I also developed http://socket.io. You can use the client and implement a
backend for it. It leverages websocket, websocket through Flash, long
polling, iframes, multipart ajax, jsonp polling.

On Thu, Sep 30, 2010 at 2:26 PM, Tad Glines <[email protected]> wrote:

> Thanks, that confirms it. If we want wave-in-a-box to work for users behind
> a proxy with browsers that don't support Web Sockets, then an alternative to
> flash is needed.
>
> That leaves, to the best of my knowledge, two options. One, roll our own
> long pooling implementation, or two, make use of the existing message
> routing capabilities of CometD (or some other Comet/Long polling
> implementation).
>
> -Tad
>
>
> On Thu, Sep 30, 2010 at 7:43 AM, Guillermo Rauch <[email protected]> wrote:
>
>> I wrote that part of the README and committed the relevant patch.
>> More information here:
>> http://cometdaily.com/2008/09/30/why-flash-must-adopt-comet/
>>
>> On Thu, Sep 30, 2010 at 11:31 AM, Tad Glines <[email protected]>wrote:
>>
>>> The Flash based Web Socket implementation may not work behind a proxy
>>> without some extra rigmarole. Here's the relevant text from the
>>> web-socket-js README file:
>>>
>>> The AS3 Socket class doesn't implement this mechanism, which renders it 
>>> useless for the scenarios where
>>>
>>>
>>>
>>>
>>>
>>> the user trying to open a socket is behind a proxy.
>>>
>>> The class RFC2817Socket (by Christian Cantrell) effectively lets us 
>>> implement this, as long as the
>>> proxy settings are known and provided by the interface that instantiates 
>>> the WebSocket. As such, if you
>>>
>>>
>>>
>>>
>>>
>>> want to support proxied conncetions, you'll have to supply this information 
>>> to the WebSocket
>>> constructor when Flash is being used. One way to go about it would be to 
>>> ask the user for proxy
>>> settings information if the initial connection fails.
>>>
>>>
>>>
>>>
>>>
>>> This was surprising. I had always assumed that Flash would obtain the
>>> proxy info from the host browser and use it when connecting back to the
>>> server. I haven't tested this yet so I can't be certain if this is a real
>>> issue. If it is, then prompting the user for proxy information is not, in my
>>> opinion, a valid solution.
>>>
>>> We also know that Web Sockets (native or flash) don't work on iOS based
>>> devices.
>>>
>>> I recently did some work using CometD and I noticed that, besides long
>>> pooling, it also supports Web Sockets as one of its transports. And, it also
>>> seems to have automatic fallback support. Perhaps using CometD would be a
>>> better alternative to the Flash based Web Sockets. There is also a CometD
>>> java client library so the console client could also interface with the
>>> server via CometD over Web sockets.
>>>
>>> The one downside I see is that the Bayuex protocol adds some additional
>>> overhead (channel ID, message ID, timestamp, etc...). We could implement our
>>> own long polling based alternative to Web Sockets, but why re-invent the
>>> wheel.
>>>
>>> Also, it's possible to combine the Flash based Web Sockets impl with
>>> CometD since CometD will fall back to long polling if it fails to establish
>>> a connection using Web Sockets.
>>>
>>> -Tad
>>>
>>>  --
>>> You received this message because you are subscribed to the Google Groups
>>> "Wave Protocol" group.
>>> To post to this group, send email to [email protected].
>>> To unsubscribe from this group, send email to
>>> [email protected]<wave-protocol%[email protected]>
>>> .
>>> For more options, visit this group at
>>> http://groups.google.com/group/wave-protocol?hl=en.
>>>
>>
>>
>>
>> --
>> Guillermo Rauch
>> http://devthought.com
>>
>> --
>> You received this message because you are subscribed to the Google Groups
>> "Wave Protocol" group.
>> To post to this group, send email to [email protected].
>> To unsubscribe from this group, send email to
>> [email protected]<wave-protocol%[email protected]>
>> .
>> For more options, visit this group at
>> http://groups.google.com/group/wave-protocol?hl=en.
>>
>
>  --
> You received this message because you are subscribed to the Google Groups
> "Wave Protocol" group.
> To post to this group, send email to [email protected].
> To unsubscribe from this group, send email to
> [email protected]<wave-protocol%[email protected]>
> .
> For more options, visit this group at
> http://groups.google.com/group/wave-protocol?hl=en.
>



-- 
Guillermo Rauch
http://devthought.com

-- 
You received this message because you are subscribed to the Google Groups "Wave 
Protocol" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/wave-protocol?hl=en.

Reply via email to