Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: ec8a386f1e65246de3807f15ec510236dd652597
https://github.com/Warzone2100/warzone2100/commit/ec8a386f1e65246de3807f15ec510236dd652597
Author: past-due <[email protected]>
Date: 2018-03-04 (Sun, 04 Mar 2018)
Changed paths:
M src/lighting.cpp
Log Message:
-----------
Reverse terrain lighting direction
Previously, the terrain lighting was the opposite direction of the object
(structure, droid, etc) lighting.
Commit: c68a43790161e69abf5053ef21a9150b2d131ae2
https://github.com/Warzone2100/warzone2100/commit/c68a43790161e69abf5053ef21a9150b2d131ae2
Author: past-due <[email protected]>
Date: 2018-03-04 (Sun, 04 Mar 2018)
Changed paths:
M src/lighting.cpp
Log Message:
-----------
Recalculate tile illumination when the sun vector changes
Compare:
https://github.com/Warzone2100/warzone2100/compare/1c12b27c2b74...c68a43790161------------------------------------------------------------------------------
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