heres what i found:
from json.org
C:

    JSON_checker.
    JSON parser.
    M's JSON parser.
    YAJL.
    cJSON.
    Jansson.
    js0n.
    LibU.
    jsmn.
    cson.
    json-c.

C++:

    jsoncpp.
    zoolib.
    JOST.
    CAJUN.
    libjson.
    nosjob.
    JSONKit.
    JsonBox.



On 9/20/11, Phyo Arkar <[email protected]> wrote:
> yeah may be due to nature of C/C++ is not used for programming web
> apps json support is quite weak.
>
> Python's Native json lib are  a lot more mature than C++ versions.
>
> Did u also check AMF as alternative?
>
> On 9/20/11, Magnitus <[email protected]> wrote:
>> Thanks for all the feedback from everyone.
>>
>> For the json cpp libraries, I find that jsoncpp looks unpolished with
>> outstanding bugs (it is still advertised as Beta) and it is a hassle
>> to install (you have to install some Python modules just to read the
>> documentation).
>>
>> Cajun looked more polished and minimalistic (a positive trait), but it
>> also looks abandoned and doesn't seem to have an entry point as far as
>> documentation goes.
>>
>> I'll look at them a bit longer, but at this point I'm inclined to take
>> a look at the c libraries instead.
>>
>> On Sep 19, 3:19 pm, Phyo Arkar <[email protected]> wrote:
>>> so the power is all yours,. use JSON or AMF
>>>
>>> There are many C++ Json libs for sure.
>>>
>>> (http://jsoncpp.sourceforge.net/)
>>>
>>> For AMF (Binary Protocol , Lesser packet size , Higher
>>> Performance)http://code.google.com/p/libamfx/
>>>
>>> On 9/20/11, Magnitus <[email protected]> wrote:
>>>
>>> > I wrote the engine myself so it's as flexible as I need it to be ;).
>>>
>>> > Haven't gone on the XML wagon yet, was simply considering it.
>>>
>>> > I did work with JSON for the AJAX component of my web server so that
>>> > solution is looking pretty good atm. I thought it was mostly a
>>> > Javascript-Server thing and wasn't aware there were some C/C++
>>> > libraries for it though :).
>>>
>>> > On Sep 19, 1:36 pm, Phyo Arkar <[email protected]> wrote:
>>> >> yes, json/jsonp is much better portocol for gaming coz due to lesser
>>> >> size and its properties.
>>> >> But if he already have XML engine for his game he should go with it
>>> >> (coz all the game engine supports XML , not any with JSON support i
>>> >> know of yet.)
>>>
>>> >> On 9/20/11, Ross Peoples <[email protected]> wrote:
>>>
>>> >> > You can try JSON, Python 2.6+ has a C JSON parser in it already
>>> >> > which
>>> >> > web2py
>>> >> > uses for JSON communications. I haven't done any testing with it
>>> >> > versus
>>> >> > XML,
>>> >> > but JSON is such a simple protocol with minimal parsing
>>> >> > requirements
>>> >> > that
>>> >> > I'd imagine it's much faster than parsing XML.
>>>
>>>
>>
>

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