You'll need to include several jars from the third_party dir. For example,
the error about "Nullable" can be resulved by including the contents of
"third_party\runtime\jsr305\jsr305-src.jar" in your jar.
Also, you are including too much source files in your jar. You need to
exclude all of "proto_src". Yo also need to exclude any source files not
covered by a gwt.xml file.

-Tad

On Tue, Jun 15, 2010 at 6:23 AM, alona.oz <[email protected]> wrote:

> Hi!
>
> I am new in all related to wave development and rich editor usage.
> I've just checked out the code of fedone and the rich editor. I try
> now to use the rich editor, but the provided build doesn't create any
> GWT jar file that I can use in my project. So far I tried to create
> the jar that includes all GWT code and modules XML files and use it in
> my project, but when I compile my project with created jar I receive a
> lot of dependency errors, so probably I am doing something wrong. Do
> you have any idea what's wrong? Or how can I can use rich editor and
> wave model (for GWT) in my project?
>
> Thanks.
>
> Here is my target for jar file:
>
> <target  name="gwt_jar"
> depends="compile,proto_compile,proto_gwt_compile">
>      <!--create jar file -->
>
>       <jar destfile="${gwt.classes}/gwt.jar">
>              <fileset dir="${gwt.classes}">
>                  <include name="**/*.class"/>
>              </fileset>
>              <fileset dir="${core.classes}">
>                  <include name="**/*.class"/>
>              </fileset>
>               <fileset dir="proto_src">
>                  <include name="**/*.java"/>
>                  <include name="**/*.xml"/>
>              </fileset>
>               <fileset dir="src">
>                  <include name="**/*.java"/>
>                  <include name="**/*.xml"/>
>              </fileset>
>                <fileset dir="proto_gwt_src">
>                  <include name="**/*.java"/>
>                  <include name="**/*.xml"/>
>              </fileset>
>              <fileset dir="gwt_src">
>                  <include name="**/*.java"/>
>                  <include name="**/*.xml"/>
>              </fileset>
>          </jar>
>  </target>
>
> I receive the following when I try to use the jar file in my project:
>
> [ERROR] Errors in 'jar:file:/C:/Downloads/Wave-Devel-io2010/wave-
> protocol/build/gwt/gwt.jar!/org/waveprotocol/wave/model/util/
> Preconditions.java'
>         [ERROR] Line 22: The import javax.annotation cannot be
> resolved
>         [ERROR] Line 112: Nullable cannot be resolved to a type
>
>      [ERROR] Errors in 'jar:file:/C:/Downloads/Wave-Devel-io2010/wave-
> protocol/build/gwt/gwt.jar!/org/waveprotocol/wave/federation/
> FederationErrorProto.java'
>         [ERROR] Line 12: No source code is available for type
> com.google.protobuf.GeneratedMessage; did you forget to inherit a
> required module?
>         [ERROR] Line 33: No source code is available for type
> com.google.protobuf.GeneratedMessage.FieldAccessorTable; did you
> forget to inherit a required module?
>         [ERROR] Line 39: No source code is available for type
> com.google.protobuf.ProtocolMessageEnum; did you forget to inherit a
> required module?
>
>
> On Jun 10, 9:57 am, Dan <[email protected]> wrote:
> > Sure, you can just provide a different DocumentSchema. You'll have to
> > register renderers and event handlers for the various types of
> > elements you plan to support. The reason we use <line> tags is so that
> > the operational transform behavior gives a slick collaborative editing
> > experience. And, also, so we don't have to worry about what it means
> > to edit HTML with random position absolute divs etc as part of the
> > editable content - though you said you have a strict XML schema.
> >
> > The editor itself is basically an event router. The model is
> > arbitrary, and semantic. All the functionality, from paragraphs,
> > bullets, headings, to gadgets, image thumbnails, spell annotations,
> > and so forth is defined as a set of renderers and event handlers that
> > you register against different element and annotation types. So you
> > could have, e.g., a <my-widget> element with its own schema defining
> > its state, and render that to arbitrarily complex HTML. The purpose of
> > our editor is to give you great control and flexibility over your
> > model, and confidence that your HTML rendering won't turn into a
> > mangled mess as often happens with vanilla HTML text editors.
> >
> > If you want to inter-operate with wave, you must use our schema.
> > Though we plan on fixing this, so people will be able to define their
> > own. If you're just using the editor, you can go ahead and define
> > whatever schema and rendering behaviors you wish.
> >
> > As part of open sourcing, we've also released a bunch of basic
> > behaviors which you can find inside the editor.content package. For
> > example, the editor.content.paragraph package contains the logic for
> > rendering self-closing <line/> tags, with content following, to
> > regular <p> tags in the html with contained content. I'm skipping over
> > a bunch of details, but the rough flow is like this:
> >  * LineContainerParagraphiser (great name I know) converts <line>
> > elements into local <l:p> elements within the model (the document
> > supports "local" nodes that are not represented by operations. This is
> > similar to the shadow dom used by browsers like webkit to render
> > widgets from simple html). This is an intermediate step, purely for
> > convenience.
> >  * ParagraphRenderer renders the <l:p> elements in the model to <p>
> > elements in the HTML
> >  * LocalParagraphEventHandler handles behavior like what happens when
> > the user presses enter. In that example, it would create a <line/>
> > element at the given location, which would then be rendered
> > accordingly.
> > For a much simpler example, see ImgDoodad which basically defines a
> > very html-like <img> element.
> >
> > We used to use regular <p> elements in our model as well. If you want
> > to do this (say if your model is more HTML-like), then you could use
> > ParagraphRenderer or something very similar to it, and the unused
> > class ParagraphEventHandler which is a remnant from our old ways of
> > doing things. It throws UnsupportedOperationException in some places
> > where you'd need to fill in the gaps, but you get the idea.
> >
> > Unfortunately the only documentation of how renderers and event
> > handlers work is in the code. We should fix this. I hope the above is
> > helpful as a starting point regardless.
> >
> > Dan
> >
> > On Jun 10, 12:44 am, Jason Terk <[email protected]> wrote:
> >
> >
> >
> > > Dan,
> >
> > > Thanks for your response, it was most certainly helpful. One thing,
> however,
> > > isn't yet clear for me: is there a way to use a different schema for
> the
> > > editor? It looks to me like the editor expects documents using the
> <line/>
> > > tag for line separators and outputs the same. I need to be able to
> process
> > > arbitrary HTML - the editable content is not necessarily coming from my
> > > application's editor (although it does conform to a strict XML schema,
> if
> > > that helps).
> >
> > > Thanks again,
> > > -Jason Terk- Hide quoted text -
> >
> > - Show quoted text -
>
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