#3982: Client freeze in multiplayer after downloading a "map-pack"
---------------------------------------------+-----------------------------
Reporter: JDW | Owner:
Type: bug | Status: new
Priority: normal | Milestone:
Component: other | unspecified
Keywords: Mappack Maps Bundle Multiplayer | Version: 3.1.0
| Operating System:
| GNU/Linux 64bit
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While playing in multiplayer, I joined a game which forced my WZ client to
download a 5.6MB map file. After which all the player pings appeared as
'∞' , and my client seemed to have hung up. I had to kill the process
finally. On viewing the contents of the wz file, it seemed to have a
multiplay folder, within which there were a lot of other map files bundled
in.
This seems to be a new trend in annoying regular online gamers.
--
Ticket URL: <http://developer.wz2100.net/ticket/3982>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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