You should not need to use local_import, which is deprecated. Regular import should work, so there is a problem somewhere.
Anthony On Thursday, August 16, 2012 4:52:54 PM UTC-4, Matt wrote: > > > > On Thursday, August 16, 2012 12:24:34 AM UTC-4, Matt wrote: >> >> On Wed, Aug 15, 2012 at 10:03 PM, Anthony <[email protected]<javascript:>> >> wrote: >> >> Is there any way around this? This seems to have broken only with the >> >> upgrade to Mountain Lion. We develop this app primarily on (and for) >> linux, >> >> however I do most of my development on my laptop, so it's quite >> inconvenient >> >> to have to use a separate install just on this computer. Do you have >> any >> >> idea where to look in order to solve this problem? I am very willing >> (and >> >> motivated!) to help fix this problem. >> > >> > >> > What are you trying to work around? If you want to use the Python >> installed >> > on your system along with any modules you may have installed with it, >> then >> > just run the source version of web2py -- it works fine on OS X and is >> just >> > as easy to install (just download and unzip). What do you mean by "a >> > separate install just on this computer" -- you'll need web2py installed >> on >> > any computer on which you want to use it? >> > >> >> I might be experiencing a different problem here. I'm currently having >> a problem where I can no longer import modules from the "modules" >> directory in my application on osx. I've updated to the latest 1.99.7 >> to no avail, and am currently trying to work through why it's no >> longer loading properly (this worked just fine in 1.99.4, but as I >> said I also upgraded to Mountain Lion this past weekend). >> >> I fixed this problem by just using local_import. I was under the > impression this method was deprecated and I should just be able to use > "import" directly. Hope this helps someone > > >> > Anthony >> > >> > -- >> > >> > >> > >> > --

