On Fri, Oct 26, 2012 at 02:39:24PM -0400, Kristian Høgsberg wrote: > On Fri, Oct 26, 2012 at 06:06:15PM +0200, John Kåre Alsaker wrote: > > On Fri, Oct 26, 2012 at 3:59 PM, Kristian Høgsberg <hoegsb...@gmail.com> > > wrote: > > > On Thu, Oct 25, 2012 at 10:53:20PM +0200, John Kåre Alsaker wrote: > > >> This provides an new API for gles2-renderer. It allows to move most EGL > > >> initialization code and EGL surface creation into gles2-renderer, which > > >> makes compositor backends less dependent on gles2-renderer. As a side > > >> effect weston_output gets a per-renderer state which gles2-renderer uses > > >> to store the EGL surface. > > > > > > I read the patch and Pekka has a lot of good points, both stylistic > > > and regarding the actual code changes. However, I don't agree with > > > the direction of the patch. It's *ok* for a backend to know and > > > depend on EGL or some other rendering API (say pixman or a custom > > > compositing API or whatever). It can even depend on multiple such > > > APIs (for example both pixman and EGL). A backend will always have to > > > do some render API specific initialization, where the backend API and > > > rendering API intersects. Like eglGetDisplay, which requires backend > > > specific knowledge (X display, gbm device or such) and rendering API > > > knowledge (it's an EGL call). > > What parts don't you agree with? > > - Refactoring common EGL code into gles2-renderer. > > - Providing a way for gles2-renderer to have output specific state. > > - Moving EGL state from the compositor into gles2-renderer, which is > > enabled by the above changes and happens to minimize code where the > > backend API and rendering API intersects. > > > > > > > > The next small, self-contained step forward from where the renderer > > > abstraction is now, is to move the EGL types out of the core structs > > > and header files (that is, just compositor.h). First step: move the > > > shaders out of weston_compositor.h. Let's do that and take the rest > > > from there. > > I could rebase out some smaller changes, but it's just more work and > > wouldn't delay this patch by much. > > I guess we're at a stalemate then.
To elaborate, I don't think my suggestion was any kind of ambiguous. I don't want to see new patches that introduce 10 new interal API entrypoints without even moving the EGL types out of compositor.h. Kristian > > > Let's ignore the entry points catering to the Android hack and the > > helper function and gles2_renderer_outputs_ready, all of which can go > > away. > > > > int > > gles2_renderer_create(struct weston_compositor *ec, > > EGLNativeDisplayType display, int alpha); > > void > > gles2_renderer_destroy(struct weston_compositor *ec); > > > > struct gles2_output_state * > > gles2_renderer_output_state_create(struct weston_compositor *ec, > > EGLNativeWindowType window); > > void > > gles2_renderer_output_state_destroy(struct weston_compositor *ec, > > struct gles2_output_state *go); > > > > void > > gles2_renderer_output_bind(struct weston_output *output, struct > > gles2_output_state *go); > > void > > gles2_renderer_output_unbind(struct weston_output *output); > > > > pq complained about the naming on bind/unbind. output_bind and > > output_unbind binds the gl-renderer to an output, which is why the > > renderer frees the state on unbind, since it no longer needs it. > > gl_renderer_output_bind can never fail, that is why the output_state > > has to be create and passed to it since creating an output_state can > > fail. It's probably not the best naming, but I didn't come up with > > anything better. They do not represent adding/removal of outputs as > > the backends will do unbind followed by bind on mode switching. > > > > As you can see, this API does depend on EGL so Kristian doesn't have > > to worry that the backends are becoming EGL independent :) > > > > > > > > Kristian > > > > > >> --- > > >> src/compositor-android.c | 72 +++++++---------- > > >> src/compositor-drm.c | 87 ++++++--------------- > > >> src/compositor-wayland.c | 58 +++----------- > > >> src/compositor-x11.c | 71 +++-------------- > > >> src/compositor.h | 23 +++++- > > >> src/gles2-renderer.c | 197 > > >> ++++++++++++++++++++++++++++++++++++++++++----- > > >> 6 files changed, 265 insertions(+), 243 deletions(-) > > >> > > >> diff --git a/src/compositor-android.c b/src/compositor-android.c > > >> index 3c0273a..bf14910 100644 > > >> --- a/src/compositor-android.c > > >> +++ b/src/compositor-android.c > > >> @@ -145,6 +145,8 @@ android_output_destroy(struct weston_output *base) > > >> wl_list_remove(&output->base.link); > > >> weston_output_destroy(&output->base); > > >> > > >> + gles2_renderer_output_unbind(base); > > >> + > > >> android_framebuffer_destroy(output->fb); > > >> > > >> free(output); > > >> @@ -319,6 +321,8 @@ android_seat_create(struct android_compositor > > >> *compositor) > > >> static int > > >> android_egl_choose_config(struct android_compositor *compositor, > > >> struct android_framebuffer *fb, > > >> + EGLDisplay egl_display, > > >> + EGLConfig *egl_config, > > >> const EGLint *attribs) > > >> { > > >> EGLBoolean ret; > > >> @@ -332,9 +336,9 @@ android_egl_choose_config(struct android_compositor > > >> *compositor, > > >> * surfaceflinger/DisplayHardware/DisplayHardware.cpp > > >> */ > > >> > > >> - compositor->base.egl_config = NULL; > > >> + *egl_config = NULL; > > >> > > >> - ret = eglGetConfigs(compositor->base.egl_display, NULL, 0, &count); > > >> + ret = eglGetConfigs(egl_display, NULL, 0, &count); > > >> if (ret == EGL_FALSE || count < 1) > > >> return -1; > > >> > > >> @@ -342,27 +346,27 @@ android_egl_choose_config(struct > > >> android_compositor *compositor, > > >> if (!configs) > > >> return -1; > > >> > > >> - ret = eglChooseConfig(compositor->base.egl_display, attribs, > > >> configs, > > >> + ret = eglChooseConfig(egl_display, attribs, configs, > > >> count, &matched); > > >> if (ret == EGL_FALSE || matched < 1) > > >> goto out; > > >> > > >> for (i = 0; i < matched; ++i) { > > >> EGLint id; > > >> - ret = eglGetConfigAttrib(compositor->base.egl_display, > > >> + ret = eglGetConfigAttrib(egl_display, > > >> configs[i], EGL_NATIVE_VISUAL_ID, > > >> &id); > > >> if (ret == EGL_FALSE) > > >> continue; > > >> if (id > 0 && fb->format == id) { > > >> - compositor->base.egl_config = configs[i]; > > >> + *egl_config = configs[i]; > > >> break; > > >> } > > >> } > > >> > > >> out: > > >> free(configs); > > >> - if (!compositor->base.egl_config) > > >> + if (!*egl_config) > > >> return -1; > > >> > > >> return 0; > > >> @@ -372,7 +376,8 @@ static int > > >> android_init_egl(struct android_compositor *compositor, > > >> struct android_output *output) > > >> { > > >> - EGLint eglmajor, eglminor; > > >> + EGLDisplay egl_display; > > >> + EGLConfig egl_config; > > >> int ret; > > >> > > >> static const EGLint config_attrs[] = { > > >> @@ -385,66 +390,41 @@ android_init_egl(struct android_compositor > > >> *compositor, > > >> EGL_NONE > > >> }; > > >> > > >> - compositor->base.egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY); > > >> - if (compositor->base.egl_display == EGL_NO_DISPLAY) { > > >> - weston_log("Failed to create EGL display.\n"); > > >> - print_egl_error_state(); > > >> - return -1; > > >> - } > > >> + egl_display = > > >> gles2_renderer_init_without_config(&compositor->base, > > >> EGL_DEFAULT_DISPLAY); > > >> > > >> - ret = eglInitialize(compositor->base.egl_display, &eglmajor, > > >> &eglminor); > > >> - if (!ret) { > > >> - weston_log("Failed to initialise EGL.\n"); > > >> + if (egl_display == EGL_NO_DISPLAY) { > > >> + weston_log("Failed to create EGL display.\n"); > > >> print_egl_error_state(); > > >> return -1; > > >> } > > >> > > >> - ret = android_egl_choose_config(compositor, output->fb, > > >> config_attrs); > > >> + ret = android_egl_choose_config(compositor, output->fb, > > >> egl_display, &egl_config, config_attrs); > > >> if (ret < 0) { > > >> weston_log("Failed to find an EGL config.\n"); > > >> print_egl_error_state(); > > >> return -1; > > >> } > > >> > > >> - output->base.egl_surface = > > >> - eglCreateWindowSurface(compositor->base.egl_display, > > >> - compositor->base.egl_config, > > >> - output->fb->native_window, > > >> - NULL); > > >> - if (output->base.egl_surface == EGL_NO_SURFACE) { > > >> - weston_log("Failed to create FB EGLSurface.\n"); > > >> - print_egl_error_state(); > > >> + gles2_renderer_select_config(&compositor->base, egl_config); > > >> + > > >> + if (gles2_renderer_output_state_create_and_bind(&output->base, > > >> output->fb->native_window) < 0) > > >> return -1; > > >> - } > > >> > > >> return 0; > > >> } > > >> > > >> static void > > >> -android_fini_egl(struct android_compositor *compositor) > > >> -{ > > >> - gles2_renderer_destroy(&compositor->base); > > >> - > > >> - eglMakeCurrent(compositor->base.egl_display, > > >> - EGL_NO_SURFACE, EGL_NO_SURFACE, > > >> - EGL_NO_CONTEXT); > > >> - > > >> - eglTerminate(compositor->base.egl_display); > > >> - eglReleaseThread(); > > >> -} > > >> - > > >> -static void > > >> android_compositor_destroy(struct weston_compositor *base) > > >> { > > >> struct android_compositor *compositor = > > >> to_android_compositor(base); > > >> > > >> android_seat_destroy(compositor->seat); > > >> > > >> + gles2_renderer_destroy(base); > > >> + > > >> /* destroys outputs, too */ > > >> weston_compositor_shutdown(&compositor->base); > > >> > > >> - android_fini_egl(compositor); > > >> - > > >> free(compositor); > > >> } > > >> > > >> @@ -478,17 +458,17 @@ android_compositor_create(struct wl_display > > >> *display, int argc, char *argv[], > > >> > > >> android_compositor_add_output(compositor, output); > > >> > > >> - if (gles2_renderer_init(&compositor->base) < 0) > > >> - goto err_egl; > > >> + if (gles2_renderer_outputs_ready(&compositor->base) < 0) > > >> + goto err_gles2; > > >> > > >> compositor->seat = android_seat_create(compositor); > > >> if (!compositor->seat) > > >> - goto err_egl; > > >> + goto err_gles2; > > >> > > >> return &compositor->base; > > >> > > >> -err_egl: > > >> - android_fini_egl(compositor); > > >> +err_gles2: > > >> + gles2_renderer_destroy(&compositor->base); > > >> err_output: > > >> android_output_destroy(&output->base); > > >> err_compositor: > > >> diff --git a/src/compositor-drm.c b/src/compositor-drm.c > > >> index 3e75387..96a206e 100644 > > >> --- a/src/compositor-drm.c > > >> +++ b/src/compositor-drm.c > > >> @@ -861,7 +861,7 @@ drm_output_destroy(struct weston_output *output_base) > > >> c->crtc_allocator &= ~(1 << output->crtc_id); > > >> c->connector_allocator &= ~(1 << output->connector_id); > > >> > > >> - eglDestroySurface(c->base.egl_display, output->base.egl_surface); > > >> + gles2_renderer_output_unbind(output_base); > > >> gbm_surface_destroy(output->surface); > > >> > > >> weston_plane_release(&output->fb_plane); > > >> @@ -907,7 +907,7 @@ drm_output_switch_mode(struct weston_output > > >> *output_base, struct weston_mode *mo > > >> int ret; > > >> struct drm_compositor *ec; > > >> struct gbm_surface *surface; > > >> - EGLSurface egl_surface; > > >> + struct gles2_output_state *state; > > >> > > >> if (output_base == NULL) { > > >> weston_log("output is NULL.\n"); > > >> @@ -967,15 +967,10 @@ drm_output_switch_mode(struct weston_output > > >> *output_base, struct weston_mode *mo > > >> return -1; > > >> } > > >> > > >> - egl_surface = > > >> - eglCreateWindowSurface(ec->base.egl_display, > > >> - ec->base.egl_config, > > >> - surface, NULL); > > >> + state = gles2_renderer_output_state_create(&ec->base, surface); > > >> > > >> - if (egl_surface == EGL_NO_SURFACE) { > > >> - weston_log("failed to create egl surface\n"); > > >> - goto err; > > >> - } > > >> + if (!state) > > >> + goto err_gbm; > > >> > > >> ret = drmModeSetCrtc(ec->drm.fd, > > >> output->crtc_id, > > >> @@ -983,7 +978,7 @@ drm_output_switch_mode(struct weston_output > > >> *output_base, struct weston_mode *mo > > >> &output->connector_id, 1, > > >> &drm_mode->mode_info); > > >> if (ret) { > > >> weston_log("failed to set mode\n"); > > >> - goto err; > > >> + goto err_gles2; > > >> } > > >> > > >> /* reset rendering stuff. */ > > >> @@ -1005,10 +1000,10 @@ drm_output_switch_mode(struct weston_output > > >> *output_base, struct weston_mode *mo > > >> } > > >> output->next = NULL; > > >> > > >> - eglDestroySurface(ec->base.egl_display, output->base.egl_surface); > > >> + gles2_renderer_output_unbind(output_base); > > >> gbm_surface_destroy(output->surface); > > >> - output->base.egl_surface = egl_surface; > > >> output->surface = surface; > > >> + gles2_renderer_output_bind(&output->base, state); > > >> > > >> /*update output*/ > > >> output->base.current = &drm_mode->base; > > >> @@ -1016,8 +1011,9 @@ drm_output_switch_mode(struct weston_output > > >> *output_base, struct weston_mode *mo > > >> weston_output_move(&output->base, output->base.x, output->base.y); > > >> return 0; > > >> > > >> -err: > > >> - eglDestroySurface(ec->base.egl_display, egl_surface); > > >> +err_gles2: > > >> + gles2_renderer_output_state_destroy(&ec->base, state); > > >> +err_gbm: > > >> gbm_surface_destroy(surface); > > >> return -1; > > >> } > > >> @@ -1039,18 +1035,8 @@ on_drm_input(int fd, uint32_t mask, void *data) > > >> static int > > >> init_egl(struct drm_compositor *ec, struct udev_device *device) > > >> { > > >> - EGLint major, minor, n; > > >> const char *filename, *sysnum; > > >> int fd; > > >> - static const EGLint config_attribs[] = { > > >> - EGL_SURFACE_TYPE, EGL_WINDOW_BIT, > > >> - EGL_RED_SIZE, 1, > > >> - EGL_GREEN_SIZE, 1, > > >> - EGL_BLUE_SIZE, 1, > > >> - EGL_ALPHA_SIZE, 0, > > >> - EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, > > >> - EGL_NONE > > >> - }; > > >> > > >> sysnum = udev_device_get_sysnum(device); > > >> if (sysnum) > > >> @@ -1073,22 +1059,9 @@ init_egl(struct drm_compositor *ec, struct > > >> udev_device *device) > > >> > > >> ec->drm.fd = fd; > > >> ec->gbm = gbm_create_device(ec->drm.fd); > > >> - ec->base.egl_display = eglGetDisplay(ec->gbm); > > >> - if (ec->base.egl_display == NULL) { > > >> - weston_log("failed to create display\n"); > > >> - return -1; > > >> - } > > >> - > > >> - if (!eglInitialize(ec->base.egl_display, &major, &minor)) { > > >> - weston_log("failed to initialize display\n"); > > >> - return -1; > > >> - } > > >> > > >> - if (!eglChooseConfig(ec->base.egl_display, config_attribs, > > >> - &ec->base.egl_config, 1, &n) || n != 1) { > > >> - weston_log("failed to choose config: %d\n", n); > > >> + if (gles2_renderer_init(&ec->base, ec->gbm, 0) < 0) > > >> return -1; > > >> - } > > >> > > >> return 0; > > >> } > > >> @@ -1445,15 +1418,13 @@ create_output_for_connector(struct > > >> drm_compositor *ec, > > >> goto err_free; > > >> } > > >> > > >> - output->base.egl_surface = > > >> - eglCreateWindowSurface(ec->base.egl_display, > > >> - ec->base.egl_config, > > >> - output->surface, > > >> - NULL); > > >> - if (output->base.egl_surface == EGL_NO_SURFACE) { > > >> - weston_log("failed to create egl surface\n"); > > >> - goto err_surface; > > >> - } > > >> + weston_output_init(&output->base, &ec->base, x, y, > > >> + connector->mmWidth, connector->mmHeight, > > >> + o ? o->transform : WL_OUTPUT_TRANSFORM_NORMAL); > > >> + > > >> + /* this requires output->base.compositor to be initialized */ > > >> + if (gles2_renderer_output_state_create_and_bind(&output->base, > > >> output->surface) < 0) > > >> + goto err_output; > > >> > > >> output->cursor_bo[0] = > > >> gbm_bo_create(ec->gbm, 64, 64, GBM_FORMAT_ARGB8888, > > >> @@ -1473,10 +1444,6 @@ create_output_for_connector(struct drm_compositor > > >> *ec, > > >> output->base.backlight_current = drm_get_backlight(output); > > >> } > > >> > > >> - weston_output_init(&output->base, &ec->base, x, y, > > >> - connector->mmWidth, connector->mmHeight, > > >> - o ? o->transform : WL_OUTPUT_TRANSFORM_NORMAL); > > >> - > > >> wl_list_insert(ec->base.output_list.prev, &output->base.link); > > >> > > >> output->base.origin = output->base.current; > > >> @@ -1503,7 +1470,8 @@ create_output_for_connector(struct drm_compositor > > >> *ec, > > >> > > >> return 0; > > >> > > >> -err_surface: > > >> +err_output: > > >> + weston_output_destroy(&output->base); > > >> gbm_surface_destroy(output->surface); > > >> err_free: > > >> wl_list_for_each_safe(drm_mode, next, &output->base.mode_list, > > >> @@ -2039,12 +2007,6 @@ drm_destroy(struct weston_compositor *ec) > > >> > > >> gles2_renderer_destroy(ec); > > >> > > >> - /* Work around crash in egl_dri2.c's dri2_make_current() */ > > >> - eglMakeCurrent(ec->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, > > >> - EGL_NO_CONTEXT); > > >> - eglTerminate(ec->egl_display); > > >> - eglReleaseThread(); > > >> - > > >> gbm_device_destroy(d->gbm); > > >> destroy_sprites(d); > > >> if (weston_launcher_drm_set_master(&d->base, d->drm.fd, 0) < 0) > > >> @@ -2238,7 +2200,7 @@ drm_compositor_create(struct wl_display *display, > > >> goto err_sprite; > > >> } > > >> > > >> - if (gles2_renderer_init(&ec->base) < 0) > > >> + if (gles2_renderer_outputs_ready(&ec->base) < 0) > > >> goto err_egl; > > >> > > >> path = NULL; > > >> @@ -2280,10 +2242,7 @@ err_drm_source: > > >> wl_list_for_each_safe(weston_seat, next, &ec->base.seat_list, link) > > >> evdev_input_destroy(weston_seat); > > >> err_egl: > > >> - eglMakeCurrent(ec->base.egl_display, EGL_NO_SURFACE, > > >> EGL_NO_SURFACE, > > >> - EGL_NO_CONTEXT); > > >> - eglTerminate(ec->base.egl_display); > > >> - eglReleaseThread(); > > >> + gles2_renderer_destroy(&ec->base); > > >> gbm_device_destroy(ec->gbm); > > >> err_sprite: > > >> destroy_sprites(ec); > > >> diff --git a/src/compositor-wayland.c b/src/compositor-wayland.c > > >> index 56759fc..1e60d0f 100644 > > >> --- a/src/compositor-wayland.c > > >> +++ b/src/compositor-wayland.c > > >> @@ -241,41 +241,6 @@ create_border(struct wayland_compositor *c) > > >> pixman_image_unref(image); > > >> } > > >> > > >> -static int > > >> -wayland_compositor_init_egl(struct wayland_compositor *c) > > >> -{ > > >> - EGLint major, minor; > > >> - EGLint n; > > >> - EGLint config_attribs[] = { > > >> - EGL_SURFACE_TYPE, EGL_WINDOW_BIT, > > >> - EGL_RED_SIZE, 1, > > >> - EGL_GREEN_SIZE, 1, > > >> - EGL_BLUE_SIZE, 1, > > >> - EGL_ALPHA_SIZE, 1, > > >> - EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, > > >> - EGL_NONE > > >> - }; > > >> - > > >> - c->base.egl_display = eglGetDisplay(c->parent.wl_display); > > >> - if (c->base.egl_display == NULL) { > > >> - weston_log("failed to create display\n"); > > >> - return -1; > > >> - } > > >> - > > >> - if (!eglInitialize(c->base.egl_display, &major, &minor)) { > > >> - weston_log("failed to initialize display\n"); > > >> - return -1; > > >> - } > > >> - > > >> - if (!eglChooseConfig(c->base.egl_display, config_attribs, > > >> - &c->base.egl_config, 1, &n) || n == 0) { > > >> - weston_log("failed to choose config: %d\n", n); > > >> - return -1; > > >> - } > > >> - > > >> - return 0; > > >> -} > > >> - > > >> static void > > >> frame_done(void *data, struct wl_callback *callback, uint32_t time) > > >> { > > >> @@ -317,9 +282,9 @@ static void > > >> wayland_output_destroy(struct weston_output *output_base) > > >> { > > >> struct wayland_output *output = (struct wayland_output *) > > >> output_base; > > >> - struct weston_compositor *ec = output->base.compositor; > > >> > > >> - eglDestroySurface(ec->egl_display, output->base.egl_surface); > > >> + gles2_renderer_output_unbind(output_base); > > >> + > > >> wl_egl_window_destroy(output->parent.egl_window); > > >> free(output); > > >> > > >> @@ -373,13 +338,8 @@ wayland_compositor_create_output(struct > > >> wayland_compositor *c, > > >> goto cleanup_output; > > >> } > > >> > > >> - output->base.egl_surface = > > >> - eglCreateWindowSurface(c->base.egl_display, > > >> c->base.egl_config, > > >> - output->parent.egl_window, NULL); > > >> - if (!output->base.egl_surface) { > > >> - weston_log("failed to create window surface\n"); > > >> + if (gles2_renderer_output_state_create_and_bind(&output->base, > > >> output->parent.egl_window) < 0) > > >> goto cleanup_window; > > >> - } > > >> > > >> output->parent.shell_surface = > > >> wl_shell_get_shell_surface(c->parent.shell, > > >> @@ -831,7 +791,7 @@ wayland_compositor_create(struct wl_display *display, > > >> wl_display_dispatch(c->parent.wl_display); > > >> > > >> c->base.wl_display = display; > > >> - if (wayland_compositor_init_egl(c) < 0) > > >> + if (gles2_renderer_init(&c->base, c->parent.wl_display, 1) < 0) > > >> goto err_display; > > >> > > >> c->base.destroy = wayland_destroy; > > >> @@ -844,11 +804,11 @@ wayland_compositor_create(struct wl_display > > >> *display, > > >> > > >> /* requires border fields */ > > >> if (wayland_compositor_create_output(c, width, height) < 0) > > >> - goto err_display; > > >> + goto err_gles2; > > >> > > >> /* requires wayland_compositor_create_output */ > > >> - if (gles2_renderer_init(&c->base) < 0) > > >> - goto err_display; > > >> + if (gles2_renderer_outputs_ready(&c->base) < 0) > > >> + goto err_gles2; > > >> > > >> /* requires gles2_renderer_init */ > > >> create_border(c); > > >> @@ -860,12 +820,14 @@ wayland_compositor_create(struct wl_display > > >> *display, > > >> wl_event_loop_add_fd(loop, fd, WL_EVENT_READABLE, > > >> wayland_compositor_handle_event, c); > > >> if (c->parent.wl_source == NULL) > > >> - goto err_display; > > >> + goto err_gles2; > > >> > > >> wl_event_source_check(c->parent.wl_source); > > >> > > >> return &c->base; > > >> > > >> +err_gles2: > > >> + gles2_renderer_destroy(&c->base); > > >> err_display: > > >> wl_display_disconnect(c->parent.wl_display); > > >> err_compositor: > > >> diff --git a/src/compositor-x11.c b/src/compositor-x11.c > > >> index e616f45..80c28b0 100644 > > >> --- a/src/compositor-x11.c > > >> +++ b/src/compositor-x11.c > > >> @@ -239,53 +239,6 @@ x11_input_destroy(struct x11_compositor *compositor) > > >> weston_seat_release(&compositor->core_seat); > > >> } > > >> > > >> -static int > > >> -x11_compositor_init_egl(struct x11_compositor *c) > > >> -{ > > >> - EGLint major, minor; > > >> - EGLint n; > > >> - EGLint config_attribs[] = { > > >> - EGL_SURFACE_TYPE, EGL_WINDOW_BIT, > > >> - EGL_RED_SIZE, 1, > > >> - EGL_GREEN_SIZE, 1, > > >> - EGL_BLUE_SIZE, 1, > > >> - EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, > > >> - EGL_NONE > > >> - }; > > >> - > > >> - c->base.egl_display = eglGetDisplay(c->dpy); > > >> - if (c->base.egl_display == NULL) { > > >> - weston_log("failed to create display\n"); > > >> - return -1; > > >> - } > > >> - > > >> - if (!eglInitialize(c->base.egl_display, &major, &minor)) { > > >> - weston_log("failed to initialize display\n"); > > >> - return -1; > > >> - } > > >> - > > >> - if (!eglChooseConfig(c->base.egl_display, config_attribs, > > >> - &c->base.egl_config, 1, &n) || n == 0) { > > >> - weston_log("failed to choose config: %d\n", n); > > >> - return -1; > > >> - } > > >> - > > >> - return 0; > > >> -} > > >> - > > >> -static void > > >> -x11_compositor_fini_egl(struct x11_compositor *compositor) > > >> -{ > > >> - gles2_renderer_destroy(&compositor->base); > > >> - > > >> - eglMakeCurrent(compositor->base.egl_display, > > >> - EGL_NO_SURFACE, EGL_NO_SURFACE, > > >> - EGL_NO_CONTEXT); > > >> - > > >> - eglTerminate(compositor->base.egl_display); > > >> - eglReleaseThread(); > > >> -} > > >> - > > >> static void > > >> x11_output_repaint(struct weston_output *output_base, > > >> pixman_region32_t *damage) > > >> @@ -322,8 +275,7 @@ x11_output_destroy(struct weston_output *output_base) > > >> wl_list_remove(&output->base.link); > > >> wl_event_source_remove(output->finish_frame_timer); > > >> > > >> - eglDestroySurface(compositor->base.egl_display, > > >> - output->base.egl_surface); > > >> + gles2_renderer_output_unbind(output_base); > > >> > > >> xcb_destroy_window(compositor->conn, output->window); > > >> > > >> @@ -529,13 +481,8 @@ x11_compositor_create_output(struct x11_compositor > > >> *c, int x, int y, > > >> x11_output_change_state(output, 1, > > >> c->atom.net_wm_state_fullscreen); > > >> > > >> - output->base.egl_surface = > > >> - eglCreateWindowSurface(c->base.egl_display, > > >> c->base.egl_config, > > >> - output->window, NULL); > > >> - if (!output->base.egl_surface) { > > >> - weston_log("failed to create window surface\n"); > > >> + if (gles2_renderer_output_state_create_and_bind(&output->base, > > >> output->window) < 0) > > >> return NULL; > > >> - } > > >> > > >> loop = wl_display_get_event_loop(c->base.wl_display); > > >> output->finish_frame_timer = > > >> @@ -1085,7 +1032,7 @@ x11_destroy(struct weston_compositor *ec) > > >> > > >> weston_compositor_shutdown(ec); /* destroys outputs, too */ > > >> > > >> - x11_compositor_fini_egl(compositor); > > >> + gles2_renderer_destroy(ec); > > >> > > >> XCloseDisplay(compositor->dpy); > > >> free(ec); > > >> @@ -1133,14 +1080,14 @@ x11_compositor_create(struct wl_display *display, > > >> x11_compositor_get_resources(c); > > >> > > >> c->base.wl_display = display; > > >> - if (x11_compositor_init_egl(c) < 0) > > >> + if (gles2_renderer_init(&c->base, c->dpy, 0) < 0) > > >> goto err_xdisplay; > > >> > > >> c->base.destroy = x11_destroy; > > >> c->base.restore = x11_restore; > > >> > > >> if (x11_input_create(c, no_input) < 0) > > >> - goto err_egl; > > >> + goto err_gles2; > > >> > > >> width = option_width ? option_width : 1024; > > >> height = option_height ? option_height : 640; > > >> @@ -1173,8 +1120,8 @@ x11_compositor_create(struct wl_display *display, > > >> x = pixman_region32_extents(&output->base.region)->x2; > > >> } > > >> > > >> - if (gles2_renderer_init(&c->base) < 0) > > >> - goto err_egl; > > >> + if (gles2_renderer_outputs_ready(&c->base) < 0) > > >> + goto err_x11_input; > > >> > > >> c->xcb_source = > > >> wl_event_loop_add_fd(c->base.input_loop, > > >> @@ -1187,8 +1134,8 @@ x11_compositor_create(struct wl_display *display, > > >> > > >> err_x11_input: > > >> x11_input_destroy(c); > > >> -err_egl: > > >> - x11_compositor_fini_egl(c); > > >> +err_gles2: > > >> + gles2_renderer_destroy(&c->base); > > >> err_xdisplay: > > >> XCloseDisplay(c->dpy); > > >> err_free: > > >> diff --git a/src/compositor.h b/src/compositor.h > > >> index 3176bfd..59eb4bf 100644 > > >> --- a/src/compositor.h > > >> +++ b/src/compositor.h > > >> @@ -154,7 +154,8 @@ enum dpms_enum { > > >> struct weston_output { > > >> uint32_t id; > > >> > > >> - EGLSurface egl_surface; > > >> + void *renderer_state; > > >> + > > >> struct wl_list link; > > >> struct wl_list resource_list; > > >> struct wl_global *global; > > >> @@ -822,8 +823,26 @@ weston_surface_destroy(struct weston_surface > > >> *surface); > > >> int > > >> weston_output_switch_mode(struct weston_output *output, struct > > >> weston_mode *mode); > > >> > > >> +struct gles2_output_state; > > >> + > > >> +int > > >> +gles2_renderer_init(struct weston_compositor *ec, EGLNativeDisplayType > > >> display, int alpha); > > >> +EGLDisplay > > >> +gles2_renderer_init_without_config(struct weston_compositor *ec, > > >> EGLNativeDisplayType display); > > >> +void > > >> +gles2_renderer_select_config(struct weston_compositor *ec, EGLConfig > > >> config); > > >> int > > >> -gles2_renderer_init(struct weston_compositor *ec); > > >> +gles2_renderer_outputs_ready(struct weston_compositor *ec); > > >> +int > > >> +gles2_renderer_output_state_create_and_bind(struct weston_output > > >> *output, EGLNativeWindowType window); > > >> +struct gles2_output_state * > > >> +gles2_renderer_output_state_create(struct weston_compositor *ec, > > >> EGLNativeWindowType window); > > >> +void > > >> +gles2_renderer_output_state_destroy(struct weston_compositor *ec, > > >> struct gles2_output_state *state); > > >> +void > > >> +gles2_renderer_output_bind(struct weston_output *output, struct > > >> gles2_output_state *state); > > >> +void > > >> +gles2_renderer_output_unbind(struct weston_output *output); > > >> void > > >> gles2_renderer_destroy(struct weston_compositor *ec); > > >> > > >> diff --git a/src/gles2-renderer.c b/src/gles2-renderer.c > > >> index 544cc15..a03a7dd 100644 > > >> --- a/src/gles2-renderer.c > > >> +++ b/src/gles2-renderer.c > > >> @@ -30,6 +30,26 @@ > > >> > > >> #include "compositor.h" > > >> > > >> +struct gles2_output_state { > > >> + EGLSurface egl_surface; > > >> +}; > > >> + > > >> +struct gles2_renderer { > > >> + struct weston_renderer base; > > >> +}; > > >> + > > >> +static inline struct gles2_output_state * > > >> +get_output_state(struct weston_output *output) > > >> +{ > > >> + return (struct gles2_output_state *)output->renderer_state; > > >> +} > > >> + > > >> +static inline struct gles2_renderer * > > >> +get_renderer(struct weston_compositor *ec) > > >> +{ > > >> + return (struct gles2_renderer *)ec->renderer; > > >> +} > > >> + > > >> static const char * > > >> egl_error_string(EGLint code) > > >> { > > >> @@ -700,6 +720,7 @@ static void > > >> gles2_renderer_repaint_output(struct weston_output *output, > > >> pixman_region32_t *output_damage) > > >> { > > >> + struct gles2_output_state *output_state = get_output_state(output); > > >> struct weston_compositor *compositor = output->compositor; > > >> EGLBoolean ret; > > >> static int errored; > > >> @@ -712,8 +733,8 @@ gles2_renderer_repaint_output(struct weston_output > > >> *output, > > >> > > >> glViewport(0, 0, width, height); > > >> > > >> - ret = eglMakeCurrent(compositor->egl_display, output->egl_surface, > > >> - output->egl_surface, compositor->egl_context); > > >> + ret = eglMakeCurrent(compositor->egl_display, > > >> output_state->egl_surface, > > >> + output_state->egl_surface, > > >> compositor->egl_context); > > >> if (ret == EGL_FALSE) { > > >> if (errored) > > >> return; > > >> @@ -749,7 +770,7 @@ gles2_renderer_repaint_output(struct weston_output > > >> *output, > > >> > > >> wl_signal_emit(&output->frame_signal, output); > > >> > > >> - ret = eglSwapBuffers(compositor->egl_display, output->egl_surface); > > >> + ret = eglSwapBuffers(compositor->egl_display, > > >> output_state->egl_surface); > > >> if (ret == EGL_FALSE && !errored) { > > >> errored = 1; > > >> weston_log("Failed in eglSwapBuffers.\n"); > > >> @@ -1157,24 +1178,167 @@ log_egl_config_info(EGLDisplay egldpy, > > >> EGLConfig eglconfig) > > >> weston_log_continue(" unknown\n"); > > >> } > > >> > > >> -struct gles2_renderer { > > >> - struct weston_renderer base; > > >> -}; > > >> +static int > > >> +create_renderer(struct weston_compositor *ec) > > >> +{ > > >> + struct gles2_renderer *renderer = malloc(sizeof *renderer); > > >> + > > >> + if (renderer == NULL) > > >> + return -1; > > >> + > > >> + renderer->base.repaint_output = gles2_renderer_repaint_output; > > >> + renderer->base.flush_damage = gles2_renderer_flush_damage; > > >> + renderer->base.attach = gles2_renderer_attach; > > >> + renderer->base.destroy_surface = gles2_renderer_destroy_surface; > > >> + > > >> + ec->renderer = &renderer->base; > > >> + > > >> + return 0; > > >> +} > > >> + > > >> +static int > > >> +init_display(struct weston_compositor *ec, EGLNativeDisplayType display) > > >> +{ > > >> + EGLint major, minor; > > >> + > > >> + if (create_renderer(ec) < 0) > > >> + return -1; > > >> + > > >> + ec->egl_display = eglGetDisplay(display); > > >> + if (ec->egl_display == NULL) { > > >> + weston_log("failed to create display\n"); > > >> + print_egl_error_state(); > > >> + return -1; > > >> + } > > >> + > > >> + if (!eglInitialize(ec->egl_display, &major, &minor)) { > > >> + weston_log("failed to initialize display\n"); > > >> + print_egl_error_state(); > > >> + return -1; > > >> + } > > >> + > > >> + return 0; > > >> +} > > >> + > > >> +WL_EXPORT int > > >> +gles2_renderer_output_state_create_and_bind(struct weston_output > > >> *output, EGLNativeWindowType window) > > >> +{ > > >> + struct gles2_output_state *state = > > >> gles2_renderer_output_state_create(output->compositor, window); > > >> + > > >> + if (!state) > > >> + return -1; > > >> + > > >> + gles2_renderer_output_bind(output, state); > > >> + > > >> + return 0; > > >> +} > > >> + > > >> +WL_EXPORT struct gles2_output_state * > > >> +gles2_renderer_output_state_create(struct weston_compositor *ec, > > >> EGLNativeWindowType window) > > >> +{ > > >> + struct gles2_output_state *state = calloc(1, sizeof *state); > > >> + > > >> + if (!state) > > >> + return NULL; > > >> + > > >> + state->egl_surface = > > >> + eglCreateWindowSurface(ec->egl_display, > > >> + ec->egl_config, > > >> + window, NULL); > > >> + > > >> + if (state->egl_surface == EGL_NO_SURFACE) { > > >> + weston_log("failed to create egl surface\n"); > > >> + free(state); > > >> + return NULL; > > >> + } > > >> + > > >> + return state; > > >> +} > > >> + > > >> +WL_EXPORT void > > >> +gles2_renderer_output_state_destroy(struct weston_compositor *ec, > > >> struct gles2_output_state *state) > > >> +{ > > >> + eglDestroySurface(ec->egl_display, state->egl_surface); > > >> + > > >> + free(state); > > >> +} > > >> + > > >> +WL_EXPORT void > > >> +gles2_renderer_output_bind(struct weston_output *output, struct > > >> gles2_output_state *state) > > >> +{ > > >> + output->renderer_state = state; > > >> +} > > >> + > > >> +WL_EXPORT void > > >> +gles2_renderer_output_unbind(struct weston_output *output) > > >> +{ > > >> + gles2_renderer_output_state_destroy(output->compositor, > > >> get_output_state(output)); > > >> +} > > >> > > >> WL_EXPORT void > > >> gles2_renderer_destroy(struct weston_compositor *ec) > > >> { > > >> if (ec->has_bind_display) > > >> ec->unbind_display(ec->egl_display, ec->wl_display); > > >> + > > >> + /* Work around crash in egl_dri2.c's dri2_make_current() - when > > >> does this apply? */ > > >> + eglMakeCurrent(ec->egl_display, > > >> + EGL_NO_SURFACE, EGL_NO_SURFACE, > > >> + EGL_NO_CONTEXT); > > >> + > > >> + eglTerminate(ec->egl_display); > > >> + eglReleaseThread(); > > >> +} > > >> + > > >> +WL_EXPORT int > > >> +gles2_renderer_init(struct weston_compositor *ec, EGLNativeDisplayType > > >> display, int alpha) > > >> +{ > > >> + EGLint n; > > >> + > > >> + const EGLint config_attribs[] = { > > >> + EGL_SURFACE_TYPE, EGL_WINDOW_BIT, > > >> + EGL_RED_SIZE, 1, > > >> + EGL_GREEN_SIZE, 1, > > >> + EGL_BLUE_SIZE, 1, > > >> + EGL_ALPHA_SIZE, alpha ? 1 : 0, > > >> + EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, > > >> + EGL_NONE > > >> + }; > > >> + > > >> + if (init_display(ec, display) < 0) > > >> + return -1; > > >> + > > >> + if (!eglChooseConfig(ec->egl_display, config_attribs, > > >> + &ec->egl_config, 1, &n) || n != 1) { > > >> + weston_log("failed to choose config: %d\n", n); > > >> + print_egl_error_state(); > > >> + return -1; > > >> + } > > >> + > > >> + return 0; > > >> +} > > >> + > > >> +WL_EXPORT EGLDisplay > > >> +gles2_renderer_init_without_config(struct weston_compositor *ec, > > >> EGLNativeDisplayType display) > > >> +{ > > >> + if (init_display(ec, display) < 0) > > >> + return EGL_NO_DISPLAY; > > >> + else > > >> + return ec->egl_display; > > >> +} > > >> + > > >> +void > > >> +gles2_renderer_select_config(struct weston_compositor *ec, EGLConfig > > >> config) > > >> +{ > > >> + ec->egl_config = config; > > >> } > > >> > > >> WL_EXPORT int > > >> -gles2_renderer_init(struct weston_compositor *ec) > > >> +gles2_renderer_outputs_ready(struct weston_compositor *ec) > > >> { > > >> - struct gles2_renderer *renderer; > > >> const char *extensions; > > >> int has_egl_image_external = 0; > > >> - struct weston_output *output; > > >> + struct gles2_output_state *output; > > >> EGLBoolean ret; > > >> > > >> static const EGLint context_attribs[] = { > > >> @@ -1182,10 +1346,6 @@ gles2_renderer_init(struct weston_compositor *ec) > > >> EGL_NONE > > >> }; > > >> > > >> - renderer = malloc(sizeof *renderer); > > >> - if (renderer == NULL) > > >> - return -1; > > >> - > > >> if (!eglBindAPI(EGL_OPENGL_ES_API)) { > > >> weston_log("failed to bind EGL_OPENGL_ES_API\n"); > > >> print_egl_error_state(); > > >> @@ -1202,8 +1362,8 @@ gles2_renderer_init(struct weston_compositor *ec) > > >> return -1; > > >> } > > >> > > >> - output = container_of(ec->output_list.next, > > >> - struct weston_output, link); > > >> + output = get_output_state(container_of(ec->output_list.next, > > >> + struct weston_output, link)); > > >> ret = eglMakeCurrent(ec->egl_display, output->egl_surface, > > >> output->egl_surface, ec->egl_context); > > >> if (ret == EGL_FALSE) { > > >> @@ -1289,12 +1449,6 @@ gles2_renderer_init(struct weston_compositor *ec) > > >> vertex_shader, solid_fragment_shader) < 0) > > >> return -1; > > >> > > >> - renderer->base.repaint_output = gles2_renderer_repaint_output; > > >> - renderer->base.flush_damage = gles2_renderer_flush_damage; > > >> - renderer->base.attach = gles2_renderer_attach; > > >> - renderer->base.destroy_surface = gles2_renderer_destroy_surface; > > >> - ec->renderer = &renderer->base; > > >> - > > >> weston_log("GL ES 2 renderer features:\n"); > > >> weston_log_continue(STAMP_SPACE "read-back format: %s\n", > > >> ec->read_format == GL_BGRA_EXT ? "BGRA" : > > >> "RGBA"); > > >> @@ -1303,5 +1457,6 @@ gles2_renderer_init(struct weston_compositor *ec) > > >> weston_log_continue(STAMP_SPACE "EGL Wayland extension: %s\n", > > >> ec->has_bind_display ? "yes" : "no"); > > >> > > >> + > > >> return 0; > > >> } > > >> -- > > >> 1.7.12.4 > > >> > > >> _______________________________________________ > > >> wayland-devel mailing list > > >> wayland-devel@lists.freedesktop.org > > >> http://lists.freedesktop.org/mailman/listinfo/wayland-devel _______________________________________________ wayland-devel mailing list wayland-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/wayland-devel