Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: 33764ec247ad99ee7ea744ace0404cf16e40357c
https://github.com/Warzone2100/warzone2100/commit/33764ec247ad99ee7ea744ace0404cf16e40357c
Author: KJeff01 <[email protected]>
Date: 2019-04-10 (Wed, 10 Apr 2019)
Changed paths:
M data/base/script/campaign/cam1-2.js
M data/base/script/campaign/cam1-5.js
M data/base/script/campaign/cam1-7.js
M data/base/script/campaign/cam1-d.js
M data/base/script/campaign/cam2-2.js
M data/base/script/campaign/cam2-5.js
M data/base/script/campaign/cam2-6.js
M data/base/script/campaign/cam2-7.js
M data/base/script/campaign/cam2-8.js
M data/base/script/campaign/cam2-d.js
M data/base/script/campaign/cam3-1.js
M data/base/script/campaign/cam3-4.js
M data/base/script/campaign/libcampaign.js
Log Message:
-----------
Automate campaign 'reinforcements are available' sound.
For missions that allow reinforcements as soon as the first
transporter exits the map.
Commit: f050a56aebc77d415097804804fabb3bf0eb9225
https://github.com/Warzone2100/warzone2100/commit/f050a56aebc77d415097804804fabb3bf0eb9225
Author: KJeff01 <[email protected]>
Date: 2019-04-10 (Wed, 10 Apr 2019)
Changed paths:
M data/base/script/campaign/cam3-1.js
Log Message:
-----------
Remove excessive arrays in cam3-1 mission.
Originally, the script had individual time and audio arrays for missile
launch/detonation.
This was unnecessary and a more sane approach can be used in its place.
Commit: 8072afbf25bde8be1e9a640bd97baf0d1e3aba7e
https://github.com/Warzone2100/warzone2100/commit/8072afbf25bde8be1e9a640bd97baf0d1e3aba7e
Author: KJeff01 <[email protected]>
Date: 2019-04-10 (Wed, 10 Apr 2019)
Changed paths:
M data/base/script/campaign/cam1-1s.js
M data/base/script/campaign/cam3-ad2.js
M data/base/script/campaign/libcampaign.js
Log Message:
-----------
Prefix a libcampaign function properly.
Commit: c6ba1bdcf1f07b388f0563058342a7e304c130d4
https://github.com/Warzone2100/warzone2100/commit/c6ba1bdcf1f07b388f0563058342a7e304c130d4
Author: KJeff01 <[email protected]>
Date: 2019-04-10 (Wed, 10 Apr 2019)
Changed paths:
M data/base/script/campaign/libcampaign.js
Log Message:
-----------
Cleanup camChangeOnDiff().
Commit: 8042e44511b40b4821f4eccd993435479a4c08a3
https://github.com/Warzone2100/warzone2100/commit/8042e44511b40b4821f4eccd993435479a4c08a3
Author: KJeff01 <[email protected]>
Date: 2019-04-10 (Wed, 10 Apr 2019)
Changed paths:
M data/base/script/campaign/libcampaign.js
Log Message:
-----------
Fix mission fail edge case for timeout missions.
Missions like Beta-end would continue until timer timeout if everything
the player owned was destroyed while having sent off at least 1 truck
during the mission. Now, fail instantly.
Commit: 9d1fc6fe7a51b0a17a6396d5e1d92546f6431b05
https://github.com/Warzone2100/warzone2100/commit/9d1fc6fe7a51b0a17a6396d5e1d92546f6431b05
Author: KJeff01 <[email protected]>
Date: 2019-04-10 (Wed, 10 Apr 2019)
Changed paths:
M data/base/script/campaign/cam2-end.js
Log Message:
-----------
Reduce victory requirements for cam2-end mission.
Just require one transporter load.
Compare:
https://github.com/Warzone2100/warzone2100/compare/7970931f4829...9d1fc6fe7a51
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