I'd expect javascript and java to be roughly equivalent power on
android, both are byte code interpreters. Unless someone got around to
squeezing a arm jit into one of them...

On the upside, pushing OT into android would save you having to port
the algo. If only I had an android device to play with... (the android
simulated android web browser fell over big time when i fed it wave =)

On Wed, Apr 14, 2010 at 4:59 PM, Markus <[email protected]> wrote:
> Hi Brett,
>
> thanks for your reply.
> As far as c++ implementations go, I know about qwaveclient, but it
> depends on QT, so doesn't sound like the best solution for Android.
> On the other hand, the web interface seems to work on android phones
> and it uses JavaScript which at least in theory should be even slower
> than a Java Implementation. Or would it generally be a better idea to
> do OT on the server for mobile phones?
>
> -markus
>
> On 13 Apr., 01:17, Brett Morgan <[email protected]> wrote:
>> Markus,
>>
>> Given the nature of Dalvik, you may almost need to go native on the OT
>> proto impl to get decent speed out of Wave on the android devices. I
>> believe a couple of people were working on c++ implementations?
>>
>> brett
>>
>>
>>
>> On Tue, Apr 13, 2010 at 5:12 AM, Markus <[email protected]> 
>> wrote:
>> > Hi-
>>
>> > I'm currently working on a special purpose wave client and have been
>> > wondering if anyone has created an Android client that interfaces with
>> > FedOne? (Or an Android client that utilizes the wave protocol in any
>> > way?)
>> > Even something as simple as a text only client, like the command line
>> > client that comes with FedOne? Or are there some obvoius obstacles
>> > that prevent such a thing, which I simply don't see?
>>
>> > Thanks for any insight,
>>
>> > -markus
>>
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>> --
>> Brett Morganhttp://www.google.com/profiles/brett.morgan
>
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