On Fri, Apr 19, 2013 at 7:08 PM, Bill Spitzak <spit...@gmail.com> wrote:

> I think this is going to require pointer warping. At first I thought it
> could be done by hiding the pointer and faking it's position, but that would
> not stop the invisible pointer from moving out of the window and becoming
> visible, or moving into a hot-spot and triggering an unexpected effect.

    I think edge resistance/edge snapping really wants pointer warping as well.

                                           Todd.

--
 Todd Showalter, President,
 Electron Jump Games, Inc.
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