Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: ec8a386f1e65246de3807f15ec510236dd652597
      
https://github.com/Warzone2100/warzone2100/commit/ec8a386f1e65246de3807f15ec510236dd652597
  Author: past-due <[email protected]>
  Date:   2018-03-04 (Sun, 04 Mar 2018)

  Changed paths:
    M src/lighting.cpp

  Log Message:
  -----------
  Reverse terrain lighting direction

Previously, the terrain lighting was the opposite direction of the object 
(structure, droid, etc) lighting.


  Commit: c68a43790161e69abf5053ef21a9150b2d131ae2
      
https://github.com/Warzone2100/warzone2100/commit/c68a43790161e69abf5053ef21a9150b2d131ae2
  Author: past-due <[email protected]>
  Date:   2018-03-04 (Sun, 04 Mar 2018)

  Changed paths:
    M src/lighting.cpp

  Log Message:
  -----------
  Recalculate tile illumination when the sun vector changes


Compare: 
https://github.com/Warzone2100/warzone2100/compare/1c12b27c2b74...c68a43790161
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