Build status: SUCCESS

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1380
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] efc04bd7f3266b3098c12f5860b2dd5d20b6dad9
Blamelist:NoQ

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Nov 1 14:03:30 2014
Changed by:NoQ
Comments:qtscript: Call the right event on transporter exit. It used to be known as CALL_START_NEXT_LEVEL in wzscript, but in fact this is the event of the transporter flying far enough from the LZ to trigger the start of the offworld mission. It does not seem to cause ambiguity with the event of the transporter actually crossing the map boundary (eg., after landing on the away mission).
FilesURL
src/action.cpp:
src/order.cpp:
src/transporter.cpp:
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Nov 1 14:25:49 2014
Changed by:NoQ
Comments:jscam: Convert cam1-2s.{vlo,slo} into cam1-2s.js. In the process: - add a new sort of victory conditions for the pre-away mission. - fix defeat on mission timeout (aint automatic). - start fixing loading rules.js for the converted levels. - fix the POTFILES.in file, adding campaign scripts here. - add a new function: camSetupTransporter. - fix crash when "let me win" is called and some in-object artifacts were already picked up refs ticket:4234
FilesURL
data/base/script/campaign/cam1-2s.js:
data/base/script/campaign/libcampaign.js:
data/base/script/data/cam1-2s.vlo:
data/base/script/text/cam1-2s.slo:
data/base/wrf/basic.wrf:
data/base/wrf/cam1/cam1a.wrf:
data/base/wrf/cam1/cam1b.wrf:
data/base/wrf/cam1/sub1-2s.wrf:
data/base/wrf/fastplay/fastdemo.wrf:
data/base/wrf/tutorial/newtut.wrf:
po/POTFILES.in:

Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1380/steps/shell_8/logs/stdio

Last 20 lines of "shell_8.stdio"



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