#4433: Warzone 3.2.0 crashes when loading into a game with intel graphics
520/530/530P
------------------------------------+-------------------------
        Reporter:  chafe20          |      Owner:
            Type:  bug              |     Status:  new
        Priority:  normal           |  Milestone:  unspecified
       Component:  other            |    Version:  3.2.0
Operating System:  Windows 7 64bit  |
------------------------------------+-------------------------
 When trying to start a game the loading screen freezes and the music
 changes. It does this three more times then crashes.

 I have tested this on Win10 & Win7 and it only crashes when using an Intel
 520/530/P530 (and possible others in the same generation). It works fine
 when i switch to an nvidia/ATI card.

 There seems to be an access violation in ig9icd32.dll

 I have updated the drivers to the latest verison and it still crashes. I
 have also tried using the Dell intel drivers and the drivers from the
 intel site and there is no difference.

 Also i have no problems running 3.1.5

 -RPT-
 -------------------

 Error occured on Tuesday, July 12, 2016 at 22:22:58.

 Program: C:\Program Files (x86)\Warzone
 2100-3.2.0\warzone2100.exe(warzone2100)
 Command line: "C:\Program Files (x86)\Warzone 2100-3.2.0\warzone2100.exe"
 Version: Version: 3.2.0, Built:Jul 10 2016
 Distributor: wz2100.net
 Compiled on: Jul 10 2016 19:39:22
 Compiled by: GCC 4.9.3
 Compiled mode: Release build
 Executed on: Tue Jul 12 22:22:31 2016

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.3
 Running with PhysicsFS version: 2.0.3

 Misc Data:
 [22:22:31]Video Mode 640 x 480 (window)
 [22:22:31]OpenGL Vendor: Intel
 [22:22:31]OpenGL Renderer: Intel(R) HD Graphics P530
 [22:22:31]OpenGL Version: 4.4.0 - Build 20.19.15.4454
 [22:22:31]GLEW Version: 1.12.0
 [22:22:31]OpenGL GLSL Version : 4.40 - Build 20.19.15.4454
 [22:22:32]OpenAL Device Name: OpenAL Soft
 [22:22:32]OpenAL Vendor: OpenAL Community
 [22:22:32]OpenAL Version: 1.1 ALSOFT 1.16.0
 [22:22:32]OpenAL Renderer: OpenAL Soft
 [22:22:32]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE
 AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE
 AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment
 AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates
 AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM
 AL_SOFT_source_latency AL_SOFT_source_length
 [22:22:32]Using Backend: SDL
 [22:22:32]Using language: System locale
 [22:22:56]Current Level/map is Sk-Rush


 C:\Program Files (x86)\Warzone 2100-3.2.0\warzone2100.exe caused an Access
 Violation at location 50acecb1 in module C:\Windows\system32\ig9icd32.dll
 Reading from location 0000000a.

 Log message: info    |10:22:31: [realmain:1140] Using
 C:\Users\User\Documents\Warzone 2100 3.2\logs\WZlog-0712_222231.txt debug
 file
 Log message: error   |10:22:58: [khr_callback:140]
 GL::API(Performance:Medium) : API_ID_RECOMPILE_FRAGMENT_SHADER performance
 warning has been generated. Fragment shader recompiled due to state
 change.

 Registers:
 eax=01b421e0 ebx=00000002 ecx=0e4bb000 edx=00000001 esi=0e6620e0
 edi=000007f4
 eip=50acecb1 esp=0028cce0 ebp=0028eed0 iopl=0         nv up ei pl nz na pe
 nc
 cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b
 efl=00010202

 Call stack:
 50ACECB1  C:\Windows\system32\ig9icd32.dll:50ACECB1
 RegisterProcTableCallback
 50B4B9F4  C:\Windows\system32\ig9icd32.dll:50B4B9F4
 RegisterProcTableCallback
 50B4B662  C:\Windows\system32\ig9icd32.dll:50B4B662
 RegisterProcTableCallback
 50B4B532  C:\Windows\system32\ig9icd32.dll:50B4B532
 RegisterProcTableCallback
 50B4F735  C:\Windows\system32\ig9icd32.dll:50B4F735
 RegisterProcTableCallback
 50B106D1  C:\Windows\system32\ig9icd32.dll:50B106D1
 RegisterProcTableCallback
 50B4F9B1  C:\Windows\system32\ig9icd32.dll:50B4F9B1
 RegisterProcTableCallback
 50CC86AB  C:\Windows\system32\ig9icd32.dll:50CC86AB
 RegisterProcTableCallback
 005F2132  C:\Program Files (x86)\Warzone
 2100-3.2.0\warzone2100.exe:005F2132  pie_Draw3DShape2
 /home/wz2100/build/warzone2100-3.2.0/lib/ivis_opengl/piedraw.cpp:249

--
Ticket URL: <http://developer.wz2100.net/ticket/4433>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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