Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: b32ac46063a0c7ed2393d2deacd8d0e9a45c06e7
      
https://github.com/Warzone2100/warzone2100/commit/b32ac46063a0c7ed2393d2deacd8d0e9a45c06e7
  Author: Per Inge Mathisen <[email protected]>
  Date:   2018-03-04 (Sun, 04 Mar 2018)

  Changed paths:
    M lib/ivis_opengl/textdraw.h
    M src/statsdef.h

  Log Message:
  -----------
  Reorder structs to waste less memory on member padding.

On x86_64, this results in:
sizeof(COMPONENT_STATS) 160 -> 152
sizeof(WEAPON_STATS) 1024 -> 1016
sizeof(REPAIR_STATS) 320 -> 312
sizeof(ECM_STATS) 320 -> 312
sizeof(SENSOR_STATS) 320 -> 312
sizeof(PROPULSION_STATS) 336 -> 328
sizeof(COMPONENT_STATS) 160 -> 152
sizeof(BASE_STATS) 32 -> 24
sizeof(WidthLimitedWzText) 128 -> 120
sizeof(WzText) 88 -> 80

Also make code prettier in statsdef.h


  Commit: 3ac5343a6c39bf86f918ef6e4e916faf80a4ca15
      
https://github.com/Warzone2100/warzone2100/commit/3ac5343a6c39bf86f918ef6e4e916faf80a4ca15
  Author: Per Inge Mathisen <[email protected]>
  Date:   2018-03-04 (Sun, 04 Mar 2018)

  Changed paths:
    M lib/ivis_opengl/imd.h
    M lib/ivis_opengl/imdload.cpp
    M lib/ivis_opengl/ivisdef.h
    M lib/ivis_opengl/piedraw.cpp
    M src/display3d.cpp
    M src/effects.cpp
    M src/structure.cpp

  Log Message:
  -----------
  Make IMD loader code a bit more modern


  Commit: 4acfc135083ce3406668aa402e7852a0b5712832
      
https://github.com/Warzone2100/warzone2100/commit/4acfc135083ce3406668aa402e7852a0b5712832
  Author: Per Inge Mathisen <[email protected]>
  Date:   2018-03-05 (Mon, 05 Mar 2018)

  Changed paths:
    M data/mp/multiplay/skirmish/semperfi_includes/events.js

  Log Message:
  -----------
  semperfi-js: Do not crash on creating a building by cheating


Compare: 
https://github.com/Warzone2100/warzone2100/compare/c68a43790161...4acfc135083c
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