#3742: Crash on attempting to open campaign
------------------------------------------+--------------------
Reporter: flyingcowconsortium@… | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: other
Version: 3.1 rc 3 | Keywords:
Blocked By: | Blocking:
Operating System: Mac OS 10.6 |
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{{{
--- Starting log [/Users/mh2092/Library/Application Support/Warzone 2100
3.1/logs/WZlog-1010_165829.txt]---
info |04:58:29: [realmain:1133] Using /Users/mh2092/Library/Application
Support/Warzone 2100 3.1/logs/WZlog-1010_165829.txt debug file
error |04:58:30: [loadShaders:303] Shader program linkage has failed
[shaders/tcmask.vert, shaders/tcmask.frag]
error |04:58:30: [printProgramInfoLog:218] Program info log: ERROR:
fragment shader reads varying 'tbnmatrix' which is not written.
info |04:58:30: [pie_LoadShaders:328] Failed to load component shader
info |04:58:30: [pie_LoadShaders:328] Assert in Warzone:
/Users/dak180/Applications/Build/wz2100/hg/wz2100-git/macosx/../lib/ivis_opengl/piestate.cpp:328
(result), last script event: ''
info |04:58:30: [pal_Init:51] Buffer overrun reading palette data
info |04:58:30: [pal_Init:51] Assert in Warzone:
/Users/dak180/Applications/Build/wz2100/hg/wz2100-git/macosx/../lib/ivis_opengl/piepalette.cpp:51
(lenLeft >= 0), last script event: ''
info |04:59:11: [openLoadFile:164] file structs/blgateh.pie could not
be opened: File not found
info |04:59:11: [openLoadFile:164] Assert in Warzone:
/Users/dak180/Applications/Build/wz2100/hg/wz2100-git/macosx/../lib/framework/frame.cpp:164
(!"unable to open file"), last script event: '<none>'
error |04:59:11: [resLoadFile:469] resLoadFile: Unable to retreive
resource - structs/blgateh.pie
fatal |04:59:11: [resLoad:130] Failed to parse wrf/piestats.wrf
error |04:59:15: [levLoadData:777] Failed resLoad(wrf/piestats.wrf)!
fatal |04:59:15: [startGameLoop:771] Shutting down after failure
}}}
--
Ticket URL: <http://developer.wz2100.net/ticket/3742>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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