The only example that I can think of where it would greatly improve what a
robot can do, is with a moderation robot, which would go through different
processes based on whether it was a robot or a human.
But yes, well coded bots shouldn't have this problem, with one exception.
Robots which respond to specific events *every* time they happen, with no
exceptions.



On Tue, Nov 2, 2010 at 22:00, Nathanael Abbotts <[email protected]>wrote:

> With my system, it is up to the robot. The robot can choose if it wants
> events from robots or not.
> Unless there is a way for servers to tell each other what is and isn't a
> robot (even if it requires the server that doesn't know explicitly asking),
> then it isn't truly up to the robot, as it won't know.
> --
> Nathanael Abbotts
>
>
>
>
> On Tue, Nov 2, 2010 at 21:55, Gamer_Z. <[email protected]> wrote:
>
>> But would it not be easy for a server to tell another server that a
>> given participant is a human when it is actually a robot.  I still
>> agree with Joseph and think this should be up to the robot.  A well-
>> coded 'bot should be programmed to avoid infinite loops.
>>
>> Also, regarding your example of a translation 'bot, we found out with
>> Aunt Rosie that a robot that replies with translations gets annoying
>> quickly, so I doubt that someone would repeat it.  Better to do it
>> Rosy-style where the client can be set to show translations in-blip if
>> the user requests it.  And if there were a standard "translation"
>> annotation, then robots could be set to look for it so they know
>> whether or not to translate a given blip.
>>
>> On Nov 2, 5:49 pm, Nathanael Abbotts <[email protected]> wrote:
>> > Is there no way that it could be possible for a server to identify
>> someone
>> > as a robot?
>> > Surely if we had profile operations, then it could be done. Not sure
>> though
>> > - this solution would only work if we have a rusty-esque robot proxy, in
>> > which case the rusty agent could decide to withhold an event based on
>> the
>> > capabilities, if only for robots that connect to that particular server
>> (via
>> > rusty), and not for robots connected to other servers.
>> > --
>> > Nathanael Abbotts
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> > On Tue, Nov 2, 2010 at 21:44, Joseph Gentle <[email protected]> wrote:
>> > > Right; but we still have no way to tell who's a robot and who's not
>> > > via federation.
>> >
>> > > I think we should keep things simple; and make it up to the robot
>> > > which blips it responds to.
>> >
>> > > -J
>> >
>> > > On Wed, Nov 3, 2010 at 5:16 AM, Nathanael Abbotts <
>> [email protected]>
>> > > wrote:
>> > > > If in the capabilities.xml of the robot (or equivalent), a robot
>> could
>> > > > specify if it wants to receive events triggered by robots for each
>> event,
>> > > > then this problem could be fixed.
>> > > > For instance, a translation robot wouldn't want to receive
>> blipsubmitted
>> > > > events from other robots, but a table of contents robot definitely
>> would.
>> > > > If even more detail is needed or wanted, a robot could specify only
>> to
>> > > get
>> > > > events from specific robots. Here is an extract from an example xml
>> file:
>> >
>> > > > <w:capabilities>
>> > > > <w:capability name="ANNOTATED_TEXT_CHANGED" context="ROOT,SELF"
>> > > > filter="myrobot/annotationname"
>> > > > robots="[email protected],[email protected]" />
>> > > > <w:capability name="BLIP_SUBMITTED" context="ROOT,SELF" robots="" />
>> > > > <w:capability name="WAVELET_SELF_ADDED" context="ROOT" robots="*" />
>> > > > </w:capabilities>
>> >
>> > > > Here, we have 3 events. The first one is annotated_text_changed,
>> which is
>> > > > used by the robot to track specific selections within a blip. The
>> robot
>> > > only
>> > > > cares if a human, or one of 2 specific robots, changes this.
>> > > > Next, blip_submitted. For this event, the robot is not interested in
>> > > events
>> > > > from other robots, so an empty string is provided.
>> > > > Finally, wavelet_self_added. Because this robot happens to do an
>> > > important
>> > > > action which, if not done, will cause errors in future, the robot
>> wants
>> > > this
>> > > > to happen regardless of who added it.
>> > > > --
>> > > > Nathanael Abbotts
>> > > > Email: [email protected]
>> > > > Wave: [email protected]
>> > > > Twitter: @natabbotts (http://twitter.com/natabbotts)
>> >
>> > > > On Tue, Nov 2, 2010 at 07:32, Vega <[email protected]> wrote:
>> >
>> > > >> If it is possible to handle bursts of traffic from arbitrary
>> endpoints
>> > > >> without falling over - it is great. But what about robot providers?
>> > > >> Let's take for example a robot running on App Engine. It only takes
>> a
>> > > >> child to create a new wave, add there some text, then add 2
>> > > >> translating robots and let them translate each other until the wave
>> > > >> explodes (or wave server somehow discovers abuses and... close the
>> > > >> wave?) These robots will burn a lot of their quota. And it only
>> takes
>> > > >> a child to cause such abuse. I think translating robot will be
>> > > >> interested to react only on human events, or on nonhuman events
>> that
>> > > >> it trusts. Failing to provide such mechanism will totally expose
>> > > >> robots to abuse, imho. And wave server providers will also pay the
>> > > >> price in form of handling spam traffic.
>> >
>> > > >> On Nov 2, 6:50 am, Wim <[email protected]> wrote:
>> > > >> > Why not?  If the robots aim is best served by responding to all
>> > > >> > messages then why shouldn't it respond to all messages?  Imagine
>> a
>> > > >> > translation bot that embeds replies in a blip translating that
>> blip
>> > > >> > into selected languages, why should other robots blips be ignored
>> by
>> > > >> > this bot?
>> >
>> > > >> > It should be up to the robot to determine what messages it is
>> > > >> > interested in, first case for almost all robots would be ignoring
>> > > >> > messages from itself.  After that it would have to filter based
>> on
>> > > >> > what it is setup to do; whether that is checking the content to
>> > > >> > determine if its control commands are there, or if the author
>> matches
>> > > >> > the author that added it to the conversation, or ....  This is
>> all
>> > > >> > part of the logic of the robot based off how it is to behave.
>> >
>> > > >> > Allowing robots to respond to other robots definitely does have
>> the
>> > > >> > problem of infinite recursion.  Something as simple as two echoey
>> > > >> > robots in the same wave from different servers could cause this
>> > > >> > problem, or two spell checking robots battling over whether it is
>> > > >> > spelt "color" or "colour".  As Alex said this issue should be
>> dealt
>> > > >> > with at the server level, maybe servers should have some method
>> to
>> > > >> > provide both clients and robots with a 'warning' that they are
>> close
>> > > >> > to being cutoff and then remove them from the wave if they
>> continue
>> > > >> > spamming it.
>> >
>> > > >> > This problem should also be dealt with at the robot level as
>> well,
>> > > >> > something like a spell checking robot should be storing a list of
>> > > >> > words it has changed in a private wavelet and not trying to
>> change a
>> > > >> > word a second time, e.g. if you are commenting on the "Color"
>> class of
>> > > >> > some code and the spell checker changes it to "Colour" you should
>> be
>> > > >> > able to change it back and the spell checker should ignore the
>> word.
>> >
>> > > >> > On Nov 2, 3:27 pm, "Gamer_Z." <[email protected]> wrote:
>> >
>> > > >> > > IMHO this should not be a necessary part of the protocol.
>>  Robots
>> > > >> > > should not be programmed to respond to every message.  Doing
>> that
>> > > >> > > would not have any benefit to the developer because users would
>> very
>> > > >> > > quickly get annoyed with them.
>> >
>> > > >> > > On Nov 1, 10:19 pm, Alex North <[email protected]> wrote:
>> >
>> > > >> > > > In fact, it was an architectural flaw in Google Wave that
>> robots
>> > > >> > > > could not
>> > > >> > > > talk to each other. It was never desired behaviour. Our
>> vision was
>> > > >> > > > that
>> > > >> > > > robots could do "anything a human can do". Of course didn't
>> quite
>> > > >> > > > get there,
>> > > >> > > > but were working towards it.
>> >
>> > > >> > > > In the current federation protocol there is no means to
>> identify a
>> > > >> > > > participant as being automated or not. Even if there were,
>> that
>> > > >> > > > would
>> > > >> > > > require trusting arbitrary federated wave servers to
>> correctly
>> > > >> > > > identify
>> > > >> > > > their participants. Apart from there being many valid reasons
>> that
>> > > >> > > > the
>> > > >> > > > distinction is unnecessary, this would be somewhat like
>> trusting
>> > > >> > > > mail
>> > > >> > > > servers not to send spam. Protection against abuse needs to
>> be
>> > > done
>> > > >> > > > elsewhere, possibly imperfectly.
>> >
>> > > >> > > > There is some concern that two talking robots could enter an
>> > > >> > > > infinite loop.
>> > > >> > > > I'm not convinced that this is something we need to design
>> the
>> > > >> > > > protocol to
>> > > >> > > > protect against. We should instead implement wave servers
>> such
>> > > that
>> > > >> > > > they can
>> > > >> > > > handle bursts of traffic from arbitrary endpoints without
>> falling
>> > > >> > > > over,
>> > > >> > > > perhaps with some kind of throttle. If they detect that some
>> > > >> > > > (possibly
>> > > >> > > > federated) participant or server is abusive, it's the
>> receiving
>> > > >> > > > server's
>> > > >> > > > call whether to cut them off. No loop is infinite because
>> waves
>> > > have
>> > > >> > > > size
>> > > >> > > > limits: right now there is a size limit built right into the
>> > > >> > > > protocol, but
>> > > >> > > > even if there wasn't there would be an effective (if
>> > > unpredictable)
>> > > >> > > > size
>> > > >> > > > limit when some server was no longer able to hold the wave in
>> > > >> > > > memory. Again,
>> > > >> > > > a robust server should be able to evict such a wave without
>> going
>> > > >> > > > down in
>> > > >> > > > flames.
>> >
>> > > >> > > > There are some legitimate user experience reasons that it
>> would be
>> > > >> > > > useful to
>> > > >> > > > identify robots on some kind of best effort basis. Wave
>> providers
>> > > >> > > > may wish
>> > > >> > > > to provide a bunch of standard robots or something, and
>> display
>> > > some
>> > > >> > > > indication to their users of the automated nature of these
>> > > >> > > > participants to
>> > > >> > > > set the right expectations. But that could only ever be a
>> best
>> > > >> > > > effort
>> > > >> > > > service - they couldn't reliably classify arbitrary
>> participants
>> > > as
>> > > >> > > > automated or not. I'm ignoring these use cases for now - such
>> a
>> > > >> > > > mechanism
>> > > >> > > > doesn't need to go into the core protocol but would appear in
>> a
>> > > >> > > > server's
>> > > >> > > > profile implementation.
>> >
>> > > >> > > > My 2 cents (ok, maybe a bit more than than)
>> > > >> > > > Alex
>> >
>> > > >> > > > On 2 November 2010 05:05, Vega <[email protected]> wrote:
>> >
>> > > >> > > > > I personally think that the solution should be like this:
>> >
>> > > >> > > > > 1) Wave servers should be able to mark users as humans and
>> non
>> > > >> > > > > humans
>> > > >> > > > > 2) The deltas exchanged by Wave servers should include for
>> each
>> > > >> > > > > participant also its type human/nonhuman
>> > > >> > > > > 3)Robots should be allowed to receive only events caused by
>> > > >> > > > > humans,
>> > > >> > > > > unless
>> > > >> > > > > 4)Robot(A) specified in its capabilities that it is
>> interested
>> > > to
>> > > >> > > > > receive events from other robot (B), and robot (B)
>> specified in
>> > > >> > > > > its
>> > > >> > > > > capabilities that it is interested to send events to (A)
>> >
>> > > >> > > > > Of course such solution will not prevent DOS attacks, but
>> at
>> > > least
>> > > >> > > > > it
>> > > >> > > > > will totally prevent scenarios where 2 robots enter
>> infinite
>> > > loop
>> > > >> > > > > due
>> > > >> > > > > to bad design or bug.
>> >
>> > > >> > > > > On Nov 1, 7:58 pm, Vega <[email protected]> wrote:
>> > > >> > > > > > Wave allows robots to be first order participants in the
>> > > waves.
>> > > >> > > > > > This a
>> > > >> > > > > > really great feature with huge potential, however, it
>> also
>> > > might
>> > > >> > > > > > lead
>> > > >> > > > > > to unintentional infinite loops causes by robots
>> responding to
>> >
>> > ...
>> >
>> > read more ยป
>>
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