Branch: refs/heads/3.1
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: b8ce4995a09b2ea6cbca85394bcce63aeb905e81
      
https://github.com/Warzone2100/warzone2100/commit/b8ce4995a09b2ea6cbca85394bcce63aeb905e81
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/exceptionhandler/dumpinfo.cpp
    M lib/exceptionhandler/dumpinfo.h
    M lib/exceptionhandler/exceptionhandler.cpp
    M lib/exceptionhandler/exceptionhandler.h
    M lib/exceptionhandler/exchndl.cpp
    M lib/framework/cocoa_wrapper.h
    M lib/framework/crc.cpp
    M lib/framework/debug.cpp
    M lib/framework/debug.h
    M lib/framework/endian_hack.h
    M lib/framework/file.h
    M lib/framework/fixedpoint.h
    M lib/framework/frame.cpp
    M lib/framework/frame.h
    M lib/framework/frameresource.cpp
    M lib/framework/frameresource.h
    M lib/framework/geometry.cpp
    M lib/framework/geometry.h
    M lib/framework/gettext.h
    M lib/framework/i18n.cpp
    M lib/framework/i18n.h
    M lib/framework/input.h
    M lib/framework/lexer_input.cpp
    M lib/framework/lexer_input.h
    M lib/framework/listmacs.h
    M lib/framework/macros.h
    M lib/framework/math_ext.h
    M lib/framework/physfs_ext.h
    M lib/framework/rational.h
    M lib/framework/stdio_ext.cpp
    M lib/framework/stdio_ext.h
    M lib/framework/string_ext.h
    M lib/framework/strres.cpp
    M lib/framework/strres.h
    M lib/framework/strresly.h
    M lib/framework/treap.cpp
    M lib/framework/treap.h
    M lib/framework/trig.cpp
    M lib/framework/trig.h
    M lib/framework/utf.cpp
    M lib/framework/vector.h
    M lib/framework/wzconfig.cpp
    M lib/framework/wzconfig.h
    M lib/framework/wzfs.h
    M lib/framework/wzglobal.h
    M lib/gamelib/anim.cpp
    M lib/gamelib/anim.h
    M lib/gamelib/animobj.cpp
    M lib/gamelib/animobj.h
    M lib/gamelib/gtime.cpp
    M lib/gamelib/gtime.h
    M lib/gamelib/hashtable.cpp
    M lib/gamelib/hashtable.h
    M lib/gamelib/parser.h
    M lib/ivis_opengl/bitimage.cpp
    M lib/ivis_opengl/bitimage.h
    M lib/ivis_opengl/imd.h
    M lib/ivis_opengl/imdload.cpp
    M lib/ivis_opengl/ivisdef.h
    M lib/ivis_opengl/jpeg_encoder.cpp
    M lib/ivis_opengl/jpeg_encoder.h
    M lib/ivis_opengl/pieblitfunc.cpp
    M lib/ivis_opengl/pieblitfunc.h
    M lib/ivis_opengl/pieclip.cpp
    M lib/ivis_opengl/pieclip.h
    M lib/ivis_opengl/piedef.h
    M lib/ivis_opengl/piedraw.cpp
    M lib/ivis_opengl/piefunc.cpp
    M lib/ivis_opengl/piefunc.h
    M lib/ivis_opengl/piematrix.cpp
    M lib/ivis_opengl/piematrix.h
    M lib/ivis_opengl/piemode.cpp
    M lib/ivis_opengl/piemode.h
    M lib/ivis_opengl/piepalette.cpp
    M lib/ivis_opengl/piestate.cpp
    M lib/ivis_opengl/piestate.h
    M lib/ivis_opengl/png_util.cpp
    M lib/ivis_opengl/rendmode.cpp
    M lib/ivis_opengl/screen.cpp
    M lib/ivis_opengl/screen.h
    M lib/ivis_opengl/tex.cpp
    M lib/ivis_opengl/tex.h
    M lib/ivis_opengl/textdraw.cpp
    M lib/ivis_opengl/textdraw.h
    M lib/netplay/netlog.cpp
    M lib/netplay/netlog.h
    M lib/netplay/netplay.cpp
    M lib/netplay/netplay.h
    M lib/netplay/netqueue.cpp
    M lib/netplay/netqueue.h
    M lib/netplay/netsocket.cpp
    M lib/netplay/netsocket.h
    M lib/netplay/nettypes.cpp
    M lib/netplay/nettypes.h
    M lib/qtgame/macosx_screen_resolutions.cpp
    M lib/qtgame/main_qt.cpp
    M lib/qtgame/qtgame.cpp
    M lib/qtgame/qtgame.h
    M lib/qtgame/swapinterval.cpp
    M lib/qtgame/swapinterval.h
    M lib/qtgame/wzapp_qt.cpp
    M lib/qtgame/wzapp_qt.h
    M lib/script/codeprint.cpp
    M lib/script/event.cpp
    M lib/script/event.h
    M lib/script/eventsave.cpp
    M lib/script/interpreter.cpp
    M lib/script/interpreter.h
    M lib/script/parse.h
    M lib/script/script.cpp
    M lib/script/script.h
    M lib/script/stack.cpp
    M lib/sdl/cursors_sdl.cpp
    M lib/sdl/main_sdl.cpp
    M lib/sdl/scrap.cpp
    M lib/sdl/wz2100icon.h
    M lib/sequence/sequence.cpp
    M lib/sequence/sequence.h
    M lib/sequence/timer.cpp
    M lib/sequence/timer.h
    M lib/sound/aud.h
    M lib/sound/audio.cpp
    M lib/sound/audio.h
    M lib/sound/audio_id.cpp
    M lib/sound/audio_id.h
    M lib/sound/cdaudio.cpp
    M lib/sound/cdaudio.h
    M lib/sound/mixer.h
    M lib/sound/oggvorbis.cpp
    M lib/sound/oggvorbis.h
    M lib/sound/openal_error.cpp
    M lib/sound/openal_error.h
    M lib/sound/openal_track.cpp
    M lib/sound/playlist.cpp
    M lib/sound/playlist.h
    M lib/sound/track.cpp
    M lib/sound/track.h
    M lib/sound/tracklib.h
    M lib/widget/bar.cpp
    M lib/widget/bar.h
    M lib/widget/button.cpp
    M lib/widget/button.h
    M lib/widget/editbox.cpp
    M lib/widget/editbox.h
    M lib/widget/form.cpp
    M lib/widget/form.h
    M lib/widget/label.cpp
    M lib/widget/label.h
    M lib/widget/slider.cpp
    M lib/widget/slider.h
    M lib/widget/tip.cpp
    M lib/widget/widgbase.h
    M lib/widget/widget.cpp
    M lib/widget/widget.h
    M lib/widget/widgint.h
    M src/action.cpp
    M src/action.h
    M src/advvis.cpp
    M src/ai.cpp
    M src/ai.h
    M src/astar.cpp
    M src/atmos.cpp
    M src/aud.cpp
    M src/basedef.h
    M src/baseobject.cpp
    M src/baseobject.h
    M src/bridge.cpp
    M src/bucket3d.cpp
    M src/challenge.cpp
    M src/cheat.cpp
    M src/cheat.h
    M src/clparse.cpp
    M src/clparse.h
    M src/cluster.cpp
    M src/cluster.h
    M src/cmddroid.cpp
    M src/cmddroid.h
    M src/cmddroiddef.h
    M src/combat.cpp
    M src/component.cpp
    M src/component.h
    M src/configuration.cpp
    M src/configuration.h
    M src/console.cpp
    M src/data.cpp
    M src/data.h
    M src/design.cpp
    M src/design.h
    M src/difficulty.cpp
    M src/display.cpp
    M src/display.h
    M src/display3d.cpp
    M src/display3d.h
    M src/displaydef.h
    M src/drive.cpp
    M src/drive.h
    M src/droid.cpp
    M src/droid.h
    M src/droiddef.h
    M src/e3demo.cpp
    M src/edit3d.cpp
    M src/edit3d.h
    M src/effects.cpp
    M src/effects.h
    M src/feature.cpp
    M src/feature.h
    M src/featuredef.h
    M src/fpath.cpp
    M src/fpath.h
    M src/frontend.cpp
    M src/frontend.h
    M src/function.cpp
    M src/function.h
    M src/functiondef.h
    M src/game.cpp
    M src/game.h
    M src/gateway.cpp
    M src/gateway.h
    M src/geometry.cpp
    M src/geometry.h
    M src/group.cpp
    M src/hci.cpp
    M src/hci.h
    M src/ingameop.cpp
    M src/ingameop.h
    M src/init.cpp
    M src/init.h
    M src/intdisplay.cpp
    M src/intdisplay.h
    M src/intelmap.cpp
    M src/intimage.cpp
    M src/intorder.cpp
    M src/intorder.h
    M src/keybind.cpp
    M src/keybind.h
    M src/keyedit.cpp
    M src/keymap.cpp
    M src/keymap.h
    M src/levelint.h
    M src/levels.cpp
    M src/levels.h
    M src/lighting.cpp
    M src/lighting.h
    M src/loadsave.cpp
    M src/loadsave.h
    M src/loop.cpp
    M src/loop.h
    M src/main.cpp
    M src/main.h
    M src/map.cpp
    M src/map.h
    M src/mapdisplay.cpp
    M src/mapgrid.cpp
    M src/mechanics.cpp
    M src/message.cpp
    M src/message.h
    M src/messagedef.h
    M src/miscimd.cpp
    M src/miscimd.h
    M src/mission.cpp
    M src/mission.h
    M src/modding.h
    M src/move.cpp
    M src/move.h
    M src/movedef.h
    M src/multibot.cpp
    M src/multigifts.cpp
    M src/multigifts.h
    M src/multiint.cpp
    M src/multiint.h
    M src/multijoin.cpp
    M src/multijoin.h
    M src/multilimit.cpp
    M src/multilimit.h
    M src/multimenu.cpp
    M src/multimenu.h
    M src/multiopt.cpp
    M src/multiplay.cpp
    M src/multiplay.h
    M src/multirecv.h
    M src/multistat.cpp
    M src/multistat.h
    M src/multistruct.cpp
    M src/multisync.cpp
    M src/objects.cpp
    M src/objmem.cpp
    M src/objmem.h
    M src/oprint.cpp
    M src/oprint.h
    M src/order.cpp
    M src/order.h
    M src/orderdef.h
    M src/pointtree.cpp
    M src/pointtree.h
    M src/power.cpp
    M src/projectile.cpp
    M src/projectile.h
    M src/projectiledef.h
    M src/qtscript.cpp
    M src/qtscriptfuncs.cpp
    M src/qtscriptfuncs.h
    M src/radar.cpp
    M src/random.cpp
    M src/raycast.cpp
    M src/raycast.h
    M src/research.cpp
    M src/research.h
    M src/researchdef.h
    M src/scores.cpp
    M src/scores.h
    M src/scriptai.cpp
    M src/scriptcb.cpp
    M src/scriptcb.h
    M src/scriptextern.cpp
    M src/scriptextern.h
    M src/scriptfuncs.cpp
    M src/scriptfuncs.h
    M src/scriptobj.cpp
    M src/scripttabs.cpp
    M src/scriptvals.cpp
    M src/scriptvals.h
    M src/selection.cpp
    M src/seqdisp.cpp
    M src/seqdisp.h
    M src/stats.cpp
    M src/stats.h
    M src/statsdef.h
    M src/structure.cpp
    M src/structure.h
    M src/structuredef.h
    M src/template.cpp
    M src/template.h
    M src/terrain.cpp
    M src/text.cpp
    M src/texture.cpp
    M src/transporter.cpp
    M src/version.cpp
    M src/visibility.cpp
    M src/visibility.h
    M src/warcam.cpp
    M src/warcam.h
    M src/warzoneconfig.cpp
    M src/warzoneconfig.h
    M src/wavecast.cpp
    M src/wrappers.cpp

  Log Message:
  -----------
  <bugfixes> NOTE: the tag bugfixes_base was made prior to this commit, in case 
you need a "clean" copy of the prior state of bugfixes.

Cleaned up with astyle with these options:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: cecce2b0aaf46fb50a9ccaf215c2d963fc9c038e
      
https://github.com/Warzone2100/warzone2100/commit/cecce2b0aaf46fb50a9ccaf215c2d963fc9c038e
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M src/action.cpp
    M src/action.h
    M src/advvis.cpp
    M src/ai.cpp
    M src/ai.h
    M src/astar.cpp
    M src/atmos.cpp
    M src/aud.cpp
    M src/basedef.h
    M src/baseobject.cpp
    M src/baseobject.h
    M src/bridge.cpp
    M src/bucket3d.cpp
    M src/challenge.cpp
    M src/cheat.cpp
    M src/cheat.h
    M src/clparse.cpp
    M src/clparse.h
    M src/cluster.cpp
    M src/cluster.h
    M src/cmddroid.cpp
    M src/cmddroid.h
    M src/cmddroiddef.h
    M src/combat.cpp
    M src/component.cpp
    M src/component.h
    M src/configuration.cpp
    M src/configuration.h
    M src/console.cpp
    M src/data.cpp
    M src/data.h
    M src/design.cpp
    M src/design.h
    M src/difficulty.cpp
    M src/display.cpp
    M src/display.h
    M src/display3d.cpp
    M src/display3d.h
    M src/displaydef.h
    M src/drive.cpp
    M src/drive.h
    M src/droid.cpp
    M src/droid.h
    M src/droiddef.h
    M src/e3demo.cpp
    M src/edit3d.cpp
    M src/edit3d.h
    M src/effects.cpp
    M src/effects.h
    M src/feature.cpp
    M src/feature.h
    M src/featuredef.h
    M src/fpath.cpp
    M src/fpath.h
    M src/frontend.cpp
    M src/frontend.h
    M src/function.cpp
    M src/function.h
    M src/functiondef.h
    M src/game.cpp
    M src/game.h
    M src/gateway.cpp
    M src/gateway.h
    M src/geometry.cpp
    M src/geometry.h
    M src/group.cpp
    M src/hci.cpp
    M src/hci.h
    M src/ingameop.cpp
    M src/ingameop.h
    M src/init.cpp
    M src/init.h
    M src/intdisplay.cpp
    M src/intdisplay.h
    M src/intelmap.cpp
    M src/intimage.cpp
    M src/intorder.cpp
    M src/intorder.h
    M src/keybind.cpp
    M src/keybind.h
    M src/keyedit.cpp
    M src/keymap.cpp
    M src/keymap.h
    M src/levelint.h
    M src/levels.cpp
    M src/levels.h
    M src/lighting.cpp
    M src/lighting.h
    M src/loadsave.cpp
    M src/loadsave.h
    M src/loop.cpp
    M src/loop.h
    M src/main.cpp
    M src/main.h
    M src/map.cpp
    M src/map.h
    M src/mapdisplay.cpp
    M src/mapgrid.cpp
    M src/mechanics.cpp
    M src/message.cpp
    M src/message.h
    M src/messagedef.h
    M src/miscimd.cpp
    M src/miscimd.h
    M src/mission.cpp
    M src/mission.h
    M src/modding.h
    M src/move.cpp
    M src/move.h
    M src/movedef.h
    M src/multibot.cpp
    M src/multigifts.cpp
    M src/multigifts.h
    M src/multiint.cpp
    M src/multiint.h
    M src/multijoin.cpp
    M src/multijoin.h
    M src/multilimit.cpp
    M src/multilimit.h
    M src/multimenu.cpp
    M src/multimenu.h
    M src/multiopt.cpp
    M src/multiplay.cpp
    M src/multiplay.h
    M src/multirecv.h
    M src/multistat.cpp
    M src/multistat.h
    M src/multistruct.cpp
    M src/multisync.cpp
    M src/objects.cpp
    M src/objmem.cpp
    M src/objmem.h
    M src/oprint.cpp
    M src/oprint.h
    M src/order.cpp
    M src/order.h
    M src/orderdef.h
    M src/pointtree.cpp
    M src/pointtree.h
    M src/power.cpp
    M src/projectile.cpp
    M src/projectile.h
    M src/projectiledef.h
    M src/qtscript.cpp
    M src/qtscriptfuncs.cpp
    M src/qtscriptfuncs.h
    M src/radar.cpp
    M src/random.cpp
    M src/raycast.cpp
    M src/raycast.h
    M src/research.cpp
    M src/research.h
    M src/researchdef.h
    M src/scores.cpp
    M src/scores.h
    M src/scriptai.cpp
    M src/scriptcb.cpp
    M src/scriptcb.h
    M src/scriptextern.cpp
    M src/scriptextern.h
    M src/scriptfuncs.cpp
    M src/scriptfuncs.h
    M src/scriptobj.cpp
    M src/scripttabs.cpp
    M src/scriptvals.cpp
    M src/scriptvals.h
    M src/selection.cpp
    M src/seqdisp.cpp
    M src/seqdisp.h
    M src/stats.cpp
    M src/stats.h
    M src/statsdef.h
    M src/structure.cpp
    M src/structure.h
    M src/structuredef.h
    M src/template.cpp
    M src/template.h
    M src/terrain.cpp
    M src/text.cpp
    M src/texture.cpp
    M src/transporter.cpp
    M src/version.cpp
    M src/visibility.cpp
    M src/visibility.h
    M src/warcam.cpp
    M src/warcam.h
    M src/warzoneconfig.cpp
    M src/warzoneconfig.h
    M src/wavecast.cpp
    M src/wrappers.cpp

  Log Message:
  -----------
  <src> astyle with: --suffix=none --style=allman --indent=tab --indent-cases 
--indent-namespaces --pad-oper --pad-header --unpad-paren --add-brackets 
--align-pointer=name --min-conditional-indent=0 --indent-preprocessor 
--keep-one-line-statements


  Commit: 0d4deba9509ae6a26b8bc70e3a3dc34cd2b3ed04
      
https://github.com/Warzone2100/warzone2100/commit/0d4deba9509ae6a26b8bc70e3a3dc34cd2b3ed04
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/exceptionhandler/dumpinfo.cpp
    M lib/exceptionhandler/dumpinfo.h
    M lib/exceptionhandler/exceptionhandler.cpp
    M lib/exceptionhandler/exceptionhandler.h
    M lib/exceptionhandler/exchndl.cpp

  Log Message:
  -----------
  <exceptionhandler>

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: f3642db68114955a6ae0a48752ace0ea9e01294a
      
https://github.com/Warzone2100/warzone2100/commit/f3642db68114955a6ae0a48752ace0ea9e01294a
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/framework/cocoa_wrapper.h
    M lib/framework/crc.cpp
    M lib/framework/debug.cpp
    M lib/framework/debug.h
    M lib/framework/endian_hack.h
    M lib/framework/file.h
    M lib/framework/fixedpoint.h
    M lib/framework/frame.cpp
    M lib/framework/frame.h
    M lib/framework/frameresource.cpp
    M lib/framework/frameresource.h
    M lib/framework/geometry.cpp
    M lib/framework/geometry.h
    M lib/framework/gettext.h
    M lib/framework/i18n.cpp
    M lib/framework/i18n.h
    M lib/framework/input.h
    M lib/framework/lexer_input.cpp
    M lib/framework/lexer_input.h
    M lib/framework/listmacs.h
    M lib/framework/macros.h
    M lib/framework/math_ext.h
    M lib/framework/physfs_ext.h
    M lib/framework/rational.h
    M lib/framework/stdio_ext.cpp
    M lib/framework/stdio_ext.h
    M lib/framework/string_ext.h
    M lib/framework/strres.cpp
    M lib/framework/strres.h
    M lib/framework/strresly.h
    M lib/framework/treap.cpp
    M lib/framework/treap.h
    M lib/framework/trig.cpp
    M lib/framework/trig.h
    M lib/framework/utf.cpp
    M lib/framework/vector.h
    M lib/framework/wzconfig.cpp
    M lib/framework/wzconfig.h
    M lib/framework/wzfs.h
    M lib/framework/wzglobal.h

  Log Message:
  -----------
  <framework>

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: 7ba8876ed25f36b985d6be4763694422f81c4cdc
      
https://github.com/Warzone2100/warzone2100/commit/7ba8876ed25f36b985d6be4763694422f81c4cdc
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/gamelib/anim.cpp
    M lib/gamelib/anim.h
    M lib/gamelib/animobj.cpp
    M lib/gamelib/animobj.h
    M lib/gamelib/gtime.cpp
    M lib/gamelib/gtime.h
    M lib/gamelib/hashtable.cpp
    M lib/gamelib/hashtable.h
    M lib/gamelib/parser.h

  Log Message:
  -----------
  <gamelib>

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: 97f2e860552575098a6868132539e17b0f6318a5
      
https://github.com/Warzone2100/warzone2100/commit/97f2e860552575098a6868132539e17b0f6318a5
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/ivis_opengl/bitimage.cpp
    M lib/ivis_opengl/bitimage.h
    M lib/ivis_opengl/imd.h
    M lib/ivis_opengl/imdload.cpp
    M lib/ivis_opengl/ivisdef.h
    M lib/ivis_opengl/jpeg_encoder.cpp
    M lib/ivis_opengl/jpeg_encoder.h
    M lib/ivis_opengl/pieblitfunc.cpp
    M lib/ivis_opengl/pieblitfunc.h
    M lib/ivis_opengl/pieclip.cpp
    M lib/ivis_opengl/pieclip.h
    M lib/ivis_opengl/piedef.h
    M lib/ivis_opengl/piedraw.cpp
    M lib/ivis_opengl/piefunc.cpp
    M lib/ivis_opengl/piefunc.h
    M lib/ivis_opengl/piematrix.cpp
    M lib/ivis_opengl/piematrix.h
    M lib/ivis_opengl/piemode.cpp
    M lib/ivis_opengl/piemode.h
    M lib/ivis_opengl/piepalette.cpp
    M lib/ivis_opengl/piestate.cpp
    M lib/ivis_opengl/piestate.h
    M lib/ivis_opengl/png_util.cpp
    M lib/ivis_opengl/rendmode.cpp
    M lib/ivis_opengl/screen.cpp
    M lib/ivis_opengl/screen.h
    M lib/ivis_opengl/tex.cpp
    M lib/ivis_opengl/tex.h
    M lib/ivis_opengl/textdraw.cpp
    M lib/ivis_opengl/textdraw.h

  Log Message:
  -----------
  <ivis_opengl>

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: ec867bdc3e822b1a9831ac002579baaa6df60427
      
https://github.com/Warzone2100/warzone2100/commit/ec867bdc3e822b1a9831ac002579baaa6df60427
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/netplay/netlog.cpp
    M lib/netplay/netlog.h
    M lib/netplay/netplay.cpp
    M lib/netplay/netplay.h
    M lib/netplay/netqueue.cpp
    M lib/netplay/netqueue.h
    M lib/netplay/netsocket.cpp
    M lib/netplay/netsocket.h
    M lib/netplay/nettypes.cpp
    M lib/netplay/nettypes.h

  Log Message:
  -----------
  <netplay>

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: 19e0f31b45084e78e1bf61f4b0be9bfac559479d
      
https://github.com/Warzone2100/warzone2100/commit/19e0f31b45084e78e1bf61f4b0be9bfac559479d
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/qtgame/macosx_screen_resolutions.cpp
    M lib/qtgame/main_qt.cpp
    M lib/qtgame/qtgame.cpp
    M lib/qtgame/qtgame.h
    M lib/qtgame/swapinterval.cpp
    M lib/qtgame/swapinterval.h
    M lib/qtgame/wzapp_qt.cpp
    M lib/qtgame/wzapp_qt.h

  Log Message:
  -----------
  <qtgame>

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: 3ba0c4cea167893b8c4d3983ad4a08b5e0ac98fc
      
https://github.com/Warzone2100/warzone2100/commit/3ba0c4cea167893b8c4d3983ad4a08b5e0ac98fc
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/script/codeprint.cpp
    M lib/script/event.cpp
    M lib/script/event.h
    M lib/script/eventsave.cpp
    M lib/script/interpreter.cpp
    M lib/script/interpreter.h
    M lib/script/parse.h
    M lib/script/script.cpp
    M lib/script/script.h
    M lib/script/stack.cpp

  Log Message:
  -----------
  <script>

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: 4045fdb8eae4af145809280910c53e26c93a667c
      
https://github.com/Warzone2100/warzone2100/commit/4045fdb8eae4af145809280910c53e26c93a667c
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/sdl/cursors_sdl.cpp
    M lib/sdl/main_sdl.cpp
    M lib/sdl/scrap.cpp
    M lib/sdl/wz2100icon.h

  Log Message:
  -----------
  <sdl>

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: bd2b0a985f4213d598b75baf67cc0b925d01431d
      
https://github.com/Warzone2100/warzone2100/commit/bd2b0a985f4213d598b75baf67cc0b925d01431d
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/sequence/sequence.cpp
    M lib/sequence/sequence.h
    M lib/sequence/timer.cpp
    M lib/sequence/timer.h

  Log Message:
  -----------
  <sequence>

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: 029209667ecf2b4c01b8a6eb3abda5c062b71775
      
https://github.com/Warzone2100/warzone2100/commit/029209667ecf2b4c01b8a6eb3abda5c062b71775
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/sound/aud.h
    M lib/sound/audio.cpp
    M lib/sound/audio.h
    M lib/sound/audio_id.cpp
    M lib/sound/audio_id.h
    M lib/sound/cdaudio.cpp
    M lib/sound/cdaudio.h
    M lib/sound/mixer.h
    M lib/sound/oggvorbis.cpp
    M lib/sound/oggvorbis.h
    M lib/sound/openal_error.cpp
    M lib/sound/openal_error.h
    M lib/sound/openal_track.cpp
    M lib/sound/playlist.cpp
    M lib/sound/playlist.h
    M lib/sound/track.cpp
    M lib/sound/track.h
    M lib/sound/tracklib.h

  Log Message:
  -----------
  <sound>

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: d907acc0915ca3756e892eb83edc011e819071c7
      
https://github.com/Warzone2100/warzone2100/commit/d907acc0915ca3756e892eb83edc011e819071c7
  Author: astyle <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M lib/widget/bar.cpp
    M lib/widget/bar.h
    M lib/widget/button.cpp
    M lib/widget/button.h
    M lib/widget/editbox.cpp
    M lib/widget/editbox.h
    M lib/widget/form.cpp
    M lib/widget/form.h
    M lib/widget/label.cpp
    M lib/widget/label.h
    M lib/widget/slider.cpp
    M lib/widget/slider.h
    M lib/widget/tip.cpp
    M lib/widget/widgbase.h
    M lib/widget/widget.cpp
    M lib/widget/widget.h
    M lib/widget/widgint.h

  Log Message:
  -----------
  <widget>

astyle with:
--suffix=none
--style=allman
--indent=tab
--indent-cases
--indent-namespaces
--pad-oper
--pad-header
--unpad-paren
--add-brackets
--align-pointer=name
--min-conditional-indent=0
--indent-preprocessor
--keep-one-line-statements


  Commit: 792c403bcb7367075d09706c9b6b6ccb533091af
      
https://github.com/Warzone2100/warzone2100/commit/792c403bcb7367075d09706c9b6b6ccb533091af
  Author: vexed <[email protected]>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Log Message:
  -----------
  Merge branch 'bugfixes' into 3.1


Compare: 
https://github.com/Warzone2100/warzone2100/compare/7279f96acf1b...792c403bcb73
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