Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100 Commit: cc6ea546e4e17800a1d29000689cadf92d9d13dc https://github.com/Warzone2100/warzone2100/commit/cc6ea546e4e17800a1d29000689cadf92d9d13dc Author: Forgon2100 <forgon2...@protonmail.com> Date: 2019-06-18 (Tue, 18 Jun 2019)
Changed paths: M data/base/script/tutorial.js M data/base/stats/templates.json Log Message: ----------- Remove Machinegun template without HQ from Alpha 1 While no HQ has been built, only the truck template should be available. Refs #378 Fixes #383 Commit: 6ea743636d3ddc4060554b15d71e08d8e0898d0c https://github.com/Warzone2100/warzone2100/commit/6ea743636d3ddc4060554b15d71e08d8e0898d0c Author: Forgon2100 <forgon2...@protonmail.com> Date: 2019-06-18 (Tue, 18 Jun 2019) Changed paths: M data/base/script/campaign/cam1a.js Log Message: ----------- Change time limits for "Hard" and "Insane" Alpha 1 * start mission timer as soon as the mission begins, instead of waiting until the player triggers the scavengers by moving into their area * reduce available time for difficulty levels: * Hard: 40 minutes * Insane: 30 minutes Fixes #383 Co-authored-by: highlander1599 <highlander1...@gmail.com> Commit: 3415bb9754a2ff832a3f63e4ef69109825046781 https://github.com/Warzone2100/warzone2100/commit/3415bb9754a2ff832a3f63e4ef69109825046781 Author: Forgon2100 <forgon2...@protonmail.com> Date: 2019-06-18 (Tue, 18 Jun 2019) Changed paths: M data/base/script/campaign/cam1a.js Log Message: ----------- Change player power of "Hard" and "Insane" Alpha 1 * reduce starting power for difficulty levels: * Hard: 600 * Insane: 300 (sufficient for generator, HQ and factory) Fixes #383 Co-authored-by: highlander1599 <highlander1...@gmail.com> Compare: https://github.com/Warzone2100/warzone2100/compare/15ec435836aa...3415bb9754a2 _______________________________________________ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits