#3982: Client freeze in multiplayer after downloading a "map-pack"
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 Reporter:  JDW                              |             Owner:
     Type:  bug                              |            Status:  new
 Priority:  normal                           |         Milestone:
Component:  other                            |  unspecified
 Keywords:  Mappack Maps Bundle Multiplayer  |           Version:  3.1.0
                                             |  Operating System:
                                             |  GNU/Linux 64bit
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 While playing in multiplayer, I joined a game which forced my WZ client to
 download a 5.6MB map file. After which all the player pings appeared as
 '∞' , and my client seemed to have hung up. I had to kill the process
 finally. On viewing the contents of the wz file, it seemed to have a
 multiplay folder, within which there were a lot of other map files bundled
 in.

 This seems to be a new trend in annoying regular online gamers.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/3982>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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