#3798: Game chash on saving game
------------------------+-------------------------------------
Reporter: robitpub@… | Owner:
Type: bug | Status: new
Priority: normal | Milestone: unspecified
Component: Savegames | Version: 3.1 rc 3
Keywords: | Operating System: All/Non-Specific
------------------------+-------------------------------------
The game was crashed while I am saving a skirmish game.
I have a savegame file, but I can attach it.
I'll send you if necessary.
{{{
Error occured on Saturday, November 17, 2012 at 21:11:37.
Program: D:\Games\Warzone 2100-3.1_rc3\warzone2100.exe(warzone2100)
Command line: "D:\Games\Warzone 2100-3.1_rc3\warzone2100.exe" "--
fullscreen"
Version: Version SDL-3.1 rc3 (modified locally) - Built Oct 8 2012
Distributor: wz2100.net
Compiled on: Oct 8 2012 15:27:25
Compiled by: GCC 4.7.0
Compiled mode: Release build
Executed on: Sat Nov 17 21:11:17 2012
Pointers: 32bit
Compiled against PhysicsFS version: 2.0.1
Running with PhysicsFS version: 2.0.1
Misc Data:
[21:11:18]Video Mode 1024 x 768 (fullscreen)
[21:11:18]OpenGL Vendor: NVIDIA Corporation
[21:11:18]OpenGL Renderer: GeForce GTX 260/PCIe/SSE2
[21:11:18]OpenGL Version: 3.3.0
[21:11:18]GLEW Version: 1.7.0
[21:11:18]OpenGL GLSL Version : 3.30 NVIDIA via Cg compiler
[21:11:18]OpenAL Device Name: DirectSound Default
[21:11:18]OpenAL Vendor: OpenAL Community
[21:11:18]OpenAL Version: 1.1 ALSOFT 1.13
[21:11:18]OpenAL Renderer: OpenAL Soft
[21:11:18]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS
AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data
AL_SOFT_loop_points
[21:11:18]Using Backend: SDL
[21:11:18]Using language: Системная локализация
[21:11:31]Current Level/map is Sk-Mountain
D:\Games\Warzone 2100-3.1_rc3\warzone2100.exe caused an Access Violation
at location 00460202 in module D:\Games\Warzone
2100-3.1_rc3\warzone2100.exe Reading from location 00000000.
Log message: info |09:11:30: [loadSaveMessage:6089] Failed to find view
data for message 0
Log message: info |09:11:30: [loadSaveMessage:6089] Assert in Warzone:
game.cpp:6089 (psMessage->pViewData), last script event: '<none>'
Log message: info |09:11:30: [getViewData:759] Message not found, run
with --debug=wz to get a list of all known messages
Log message: info |09:11:30: [getViewData:759] Assert in Warzone:
message.cpp:759 (ptr), last script event: '<none>'
Log message: info |09:11:30: [loadSaveMessage:6089] Failed to find view
data for message 0
Log message: info |09:11:30: [loadSaveMessage:6089] Assert in Warzone:
game.cpp:6089 (psMessage->pViewData), last script event: '<none>'
Log message: info |09:11:30: [getViewData:759] Message not found, run
with --debug=wz to get a list of all known messages
Log message: info |09:11:30: [getViewData:759] Assert in Warzone:
message.cpp:759 (ptr), last script event: '<none>'
Log message: info |09:11:30: [loadSaveMessage:6089] Failed to find view
data for message 0
Log message: info |09:11:30: [loadSaveMessage:6089] Assert in Warzone:
game.cpp:6089 (psMessage->pViewData), last script event: '<none>'
Log message: error |09:11:31: [js_groupAddDroid:1344] Group 55 belongs
to player 3, not player 2, cannot add AA Tank
Log message: error |09:11:31: [callFunction:109] 0 :
<anonymous>()@multiplay/skirmish/nullbot-main.js.inc:1359
Log message: info |09:11:31: [callFunction:112] Uncaught exception
calling function "eventDroidBuilt" at line 1359: ReferenceError:
!psGroup->psList || psGroup->psList->player == psDroid->player failed in
js_groupAddDroid at line 1344
Log message: info |09:11:31: [callFunction:112] Assert in Warzone:
qtscript.cpp:112 (false), last script event: '5 (CALL_NEWDROID)'
Log message: error |09:11:31: [callFunction:109] 0 :
<anonymous>()@multiplay/skirmish/nullbot-main.js.inc:1359
Log message: info |09:11:31: [callFunction:112] Uncaught exception
calling function "eventAttacked" at line 1359: undefined
Log message: info |09:11:31: [callFunction:112] Assert in Warzone:
qtscript.cpp:112 (false), last script event: '5 (CALL_NEWDROID)'
Log message: error |09:11:31: [callFunction:109] 0 :
<anonymous>()@multiplay/skirmish/nullbot-main.js.inc:1359
Log message: info |09:11:31: [callFunction:112] Uncaught exception
calling function "eventAttacked" at line 1359: undefined
Log message: info |09:11:31: [callFunction:112] Assert in Warzone:
qtscript.cpp:112 (false), last script event: '5 (CALL_NEWDROID)'
Registers:
eax=00000000 ebx=0eae0388 ecx=0028f110 edx=00002a76 esi=0000001f
edi=0028ef2c
eip=00460202 esp=0028eec0 ebp=0028f1c4 iopl=0 nv up ei ng nz ac pe
cy
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b
efl=00210293
Call stack:
00460202 D:\Games\Warzone 2100-3.1_rc3\warzone2100.exe:00460202 saveGame
/wz2100/warzone2100-3.1_rc3/src/game.cpp:6166
656D6167
6B732F73
696D7269 C:\Windows\system32\nvoglv32.DLL:696D7269
362F6873
73656D2F
74617473
6E692E65
}}}
--
Ticket URL: <http://developer.wz2100.net/ticket/3798>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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