#4684: Autorepair does not apply to units from the debug menu
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Reporter: Kreuvf | Owner:
Type: bug | Status: new
Priority: normal | Milestone: unspecified
Component: other | Version: 3.2.0 (unsupported)
Operating System: GNU/Linux 64bit |
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Units created from the debug menu (Ctrl + O) do not have autorepair, while
"natural" units have it.
Steps to reproduce:
1. Research Autorepair
1. Build a unit the natural way (factory)
1. Let the unit get damaged
1. The unit recovers via Autorepair
1. Build a unit the artificial way (debug menu)
1. Let the unit get damaged
1. The unit does not recover via Autorepair
Tested in 3.2.0, but I would appreciate it if a dev could try and
reproduce this with newer/the latest version. If the bug is not present
anymore, feel free to close this ticket.
--
Ticket URL: <http://developer.wz2100.net/ticket/4684>
Warzone 2100 Trac <http://developer.wz2100.net/>
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