.cpp
    M src/seqdisp.h
    M src/stats.cpp
    M src/stats.h
    M src/statsdef.h
    M src/structure.cpp
    M src/structure.h
    M src/structuredef.h
    M src/template.cpp
    M src/terrain.cpp
    M src/text.cpp
    M src/texture.cpp
    M src/transporter.cpp
    M src/version.cpp
    M src/visibility.cpp
    M src/visibility.h
    M src/warcam.cpp
    M src/warcam.h
    M src/warzoneconfig.cpp
    M src/warzoneconfig.h
    M src/wavecast.cpp
    M src/wrappers.cpp

  Log Message:
  -----------
  <src>

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: daf31ef42046270e89f3e97fcfa6a369de8be36d
      
https://github.com/Warzone2100/warzone2100/commit/daf31ef42046270e89f3e97fcfa6a369de8be36d
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/gamelib/anim.cpp
    M lib/gamelib/anim.h
    M lib/gamelib/gtime.cpp
    M lib/gamelib/gtime.h
    M lib/gamelib/hashtable.cpp
    M lib/gamelib/hashtable.h
    M lib/gamelib/parser.h

  Log Message:
  -----------
  <gamelib>

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: 99725780c15d0d5ff68a246f9f2aea3b0cf10650
      
https://github.com/Warzone2100/warzone2100/commit/99725780c15d0d5ff68a246f9f2aea3b0cf10650
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/ivis_opengl/bitimage.cpp
    M lib/ivis_opengl/imdload.cpp
    M lib/ivis_opengl/ivisdef.h
    M lib/ivis_opengl/jpeg_encoder.cpp
    M lib/ivis_opengl/jpeg_encoder.h
    M lib/ivis_opengl/pieblitfunc.cpp
    M lib/ivis_opengl/pieblitfunc.h
    M lib/ivis_opengl/pieclip.cpp
    M lib/ivis_opengl/pieclip.h
    M lib/ivis_opengl/piedef.h
    M lib/ivis_opengl/piedraw.cpp
    M lib/ivis_opengl/piefunc.cpp
    M lib/ivis_opengl/piematrix.cpp
    M lib/ivis_opengl/piemode.cpp
    M lib/ivis_opengl/piemode.h
    M lib/ivis_opengl/piepalette.cpp
    M lib/ivis_opengl/piestate.cpp
    M lib/ivis_opengl/piestate.h
    M lib/ivis_opengl/png_util.cpp
    M lib/ivis_opengl/screen.cpp
    M lib/ivis_opengl/screen.h
    M lib/ivis_opengl/tex.cpp
    M lib/ivis_opengl/tex.h
    M lib/ivis_opengl/textdraw.cpp
    M lib/ivis_opengl/textdraw.h

  Log Message:
  -----------
  <ivis_openGL>

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: d9f2490dad59c794873cc4c5994f7f889a7711bd
      
https://github.com/Warzone2100/warzone2100/commit/d9f2490dad59c794873cc4c5994f7f889a7711bd
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/framework/cocoa_wrapper.h
    M lib/framework/crc.cpp
    M lib/framework/debug.cpp
    M lib/framework/debug.h
    M lib/framework/endian_hack.h
    M lib/framework/file.h
    M lib/framework/fixedpoint.h
    M lib/framework/frame.cpp
    M lib/framework/frame.h
    M lib/framework/frameresource.cpp
    M lib/framework/frameresource.h
    M lib/framework/geometry.cpp
    M lib/framework/geometry.h
    M lib/framework/gettext.h
    M lib/framework/i18n.cpp
    M lib/framework/i18n.h
    M lib/framework/input.h
    M lib/framework/lexer_input.cpp
    M lib/framework/lexer_input.h
    M lib/framework/macros.h
    M lib/framework/math_ext.h
    M lib/framework/physfs_ext.h
    M lib/framework/rational.h
    M lib/framework/stdio_ext.cpp
    M lib/framework/stdio_ext.h
    M lib/framework/string_ext.h
    M lib/framework/strres.cpp
    M lib/framework/strres.h
    M lib/framework/strresly.h
    M lib/framework/treap.cpp
    M lib/framework/treap.h
    M lib/framework/trig.cpp
    M lib/framework/trig.h
    M lib/framework/utf.cpp
    M lib/framework/vector.h
    M lib/framework/wzapp.h
    M lib/framework/wzconfig.cpp
    M lib/framework/wzconfig.h
    M lib/framework/wzglobal.h

  Log Message:
  -----------
  <framework>

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: c79f3aa0b9f5ed3179fd190c5111d65836033e89
      
https://github.com/Warzone2100/warzone2100/commit/c79f3aa0b9f5ed3179fd190c5111d65836033e89
  Author: vexed <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Log Message:
  -----------
  Merge branch 'bugfixes'


Compare: 
https://github.com/Warzone2100/warzone2100/compare/aa52f6a568b1...c79f3aa0b9f5
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