#3258: Segment Fault
------------------------------------+--------------------
        Reporter:  bren <bren@…>    |       Type:  bug
          Status:  new              |   Priority:  normal
       Milestone:  unspecified      |  Component:  other
         Version:  git/master       |   Keywords:
      Blocked By:                   |   Blocking:
Operating System:  GNU/Linux 32bit  |
------------------------------------+--------------------
 As a follow up to my previous bug report, another Segfault has occurred,
 no crash dump this time.

 Console messages:

 info    |12:09:23: [scrASSERT] 2) manageDefendLocationEv: defendRadius too
 low:-1
 info    |12:09:23: [scrASSERT] Assert in Warzone: scriptfuncs.cpp:10078
 (bExpression), last script event: 'N/A'
 info    |12:09:23: [scrASSERT] 2) manageDefendLocationEv: wrong move
 order:-1
 info    |12:09:23: [scrASSERT] Assert in Warzone: scriptfuncs.cpp:10078
 (bExpression), last script event: 'N/A'
 info    |12:09:23: [scrASSERT] 2) manageDefendLocationEv: x/y
 coordinates:-1/-1
 info    |12:09:23: [scrASSERT] Assert in Warzone: scriptfuncs.cpp:10078
 (bExpression), last script event: 'N/A'
 warning |12:09:33: [callFunction] function (eventObjectSeen) not defined?
 last message repeated 2 times
 last message repeated 2 times (total 4 repeats)

-- 
Ticket URL: <http://developer.wz2100.net/ticket/3258>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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