#3812: Crash to desktop during multiplayer on Mac
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 Reporter:  elone12@…  |             Owner:
     Type:  bug        |            Status:  new
 Priority:  normal     |         Milestone:  unspecified
Component:  other      |           Version:  3.1 rc 3
 Keywords:             |  Operating System:  All/Non-Specific
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 I have hosted a skirmish game from my Win7 machine, and had a single
 friend join the game from a Mac, OS X 10.8.2 . The game went well for a
 while, about 30 minutes, then the friend's game crashed to desktop. We
 tried again, it took 20 minutes to crash, next time 10, next time 8 (and
 to break the rule, the fifth attempt lasted 47 minutes). I dont know if
 the time is relevant, but perhaps by rushing the game in our retries, we
 have somehow triggered the crash even sooner than the last time. The ping
 was consistent at about 250ms. The Zzz icon briefly appeared on my side
 (not even long enough to be read) while the 2+2=5 icon did not show at
 all, and the gameplay itself was solid on both sides. This crash has
 occurred only during the multiplayer, then again if this was a glitched
 building, perhaps the singleplayer did not crash because such an advanced
 building was not yet researched/made in singleplayer by my friend when he
 gave it a shot. The Mac crash logs are available and seem to point at the
 actual script that has crashed.

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Ticket URL: <http://developer.wz2100.net/ticket/3812>
Warzone 2100 Trac <http://developer.wz2100.net/>
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