You should not need to use local_import, which is deprecated. Regular 
import should work, so there is a problem somewhere.

Anthony

On Thursday, August 16, 2012 4:52:54 PM UTC-4, Matt wrote:
>
>
>
> On Thursday, August 16, 2012 12:24:34 AM UTC-4, Matt wrote:
>>
>> On Wed, Aug 15, 2012 at 10:03 PM, Anthony <[email protected]<javascript:>> 
>> wrote: 
>> >> Is there any way around this? This seems to have broken only with the 
>> >> upgrade to Mountain Lion. We develop this app primarily on (and for) 
>> linux, 
>> >> however I do most of my development on my laptop, so it's quite 
>> inconvenient 
>> >> to have to use a separate install just on this computer. Do you have 
>> any 
>> >> idea where to look in order to solve this problem? I am very willing 
>> (and 
>> >> motivated!) to help fix this problem. 
>> > 
>> > 
>> > What are you trying to work around? If you want to use the Python 
>> installed 
>> > on your system along with any modules you may have installed with it, 
>> then 
>> > just run the source version of web2py -- it works fine on OS X and is 
>> just 
>> > as easy to install (just download and unzip). What do you mean by "a 
>> > separate install just on this computer" -- you'll need web2py installed 
>> on 
>> > any computer on which you want to use it? 
>> > 
>>
>> I might be experiencing a different problem here. I'm currently having 
>> a problem where I can no longer import modules from the "modules" 
>> directory in my application on osx. I've updated to the latest 1.99.7 
>> to no avail, and am currently trying to work through why it's no 
>> longer loading properly (this worked just fine in 1.99.4, but as I 
>> said I also upgraded to Mountain Lion this past weekend). 
>>
>> I fixed this problem by just using local_import. I was under the 
> impression this method was deprecated and I should just be able to use 
> "import" directly. Hope this helps someone
>  
>
>> > Anthony 
>> > 
>> > -- 
>> > 
>> > 
>> > 
>>
>

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