Well, there are a few mobile friendly clients for Wave -
micro-wave.appspot.com being the most popular. I made some modifications to
micro-wave in order to adapt it to WIAB and called it micro-box, you can
find the source code at https://github.com/vega113/microbox.

2011/4/7 Giacomo Piva <p...@innovativa.it>

> Il giorno 05/apr/2011, alle ore 14.37, Thomas Wrobel ha scritto:
>
> > Offtopic indeed :)
> >
> > Its more an issue of what Giacomo wants to do though.
>
> Yes... :)
> So... finally, none is working at the development of an iPhone client, so,
> does someone have some idea on which is the best way?
> Using HTTP Protocol Data API is the best way or what?
>
> If someone is interested too, please contact me, thank you.
>
> > I know my application wouldn't be possible on a web app for awhile,
> > but maybe Giacomos would.
> >
> > I'll look into Obigo/WARP/W3C widget solutions anyway though as I dont
> > know much about them.
> > I'm not sure Id want any special server requirements though - would be
> > nice if all clients could work with all wiab servers.
> >
> > Cheero,
> > Thomas
> >
> >
> > On 5 April 2011 13:43, Scott Wilson <scott.bradley.wil...@gmail.com>
> wrote:
> >>
> >> On 5 Apr 2011, at 12:23, Thomas Wrobel wrote:
> >>
> >>> On 5 April 2011 13:10, Scott Wilson <scott.bradley.wil...@gmail.com>
> wrote:
> >>>>
> >>>> On 5 Apr 2011, at 12:02, Thomas Wrobel wrote:
> >>>>
> >>>>> Its certainly possible to write a native client in android using
> >>>>> websockets or socketIO - however the tricky bit is what your sending
> >>>>> via them and processing the response's.
> >>>>>
> >>>>> My own application demands a native client, as I'm dealing with 3d
> and
> >>>>> camera manipulation,
> >>>>
> >>>> Well, however long it takes until W3C HTML Media Capture support makes
> it into more webkit builds...
> >>>>
> >>>
> >>> And proformance of image processing and 3d catchs up with native ones.
> >>> It willl happen, but I think we are talking 5 years rather then 6
> >>> months here. Is WebGL on any mobile browser yet?
> >>
> >> Its in webkit, but not in mobile browsers yet AFAIK - seems pretty close
> to ready though given some recent demos on Android using Fennec.
> >>
> >>>
> >>>>> however wouldn't even a simple mobile web-based
> >>>>> client be limited to one server? (compared to a native client which
> >>>>> could connect to any the user wishes).
> >>>>
> >>>> Not especially. I don't think there is a hard restriction on how many
> websockets a browser can open.
> >>>>
> >>>
> >>> I was thinking more SOP issures, not to mention privacy problems. Your
> >>> going via one domain to manipulate data on another. I guess its like
> >>> how gmail can access hotmail - certainly doable but Id rather just
> >>> have a native IMAP client and connect directly.
> >>
> >> For SOP you can use a broker as a workaround. Alternatively you can
> deploy it as a W3C Widget and use the WARP access manifest with a wildcard.
> (However that currently means deploying using Opera or Obigo).
> >>
> >> Or you can use CORS on the servers.
> >>
> >>>
> >>>>> Also offline caching/sycning
> >>>>> seems ruled out with a web app at least for the moment.
> >>>>
> >>>>  Application Cache and LocalStorage should be able to manage it.
> >>>
> >>> Not sure how this currently bahaves on mobile browsers.
> >>> I think if it was easy/efficiant google wouldn't have a native gmail
> >>> app with android phones no?
> >>
> >> I think we're starting to stray off the main topic into one of those
> native-vs-web arguments :-)
> >>
> >> Lets just say - a Wave mobile web application is possible, but would
> currently involve a few compromises as browser implementations and device
> hardware catches up with the specs.
> >>
> >> Personally I'd start with a limited mobile web app and add advanced
> capabilities later as they became available through the mobile browser. But
> thats a personal view; I think you're wanting to do something a little
> different to that - all the best!
> >
>
>

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