On Fri, Oct 26, 2012 at 06:06:15PM +0200, John Kåre Alsaker wrote: > On Fri, Oct 26, 2012 at 3:59 PM, Kristian Høgsberg <hoegsb...@gmail.com> > wrote: > > On Thu, Oct 25, 2012 at 10:53:20PM +0200, John Kåre Alsaker wrote: > >> This provides an new API for gles2-renderer. It allows to move most EGL > >> initialization code and EGL surface creation into gles2-renderer, which > >> makes compositor backends less dependent on gles2-renderer. As a side > >> effect weston_output gets a per-renderer state which gles2-renderer uses > >> to store the EGL surface. > > > > I read the patch and Pekka has a lot of good points, both stylistic > > and regarding the actual code changes. However, I don't agree with > > the direction of the patch. It's *ok* for a backend to know and > > depend on EGL or some other rendering API (say pixman or a custom > > compositing API or whatever). It can even depend on multiple such > > APIs (for example both pixman and EGL). A backend will always have to > > do some render API specific initialization, where the backend API and > > rendering API intersects. Like eglGetDisplay, which requires backend > > specific knowledge (X display, gbm device or such) and rendering API > > knowledge (it's an EGL call). > What parts don't you agree with? > - Refactoring common EGL code into gles2-renderer. > - Providing a way for gles2-renderer to have output specific state. > - Moving EGL state from the compositor into gles2-renderer, which is > enabled by the above changes and happens to minimize code where the > backend API and rendering API intersects. > > > > > The next small, self-contained step forward from where the renderer > > abstraction is now, is to move the EGL types out of the core structs > > and header files (that is, just compositor.h). First step: move the > > shaders out of weston_compositor.h. Let's do that and take the rest > > from there. > I could rebase out some smaller changes, but it's just more work and > wouldn't delay this patch by much.
I guess we're at a stalemate then. Kristian > Let's ignore the entry points catering to the Android hack and the > helper function and gles2_renderer_outputs_ready, all of which can go > away. > > int > gles2_renderer_create(struct weston_compositor *ec, > EGLNativeDisplayType display, int alpha); > void > gles2_renderer_destroy(struct weston_compositor *ec); > > struct gles2_output_state * > gles2_renderer_output_state_create(struct weston_compositor *ec, > EGLNativeWindowType window); > void > gles2_renderer_output_state_destroy(struct weston_compositor *ec, > struct gles2_output_state *go); > > void > gles2_renderer_output_bind(struct weston_output *output, struct > gles2_output_state *go); > void > gles2_renderer_output_unbind(struct weston_output *output); > > pq complained about the naming on bind/unbind. output_bind and > output_unbind binds the gl-renderer to an output, which is why the > renderer frees the state on unbind, since it no longer needs it. > gl_renderer_output_bind can never fail, that is why the output_state > has to be create and passed to it since creating an output_state can > fail. It's probably not the best naming, but I didn't come up with > anything better. They do not represent adding/removal of outputs as > the backends will do unbind followed by bind on mode switching. > > As you can see, this API does depend on EGL so Kristian doesn't have > to worry that the backends are becoming EGL independent :) > > > > > Kristian > > > >> --- > >> src/compositor-android.c | 72 +++++++---------- > >> src/compositor-drm.c | 87 ++++++--------------- > >> src/compositor-wayland.c | 58 +++----------- > >> src/compositor-x11.c | 71 +++-------------- > >> src/compositor.h | 23 +++++- > >> src/gles2-renderer.c | 197 > >> ++++++++++++++++++++++++++++++++++++++++++----- > >> 6 files changed, 265 insertions(+), 243 deletions(-) > >> > >> diff --git a/src/compositor-android.c b/src/compositor-android.c > >> index 3c0273a..bf14910 100644 > >> --- a/src/compositor-android.c > >> +++ b/src/compositor-android.c > >> @@ -145,6 +145,8 @@ android_output_destroy(struct weston_output *base) > >> wl_list_remove(&output->base.link); > >> weston_output_destroy(&output->base); > >> > >> + gles2_renderer_output_unbind(base); > >> + > >> android_framebuffer_destroy(output->fb); > >> > >> free(output); > >> @@ -319,6 +321,8 @@ android_seat_create(struct android_compositor > >> *compositor) > >> static int > >> android_egl_choose_config(struct android_compositor *compositor, > >> struct android_framebuffer *fb, > >> + EGLDisplay egl_display, > >> + EGLConfig *egl_config, > >> const EGLint *attribs) > >> { > >> EGLBoolean ret; > >> @@ -332,9 +336,9 @@ android_egl_choose_config(struct android_compositor > >> *compositor, > >> * surfaceflinger/DisplayHardware/DisplayHardware.cpp > >> */ > >> > >> - compositor->base.egl_config = NULL; > >> + *egl_config = NULL; > >> > >> - ret = eglGetConfigs(compositor->base.egl_display, NULL, 0, &count); > >> + ret = eglGetConfigs(egl_display, NULL, 0, &count); > >> if (ret == EGL_FALSE || count < 1) > >> return -1; > >> > >> @@ -342,27 +346,27 @@ android_egl_choose_config(struct android_compositor > >> *compositor, > >> if (!configs) > >> return -1; > >> > >> - ret = eglChooseConfig(compositor->base.egl_display, attribs, configs, > >> + ret = eglChooseConfig(egl_display, attribs, configs, > >> count, &matched); > >> if (ret == EGL_FALSE || matched < 1) > >> goto out; > >> > >> for (i = 0; i < matched; ++i) { > >> EGLint id; > >> - ret = eglGetConfigAttrib(compositor->base.egl_display, > >> + ret = eglGetConfigAttrib(egl_display, > >> configs[i], EGL_NATIVE_VISUAL_ID, > >> &id); > >> if (ret == EGL_FALSE) > >> continue; > >> if (id > 0 && fb->format == id) { > >> - compositor->base.egl_config = configs[i]; > >> + *egl_config = configs[i]; > >> break; > >> } > >> } > >> > >> out: > >> free(configs); > >> - if (!compositor->base.egl_config) > >> + if (!*egl_config) > >> return -1; > >> > >> return 0; > >> @@ -372,7 +376,8 @@ static int > >> android_init_egl(struct android_compositor *compositor, > >> struct android_output *output) > >> { > >> - EGLint eglmajor, eglminor; > >> + EGLDisplay egl_display; > >> + EGLConfig egl_config; > >> int ret; > >> > >> static const EGLint config_attrs[] = { > >> @@ -385,66 +390,41 @@ android_init_egl(struct android_compositor > >> *compositor, > >> EGL_NONE > >> }; > >> > >> - compositor->base.egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY); > >> - if (compositor->base.egl_display == EGL_NO_DISPLAY) { > >> - weston_log("Failed to create EGL display.\n"); > >> - print_egl_error_state(); > >> - return -1; > >> - } > >> + egl_display = gles2_renderer_init_without_config(&compositor->base, > >> EGL_DEFAULT_DISPLAY); > >> > >> - ret = eglInitialize(compositor->base.egl_display, &eglmajor, > >> &eglminor); > >> - if (!ret) { > >> - weston_log("Failed to initialise EGL.\n"); > >> + if (egl_display == EGL_NO_DISPLAY) { > >> + weston_log("Failed to create EGL display.\n"); > >> print_egl_error_state(); > >> return -1; > >> } > >> > >> - ret = android_egl_choose_config(compositor, output->fb, > >> config_attrs); > >> + ret = android_egl_choose_config(compositor, output->fb, egl_display, > >> &egl_config, config_attrs); > >> if (ret < 0) { > >> weston_log("Failed to find an EGL config.\n"); > >> print_egl_error_state(); > >> return -1; > >> } > >> > >> - output->base.egl_surface = > >> - eglCreateWindowSurface(compositor->base.egl_display, > >> - compositor->base.egl_config, > >> - output->fb->native_window, > >> - NULL); > >> - if (output->base.egl_surface == EGL_NO_SURFACE) { > >> - weston_log("Failed to create FB EGLSurface.\n"); > >> - print_egl_error_state(); > >> + gles2_renderer_select_config(&compositor->base, egl_config); > >> + > >> + if (gles2_renderer_output_state_create_and_bind(&output->base, > >> output->fb->native_window) < 0) > >> return -1; > >> - } > >> > >> return 0; > >> } > >> > >> static void > >> -android_fini_egl(struct android_compositor *compositor) > >> -{ > >> - gles2_renderer_destroy(&compositor->base); > >> - > >> - eglMakeCurrent(compositor->base.egl_display, > >> - EGL_NO_SURFACE, EGL_NO_SURFACE, > >> - EGL_NO_CONTEXT); > >> - > >> - eglTerminate(compositor->base.egl_display); > >> - eglReleaseThread(); > >> -} > >> - > >> -static void > >> android_compositor_destroy(struct weston_compositor *base) > >> { > >> struct android_compositor *compositor = to_android_compositor(base); > >> > >> android_seat_destroy(compositor->seat); > >> > >> + gles2_renderer_destroy(base); > >> + > >> /* destroys outputs, too */ > >> weston_compositor_shutdown(&compositor->base); > >> > >> - android_fini_egl(compositor); > >> - > >> free(compositor); > >> } > >> > >> @@ -478,17 +458,17 @@ android_compositor_create(struct wl_display > >> *display, int argc, char *argv[], > >> > >> android_compositor_add_output(compositor, output); > >> > >> - if (gles2_renderer_init(&compositor->base) < 0) > >> - goto err_egl; > >> + if (gles2_renderer_outputs_ready(&compositor->base) < 0) > >> + goto err_gles2; > >> > >> compositor->seat = android_seat_create(compositor); > >> if (!compositor->seat) > >> - goto err_egl; > >> + goto err_gles2; > >> > >> return &compositor->base; > >> > >> -err_egl: > >> - android_fini_egl(compositor); > >> +err_gles2: > >> + gles2_renderer_destroy(&compositor->base); > >> err_output: > >> android_output_destroy(&output->base); > >> err_compositor: > >> diff --git a/src/compositor-drm.c b/src/compositor-drm.c > >> index 3e75387..96a206e 100644 > >> --- a/src/compositor-drm.c > >> +++ b/src/compositor-drm.c > >> @@ -861,7 +861,7 @@ drm_output_destroy(struct weston_output *output_base) > >> c->crtc_allocator &= ~(1 << output->crtc_id); > >> c->connector_allocator &= ~(1 << output->connector_id); > >> > >> - eglDestroySurface(c->base.egl_display, output->base.egl_surface); > >> + gles2_renderer_output_unbind(output_base); > >> gbm_surface_destroy(output->surface); > >> > >> weston_plane_release(&output->fb_plane); > >> @@ -907,7 +907,7 @@ drm_output_switch_mode(struct weston_output > >> *output_base, struct weston_mode *mo > >> int ret; > >> struct drm_compositor *ec; > >> struct gbm_surface *surface; > >> - EGLSurface egl_surface; > >> + struct gles2_output_state *state; > >> > >> if (output_base == NULL) { > >> weston_log("output is NULL.\n"); > >> @@ -967,15 +967,10 @@ drm_output_switch_mode(struct weston_output > >> *output_base, struct weston_mode *mo > >> return -1; > >> } > >> > >> - egl_surface = > >> - eglCreateWindowSurface(ec->base.egl_display, > >> - ec->base.egl_config, > >> - surface, NULL); > >> + state = gles2_renderer_output_state_create(&ec->base, surface); > >> > >> - if (egl_surface == EGL_NO_SURFACE) { > >> - weston_log("failed to create egl surface\n"); > >> - goto err; > >> - } > >> + if (!state) > >> + goto err_gbm; > >> > >> ret = drmModeSetCrtc(ec->drm.fd, > >> output->crtc_id, > >> @@ -983,7 +978,7 @@ drm_output_switch_mode(struct weston_output > >> *output_base, struct weston_mode *mo > >> &output->connector_id, 1, &drm_mode->mode_info); > >> if (ret) { > >> weston_log("failed to set mode\n"); > >> - goto err; > >> + goto err_gles2; > >> } > >> > >> /* reset rendering stuff. */ > >> @@ -1005,10 +1000,10 @@ drm_output_switch_mode(struct weston_output > >> *output_base, struct weston_mode *mo > >> } > >> output->next = NULL; > >> > >> - eglDestroySurface(ec->base.egl_display, output->base.egl_surface); > >> + gles2_renderer_output_unbind(output_base); > >> gbm_surface_destroy(output->surface); > >> - output->base.egl_surface = egl_surface; > >> output->surface = surface; > >> + gles2_renderer_output_bind(&output->base, state); > >> > >> /*update output*/ > >> output->base.current = &drm_mode->base; > >> @@ -1016,8 +1011,9 @@ drm_output_switch_mode(struct weston_output > >> *output_base, struct weston_mode *mo > >> weston_output_move(&output->base, output->base.x, output->base.y); > >> return 0; > >> > >> -err: > >> - eglDestroySurface(ec->base.egl_display, egl_surface); > >> +err_gles2: > >> + gles2_renderer_output_state_destroy(&ec->base, state); > >> +err_gbm: > >> gbm_surface_destroy(surface); > >> return -1; > >> } > >> @@ -1039,18 +1035,8 @@ on_drm_input(int fd, uint32_t mask, void *data) > >> static int > >> init_egl(struct drm_compositor *ec, struct udev_device *device) > >> { > >> - EGLint major, minor, n; > >> const char *filename, *sysnum; > >> int fd; > >> - static const EGLint config_attribs[] = { > >> - EGL_SURFACE_TYPE, EGL_WINDOW_BIT, > >> - EGL_RED_SIZE, 1, > >> - EGL_GREEN_SIZE, 1, > >> - EGL_BLUE_SIZE, 1, > >> - EGL_ALPHA_SIZE, 0, > >> - EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, > >> - EGL_NONE > >> - }; > >> > >> sysnum = udev_device_get_sysnum(device); > >> if (sysnum) > >> @@ -1073,22 +1059,9 @@ init_egl(struct drm_compositor *ec, struct > >> udev_device *device) > >> > >> ec->drm.fd = fd; > >> ec->gbm = gbm_create_device(ec->drm.fd); > >> - ec->base.egl_display = eglGetDisplay(ec->gbm); > >> - if (ec->base.egl_display == NULL) { > >> - weston_log("failed to create display\n"); > >> - return -1; > >> - } > >> - > >> - if (!eglInitialize(ec->base.egl_display, &major, &minor)) { > >> - weston_log("failed to initialize display\n"); > >> - return -1; > >> - } > >> > >> - if (!eglChooseConfig(ec->base.egl_display, config_attribs, > >> - &ec->base.egl_config, 1, &n) || n != 1) { > >> - weston_log("failed to choose config: %d\n", n); > >> + if (gles2_renderer_init(&ec->base, ec->gbm, 0) < 0) > >> return -1; > >> - } > >> > >> return 0; > >> } > >> @@ -1445,15 +1418,13 @@ create_output_for_connector(struct drm_compositor > >> *ec, > >> goto err_free; > >> } > >> > >> - output->base.egl_surface = > >> - eglCreateWindowSurface(ec->base.egl_display, > >> - ec->base.egl_config, > >> - output->surface, > >> - NULL); > >> - if (output->base.egl_surface == EGL_NO_SURFACE) { > >> - weston_log("failed to create egl surface\n"); > >> - goto err_surface; > >> - } > >> + weston_output_init(&output->base, &ec->base, x, y, > >> + connector->mmWidth, connector->mmHeight, > >> + o ? o->transform : WL_OUTPUT_TRANSFORM_NORMAL); > >> + > >> + /* this requires output->base.compositor to be initialized */ > >> + if (gles2_renderer_output_state_create_and_bind(&output->base, > >> output->surface) < 0) > >> + goto err_output; > >> > >> output->cursor_bo[0] = > >> gbm_bo_create(ec->gbm, 64, 64, GBM_FORMAT_ARGB8888, > >> @@ -1473,10 +1444,6 @@ create_output_for_connector(struct drm_compositor > >> *ec, > >> output->base.backlight_current = drm_get_backlight(output); > >> } > >> > >> - weston_output_init(&output->base, &ec->base, x, y, > >> - connector->mmWidth, connector->mmHeight, > >> - o ? o->transform : WL_OUTPUT_TRANSFORM_NORMAL); > >> - > >> wl_list_insert(ec->base.output_list.prev, &output->base.link); > >> > >> output->base.origin = output->base.current; > >> @@ -1503,7 +1470,8 @@ create_output_for_connector(struct drm_compositor > >> *ec, > >> > >> return 0; > >> > >> -err_surface: > >> +err_output: > >> + weston_output_destroy(&output->base); > >> gbm_surface_destroy(output->surface); > >> err_free: > >> wl_list_for_each_safe(drm_mode, next, &output->base.mode_list, > >> @@ -2039,12 +2007,6 @@ drm_destroy(struct weston_compositor *ec) > >> > >> gles2_renderer_destroy(ec); > >> > >> - /* Work around crash in egl_dri2.c's dri2_make_current() */ > >> - eglMakeCurrent(ec->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, > >> - EGL_NO_CONTEXT); > >> - eglTerminate(ec->egl_display); > >> - eglReleaseThread(); > >> - > >> gbm_device_destroy(d->gbm); > >> destroy_sprites(d); > >> if (weston_launcher_drm_set_master(&d->base, d->drm.fd, 0) < 0) > >> @@ -2238,7 +2200,7 @@ drm_compositor_create(struct wl_display *display, > >> goto err_sprite; > >> } > >> > >> - if (gles2_renderer_init(&ec->base) < 0) > >> + if (gles2_renderer_outputs_ready(&ec->base) < 0) > >> goto err_egl; > >> > >> path = NULL; > >> @@ -2280,10 +2242,7 @@ err_drm_source: > >> wl_list_for_each_safe(weston_seat, next, &ec->base.seat_list, link) > >> evdev_input_destroy(weston_seat); > >> err_egl: > >> - eglMakeCurrent(ec->base.egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, > >> - EGL_NO_CONTEXT); > >> - eglTerminate(ec->base.egl_display); > >> - eglReleaseThread(); > >> + gles2_renderer_destroy(&ec->base); > >> gbm_device_destroy(ec->gbm); > >> err_sprite: > >> destroy_sprites(ec); > >> diff --git a/src/compositor-wayland.c b/src/compositor-wayland.c > >> index 56759fc..1e60d0f 100644 > >> --- a/src/compositor-wayland.c > >> +++ b/src/compositor-wayland.c > >> @@ -241,41 +241,6 @@ create_border(struct wayland_compositor *c) > >> pixman_image_unref(image); > >> } > >> > >> -static int > >> -wayland_compositor_init_egl(struct wayland_compositor *c) > >> -{ > >> - EGLint major, minor; > >> - EGLint n; > >> - EGLint config_attribs[] = { > >> - EGL_SURFACE_TYPE, EGL_WINDOW_BIT, > >> - EGL_RED_SIZE, 1, > >> - EGL_GREEN_SIZE, 1, > >> - EGL_BLUE_SIZE, 1, > >> - EGL_ALPHA_SIZE, 1, > >> - EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, > >> - EGL_NONE > >> - }; > >> - > >> - c->base.egl_display = eglGetDisplay(c->parent.wl_display); > >> - if (c->base.egl_display == NULL) { > >> - weston_log("failed to create display\n"); > >> - return -1; > >> - } > >> - > >> - if (!eglInitialize(c->base.egl_display, &major, &minor)) { > >> - weston_log("failed to initialize display\n"); > >> - return -1; > >> - } > >> - > >> - if (!eglChooseConfig(c->base.egl_display, config_attribs, > >> - &c->base.egl_config, 1, &n) || n == 0) { > >> - weston_log("failed to choose config: %d\n", n); > >> - return -1; > >> - } > >> - > >> - return 0; > >> -} > >> - > >> static void > >> frame_done(void *data, struct wl_callback *callback, uint32_t time) > >> { > >> @@ -317,9 +282,9 @@ static void > >> wayland_output_destroy(struct weston_output *output_base) > >> { > >> struct wayland_output *output = (struct wayland_output *) > >> output_base; > >> - struct weston_compositor *ec = output->base.compositor; > >> > >> - eglDestroySurface(ec->egl_display, output->base.egl_surface); > >> + gles2_renderer_output_unbind(output_base); > >> + > >> wl_egl_window_destroy(output->parent.egl_window); > >> free(output); > >> > >> @@ -373,13 +338,8 @@ wayland_compositor_create_output(struct > >> wayland_compositor *c, > >> goto cleanup_output; > >> } > >> > >> - output->base.egl_surface = > >> - eglCreateWindowSurface(c->base.egl_display, > >> c->base.egl_config, > >> - output->parent.egl_window, NULL); > >> - if (!output->base.egl_surface) { > >> - weston_log("failed to create window surface\n"); > >> + if (gles2_renderer_output_state_create_and_bind(&output->base, > >> output->parent.egl_window) < 0) > >> goto cleanup_window; > >> - } > >> > >> output->parent.shell_surface = > >> wl_shell_get_shell_surface(c->parent.shell, > >> @@ -831,7 +791,7 @@ wayland_compositor_create(struct wl_display *display, > >> wl_display_dispatch(c->parent.wl_display); > >> > >> c->base.wl_display = display; > >> - if (wayland_compositor_init_egl(c) < 0) > >> + if (gles2_renderer_init(&c->base, c->parent.wl_display, 1) < 0) > >> goto err_display; > >> > >> c->base.destroy = wayland_destroy; > >> @@ -844,11 +804,11 @@ wayland_compositor_create(struct wl_display *display, > >> > >> /* requires border fields */ > >> if (wayland_compositor_create_output(c, width, height) < 0) > >> - goto err_display; > >> + goto err_gles2; > >> > >> /* requires wayland_compositor_create_output */ > >> - if (gles2_renderer_init(&c->base) < 0) > >> - goto err_display; > >> + if (gles2_renderer_outputs_ready(&c->base) < 0) > >> + goto err_gles2; > >> > >> /* requires gles2_renderer_init */ > >> create_border(c); > >> @@ -860,12 +820,14 @@ wayland_compositor_create(struct wl_display *display, > >> wl_event_loop_add_fd(loop, fd, WL_EVENT_READABLE, > >> wayland_compositor_handle_event, c); > >> if (c->parent.wl_source == NULL) > >> - goto err_display; > >> + goto err_gles2; > >> > >> wl_event_source_check(c->parent.wl_source); > >> > >> return &c->base; > >> > >> +err_gles2: > >> + gles2_renderer_destroy(&c->base); > >> err_display: > >> wl_display_disconnect(c->parent.wl_display); > >> err_compositor: > >> diff --git a/src/compositor-x11.c b/src/compositor-x11.c > >> index e616f45..80c28b0 100644 > >> --- a/src/compositor-x11.c > >> +++ b/src/compositor-x11.c > >> @@ -239,53 +239,6 @@ x11_input_destroy(struct x11_compositor *compositor) > >> weston_seat_release(&compositor->core_seat); > >> } > >> > >> -static int > >> -x11_compositor_init_egl(struct x11_compositor *c) > >> -{ > >> - EGLint major, minor; > >> - EGLint n; > >> - EGLint config_attribs[] = { > >> - EGL_SURFACE_TYPE, EGL_WINDOW_BIT, > >> - EGL_RED_SIZE, 1, > >> - EGL_GREEN_SIZE, 1, > >> - EGL_BLUE_SIZE, 1, > >> - EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, > >> - EGL_NONE > >> - }; > >> - > >> - c->base.egl_display = eglGetDisplay(c->dpy); > >> - if (c->base.egl_display == NULL) { > >> - weston_log("failed to create display\n"); > >> - return -1; > >> - } > >> - > >> - if (!eglInitialize(c->base.egl_display, &major, &minor)) { > >> - weston_log("failed to initialize display\n"); > >> - return -1; > >> - } > >> - > >> - if (!eglChooseConfig(c->base.egl_display, config_attribs, > >> - &c->base.egl_config, 1, &n) || n == 0) { > >> - weston_log("failed to choose config: %d\n", n); > >> - return -1; > >> - } > >> - > >> - return 0; > >> -} > >> - > >> -static void > >> -x11_compositor_fini_egl(struct x11_compositor *compositor) > >> -{ > >> - gles2_renderer_destroy(&compositor->base); > >> - > >> - eglMakeCurrent(compositor->base.egl_display, > >> - EGL_NO_SURFACE, EGL_NO_SURFACE, > >> - EGL_NO_CONTEXT); > >> - > >> - eglTerminate(compositor->base.egl_display); > >> - eglReleaseThread(); > >> -} > >> - > >> static void > >> x11_output_repaint(struct weston_output *output_base, > >> pixman_region32_t *damage) > >> @@ -322,8 +275,7 @@ x11_output_destroy(struct weston_output *output_base) > >> wl_list_remove(&output->base.link); > >> wl_event_source_remove(output->finish_frame_timer); > >> > >> - eglDestroySurface(compositor->base.egl_display, > >> - output->base.egl_surface); > >> + gles2_renderer_output_unbind(output_base); > >> > >> xcb_destroy_window(compositor->conn, output->window); > >> > >> @@ -529,13 +481,8 @@ x11_compositor_create_output(struct x11_compositor > >> *c, int x, int y, > >> x11_output_change_state(output, 1, > >> c->atom.net_wm_state_fullscreen); > >> > >> - output->base.egl_surface = > >> - eglCreateWindowSurface(c->base.egl_display, > >> c->base.egl_config, > >> - output->window, NULL); > >> - if (!output->base.egl_surface) { > >> - weston_log("failed to create window surface\n"); > >> + if (gles2_renderer_output_state_create_and_bind(&output->base, > >> output->window) < 0) > >> return NULL; > >> - } > >> > >> loop = wl_display_get_event_loop(c->base.wl_display); > >> output->finish_frame_timer = > >> @@ -1085,7 +1032,7 @@ x11_destroy(struct weston_compositor *ec) > >> > >> weston_compositor_shutdown(ec); /* destroys outputs, too */ > >> > >> - x11_compositor_fini_egl(compositor); > >> + gles2_renderer_destroy(ec); > >> > >> XCloseDisplay(compositor->dpy); > >> free(ec); > >> @@ -1133,14 +1080,14 @@ x11_compositor_create(struct wl_display *display, > >> x11_compositor_get_resources(c); > >> > >> c->base.wl_display = display; > >> - if (x11_compositor_init_egl(c) < 0) > >> + if (gles2_renderer_init(&c->base, c->dpy, 0) < 0) > >> goto err_xdisplay; > >> > >> c->base.destroy = x11_destroy; > >> c->base.restore = x11_restore; > >> > >> if (x11_input_create(c, no_input) < 0) > >> - goto err_egl; > >> + goto err_gles2; > >> > >> width = option_width ? option_width : 1024; > >> height = option_height ? option_height : 640; > >> @@ -1173,8 +1120,8 @@ x11_compositor_create(struct wl_display *display, > >> x = pixman_region32_extents(&output->base.region)->x2; > >> } > >> > >> - if (gles2_renderer_init(&c->base) < 0) > >> - goto err_egl; > >> + if (gles2_renderer_outputs_ready(&c->base) < 0) > >> + goto err_x11_input; > >> > >> c->xcb_source = > >> wl_event_loop_add_fd(c->base.input_loop, > >> @@ -1187,8 +1134,8 @@ x11_compositor_create(struct wl_display *display, > >> > >> err_x11_input: > >> x11_input_destroy(c); > >> -err_egl: > >> - x11_compositor_fini_egl(c); > >> +err_gles2: > >> + gles2_renderer_destroy(&c->base); > >> err_xdisplay: > >> XCloseDisplay(c->dpy); > >> err_free: > >> diff --git a/src/compositor.h b/src/compositor.h > >> index 3176bfd..59eb4bf 100644 > >> --- a/src/compositor.h > >> +++ b/src/compositor.h > >> @@ -154,7 +154,8 @@ enum dpms_enum { > >> struct weston_output { > >> uint32_t id; > >> > >> - EGLSurface egl_surface; > >> + void *renderer_state; > >> + > >> struct wl_list link; > >> struct wl_list resource_list; > >> struct wl_global *global; > >> @@ -822,8 +823,26 @@ weston_surface_destroy(struct weston_surface > >> *surface); > >> int > >> weston_output_switch_mode(struct weston_output *output, struct > >> weston_mode *mode); > >> > >> +struct gles2_output_state; > >> + > >> +int > >> +gles2_renderer_init(struct weston_compositor *ec, EGLNativeDisplayType > >> display, int alpha); > >> +EGLDisplay > >> +gles2_renderer_init_without_config(struct weston_compositor *ec, > >> EGLNativeDisplayType display); > >> +void > >> +gles2_renderer_select_config(struct weston_compositor *ec, EGLConfig > >> config); > >> int > >> -gles2_renderer_init(struct weston_compositor *ec); > >> +gles2_renderer_outputs_ready(struct weston_compositor *ec); > >> +int > >> +gles2_renderer_output_state_create_and_bind(struct weston_output *output, > >> EGLNativeWindowType window); > >> +struct gles2_output_state * > >> +gles2_renderer_output_state_create(struct weston_compositor *ec, > >> EGLNativeWindowType window); > >> +void > >> +gles2_renderer_output_state_destroy(struct weston_compositor *ec, struct > >> gles2_output_state *state); > >> +void > >> +gles2_renderer_output_bind(struct weston_output *output, struct > >> gles2_output_state *state); > >> +void > >> +gles2_renderer_output_unbind(struct weston_output *output); > >> void > >> gles2_renderer_destroy(struct weston_compositor *ec); > >> > >> diff --git a/src/gles2-renderer.c b/src/gles2-renderer.c > >> index 544cc15..a03a7dd 100644 > >> --- a/src/gles2-renderer.c > >> +++ b/src/gles2-renderer.c > >> @@ -30,6 +30,26 @@ > >> > >> #include "compositor.h" > >> > >> +struct gles2_output_state { > >> + EGLSurface egl_surface; > >> +}; > >> + > >> +struct gles2_renderer { > >> + struct weston_renderer base; > >> +}; > >> + > >> +static inline struct gles2_output_state * > >> +get_output_state(struct weston_output *output) > >> +{ > >> + return (struct gles2_output_state *)output->renderer_state; > >> +} > >> + > >> +static inline struct gles2_renderer * > >> +get_renderer(struct weston_compositor *ec) > >> +{ > >> + return (struct gles2_renderer *)ec->renderer; > >> +} > >> + > >> static const char * > >> egl_error_string(EGLint code) > >> { > >> @@ -700,6 +720,7 @@ static void > >> gles2_renderer_repaint_output(struct weston_output *output, > >> pixman_region32_t *output_damage) > >> { > >> + struct gles2_output_state *output_state = get_output_state(output); > >> struct weston_compositor *compositor = output->compositor; > >> EGLBoolean ret; > >> static int errored; > >> @@ -712,8 +733,8 @@ gles2_renderer_repaint_output(struct weston_output > >> *output, > >> > >> glViewport(0, 0, width, height); > >> > >> - ret = eglMakeCurrent(compositor->egl_display, output->egl_surface, > >> - output->egl_surface, compositor->egl_context); > >> + ret = eglMakeCurrent(compositor->egl_display, > >> output_state->egl_surface, > >> + output_state->egl_surface, > >> compositor->egl_context); > >> if (ret == EGL_FALSE) { > >> if (errored) > >> return; > >> @@ -749,7 +770,7 @@ gles2_renderer_repaint_output(struct weston_output > >> *output, > >> > >> wl_signal_emit(&output->frame_signal, output); > >> > >> - ret = eglSwapBuffers(compositor->egl_display, output->egl_surface); > >> + ret = eglSwapBuffers(compositor->egl_display, > >> output_state->egl_surface); > >> if (ret == EGL_FALSE && !errored) { > >> errored = 1; > >> weston_log("Failed in eglSwapBuffers.\n"); > >> @@ -1157,24 +1178,167 @@ log_egl_config_info(EGLDisplay egldpy, EGLConfig > >> eglconfig) > >> weston_log_continue(" unknown\n"); > >> } > >> > >> -struct gles2_renderer { > >> - struct weston_renderer base; > >> -}; > >> +static int > >> +create_renderer(struct weston_compositor *ec) > >> +{ > >> + struct gles2_renderer *renderer = malloc(sizeof *renderer); > >> + > >> + if (renderer == NULL) > >> + return -1; > >> + > >> + renderer->base.repaint_output = gles2_renderer_repaint_output; > >> + renderer->base.flush_damage = gles2_renderer_flush_damage; > >> + renderer->base.attach = gles2_renderer_attach; > >> + renderer->base.destroy_surface = gles2_renderer_destroy_surface; > >> + > >> + ec->renderer = &renderer->base; > >> + > >> + return 0; > >> +} > >> + > >> +static int > >> +init_display(struct weston_compositor *ec, EGLNativeDisplayType display) > >> +{ > >> + EGLint major, minor; > >> + > >> + if (create_renderer(ec) < 0) > >> + return -1; > >> + > >> + ec->egl_display = eglGetDisplay(display); > >> + if (ec->egl_display == NULL) { > >> + weston_log("failed to create display\n"); > >> + print_egl_error_state(); > >> + return -1; > >> + } > >> + > >> + if (!eglInitialize(ec->egl_display, &major, &minor)) { > >> + weston_log("failed to initialize display\n"); > >> + print_egl_error_state(); > >> + return -1; > >> + } > >> + > >> + return 0; > >> +} > >> + > >> +WL_EXPORT int > >> +gles2_renderer_output_state_create_and_bind(struct weston_output *output, > >> EGLNativeWindowType window) > >> +{ > >> + struct gles2_output_state *state = > >> gles2_renderer_output_state_create(output->compositor, window); > >> + > >> + if (!state) > >> + return -1; > >> + > >> + gles2_renderer_output_bind(output, state); > >> + > >> + return 0; > >> +} > >> + > >> +WL_EXPORT struct gles2_output_state * > >> +gles2_renderer_output_state_create(struct weston_compositor *ec, > >> EGLNativeWindowType window) > >> +{ > >> + struct gles2_output_state *state = calloc(1, sizeof *state); > >> + > >> + if (!state) > >> + return NULL; > >> + > >> + state->egl_surface = > >> + eglCreateWindowSurface(ec->egl_display, > >> + ec->egl_config, > >> + window, NULL); > >> + > >> + if (state->egl_surface == EGL_NO_SURFACE) { > >> + weston_log("failed to create egl surface\n"); > >> + free(state); > >> + return NULL; > >> + } > >> + > >> + return state; > >> +} > >> + > >> +WL_EXPORT void > >> +gles2_renderer_output_state_destroy(struct weston_compositor *ec, struct > >> gles2_output_state *state) > >> +{ > >> + eglDestroySurface(ec->egl_display, state->egl_surface); > >> + > >> + free(state); > >> +} > >> + > >> +WL_EXPORT void > >> +gles2_renderer_output_bind(struct weston_output *output, struct > >> gles2_output_state *state) > >> +{ > >> + output->renderer_state = state; > >> +} > >> + > >> +WL_EXPORT void > >> +gles2_renderer_output_unbind(struct weston_output *output) > >> +{ > >> + gles2_renderer_output_state_destroy(output->compositor, > >> get_output_state(output)); > >> +} > >> > >> WL_EXPORT void > >> gles2_renderer_destroy(struct weston_compositor *ec) > >> { > >> if (ec->has_bind_display) > >> ec->unbind_display(ec->egl_display, ec->wl_display); > >> + > >> + /* Work around crash in egl_dri2.c's dri2_make_current() - when does > >> this apply? */ > >> + eglMakeCurrent(ec->egl_display, > >> + EGL_NO_SURFACE, EGL_NO_SURFACE, > >> + EGL_NO_CONTEXT); > >> + > >> + eglTerminate(ec->egl_display); > >> + eglReleaseThread(); > >> +} > >> + > >> +WL_EXPORT int > >> +gles2_renderer_init(struct weston_compositor *ec, EGLNativeDisplayType > >> display, int alpha) > >> +{ > >> + EGLint n; > >> + > >> + const EGLint config_attribs[] = { > >> + EGL_SURFACE_TYPE, EGL_WINDOW_BIT, > >> + EGL_RED_SIZE, 1, > >> + EGL_GREEN_SIZE, 1, > >> + EGL_BLUE_SIZE, 1, > >> + EGL_ALPHA_SIZE, alpha ? 1 : 0, > >> + EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, > >> + EGL_NONE > >> + }; > >> + > >> + if (init_display(ec, display) < 0) > >> + return -1; > >> + > >> + if (!eglChooseConfig(ec->egl_display, config_attribs, > >> + &ec->egl_config, 1, &n) || n != 1) { > >> + weston_log("failed to choose config: %d\n", n); > >> + print_egl_error_state(); > >> + return -1; > >> + } > >> + > >> + return 0; > >> +} > >> + > >> +WL_EXPORT EGLDisplay > >> +gles2_renderer_init_without_config(struct weston_compositor *ec, > >> EGLNativeDisplayType display) > >> +{ > >> + if (init_display(ec, display) < 0) > >> + return EGL_NO_DISPLAY; > >> + else > >> + return ec->egl_display; > >> +} > >> + > >> +void > >> +gles2_renderer_select_config(struct weston_compositor *ec, EGLConfig > >> config) > >> +{ > >> + ec->egl_config = config; > >> } > >> > >> WL_EXPORT int > >> -gles2_renderer_init(struct weston_compositor *ec) > >> +gles2_renderer_outputs_ready(struct weston_compositor *ec) > >> { > >> - struct gles2_renderer *renderer; > >> const char *extensions; > >> int has_egl_image_external = 0; > >> - struct weston_output *output; > >> + struct gles2_output_state *output; > >> EGLBoolean ret; > >> > >> static const EGLint context_attribs[] = { > >> @@ -1182,10 +1346,6 @@ gles2_renderer_init(struct weston_compositor *ec) > >> EGL_NONE > >> }; > >> > >> - renderer = malloc(sizeof *renderer); > >> - if (renderer == NULL) > >> - return -1; > >> - > >> if (!eglBindAPI(EGL_OPENGL_ES_API)) { > >> weston_log("failed to bind EGL_OPENGL_ES_API\n"); > >> print_egl_error_state(); > >> @@ -1202,8 +1362,8 @@ gles2_renderer_init(struct weston_compositor *ec) > >> return -1; > >> } > >> > >> - output = container_of(ec->output_list.next, > >> - struct weston_output, link); > >> + output = get_output_state(container_of(ec->output_list.next, > >> + struct weston_output, link)); > >> ret = eglMakeCurrent(ec->egl_display, output->egl_surface, > >> output->egl_surface, ec->egl_context); > >> if (ret == EGL_FALSE) { > >> @@ -1289,12 +1449,6 @@ gles2_renderer_init(struct weston_compositor *ec) > >> vertex_shader, solid_fragment_shader) < 0) > >> return -1; > >> > >> - renderer->base.repaint_output = gles2_renderer_repaint_output; > >> - renderer->base.flush_damage = gles2_renderer_flush_damage; > >> - renderer->base.attach = gles2_renderer_attach; > >> - renderer->base.destroy_surface = gles2_renderer_destroy_surface; > >> - ec->renderer = &renderer->base; > >> - > >> weston_log("GL ES 2 renderer features:\n"); > >> weston_log_continue(STAMP_SPACE "read-back format: %s\n", > >> ec->read_format == GL_BGRA_EXT ? "BGRA" : > >> "RGBA"); > >> @@ -1303,5 +1457,6 @@ gles2_renderer_init(struct weston_compositor *ec) > >> weston_log_continue(STAMP_SPACE "EGL Wayland extension: %s\n", > >> ec->has_bind_display ? "yes" : "no"); > >> > >> + > >> return 0; > >> } > >> -- > >> 1.7.12.4 > >> > >> _______________________________________________ > >> wayland-devel mailing list > >> wayland-devel@lists.freedesktop.org > >> http://lists.freedesktop.org/mailman/listinfo/wayland-devel _______________________________________________ wayland-devel mailing list wayland-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/wayland-devel