Dave,

Thanks, I think that we're on the same page. No doubt that Wave federation
holds out tremendous promise. Hopefully the Apache community can move
towards deciding how they'd like to progress towards more advanced goals. I
welcome any and all suggestions to that end.

Best,
John
On May 28, 2013 11:08 PM, "Dave" <w...@glark.co.uk> wrote:

> John,
>
> Sorry, I wasn't trying to say that wiab provides the mobile client that
> you are looking for, just that the wave federation concepts and their
> implementation in the wiab server are likely to be a good fit for your
> usecases. You suggested that the federation paradigms needed a complete
> re-think for a "mobile-first world", and my understanding is that this
> isn't the case.
>
> So while federation and the "server" component sound like a reasonable
> fit, the mobile _client_  (supporting off-line access etc.) doesn't exist
> yet.
>
> Over the years there have been a few discussions about formalising the
> client/server protocols within wiab - but so far there hasn't been the
> manpower to implement it.
>
>
> Dave
>
>
> On 29/05/13 03:30, John Blossom wrote:
>
>> Dave,
>>
>> I think that you've captured much of both the paradigm and the paradox.
>> Wave could - and should - be able to do these things, but in the existing
>> kit you really cannot do it for many of these points, and where it does do
>> it one cannot say that the mobile-Web interface is elegant. In none of the
>> cases, AFAIK, does it deal with the case of people initiating new Waves
>> offline on a mobile device and adding in applets or shifting to different
>> UIs for the same wave. Also not covered in the mobile client is the
>> potential for peer-to-peer mobile Wave communication. This will be of
>> particular importance to "next billion online people" markets. I agree
>> that
>> with connectivity, the client may communicate to a primary server for
>> further downstream federation for specific waves (other servers for other
>> waves, if done properly, if there is not node-to-node credentials, as in
>> company X only wants to communicate with mobile clients directly). The
>> email analogy is certainly clear, but Wave federation and client-server
>> functions need to focus first on getting waves to support multiple Wave
>> UIs, so that there will be compelling reasons to build out federation for
>> email support, via presentation layer adapters.
>>
>> So if the client/server break is/can be formalised in code, then we can
>> move towards a mobile-capable HTML5/JS client which is efficient, robust,
>> supports multiple UIs on top of the same data sets, and which can have
>> offline, server-like functions which can enable peer-to-peer federation.
>>
>> I may not be completely up to speed on the current architecture's status,
>> but so far the responses that I am receiving seem to confirm where the
>> architecture needs to adapt to modern requirements and performance
>> expectations. Hopefully we can all work together to address the huge
>> opportunities that those requirements present.
>>
>> Thanks,
>>
>> John
>>
>> On Tue, May 28, 2013 at 9:54 PM, Dave <w...@glark.co.uk> wrote:
>>
>>  John,
>>>
>>> I'm not a committer, but I have some familiarity with the wave stack.
>>>
>>>
>>> On 29/05/13 01:23, John Blossom wrote:
>>>
>>>  People need their waves to live on their mobile devices, not just on
>>>> cloud Web servers. After all, email provides local mobile offline
>>>> capabilities.
>>>>
>>>>  I think you might not be 100% up to speed with some of the Wave
>>> architecture. In an email world, people have mobile off-line access, but
>>> they still use email servers.  The email server often has the definitive
>>> copy of their email [i.e. imap], and mobile just retains a cached copy.
>>> In
>>> a mobile world, you still need a permanent server address to deliver mail
>>> to, or send it through.
>>>
>>> This is the same with wave:
>>>
>>> client <---c---> server <---f---> server <---c---> client
>>>
>>> The federation protocol [f] sits between the two servers, and to support
>>> mobile clients you would expect those clients to:
>>>   - maintain cached waves
>>>   - allow off-line access to those waves
>>>   - allow off-line changes to those waves
>>>   - propagate changes in real-time where possible
>>>
>>> In theory a wave server can support different clients. Unfortunately in
>>> the current wiab codebase, there is only one client - which is the
>>> bundled
>>> web-client. The current code base does sort-of have the logical
>>> client/server separation as outlined above (though some code is shared
>>> between the server and the client), but there isn't a formally defined
>>> client protocol [c], or separation of the web-client.
>>>
>>> So in a broad sense, to support mobile one would need to:
>>>   - formalise the client-server protocol [c]
>>>   - implement that in WIAB (ideally allowing Server and web-client to be
>>> deployed separately)
>>>   - implement your mobile clients.
>>>
>>> Any mobile client would still communicate through a server (as email does
>>> today) allowing (among other things) third parties to interact with waves
>>> whilst _I_ am offline.
>>>
>>>
>>>   So if you are considering the possibility of a mobile-first world, you
>>>
>>>> really do need to
>>>> rethink existing Wave federation paradigms seriously.
>>>>
>>>>  There may be some corner cases which would need tweaking, but my
>>> understanding is that the core wave federation paradigms / protocol (and
>>> the wiab federation implementation) suit mobile very well. They were
>>> explicitly designed to support real-time when online, and disconnected
>>> access when offline.
>>>
>>> Someone please correct anything I've got wrong!
>>>
>>> Dave
>>>
>>>
>>>
>

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