Title: [208789] trunk/Source/WebCore
- Revision
- 208789
- Author
- [email protected]
- Date
- 2016-11-16 04:00:03 -0800 (Wed, 16 Nov 2016)
Log Message
[GStreamer][GL] build broken when using gst-plugins-bad from git
https://bugs.webkit.org/show_bug.cgi?id=164776
Reviewed by Xabier Rodriguez-Calvar.
* platform/graphics/gstreamer/MediaPlayerPrivateGStreamerBase.cpp:
(WebCore::MediaPlayerPrivateGStreamerBase::requestGLContext): The
GStreamer GL context GType was renamed, add an ifdef taking this
into account.
Modified Paths
Diff
Modified: trunk/Source/WebCore/ChangeLog (208788 => 208789)
--- trunk/Source/WebCore/ChangeLog 2016-11-16 11:39:43 UTC (rev 208788)
+++ trunk/Source/WebCore/ChangeLog 2016-11-16 12:00:03 UTC (rev 208789)
@@ -1,3 +1,15 @@
+2016-11-16 Philippe Normand <[email protected]>
+
+ [GStreamer][GL] build broken when using gst-plugins-bad from git
+ https://bugs.webkit.org/show_bug.cgi?id=164776
+
+ Reviewed by Xabier Rodriguez-Calvar.
+
+ * platform/graphics/gstreamer/MediaPlayerPrivateGStreamerBase.cpp:
+ (WebCore::MediaPlayerPrivateGStreamerBase::requestGLContext): The
+ GStreamer GL context GType was renamed, add an ifdef taking this
+ into account.
+
2016-11-16 Yusuke Suzuki <[email protected]>
[ES6] Integrate ES6 Modules into WebCore
Modified: trunk/Source/WebCore/platform/graphics/gstreamer/MediaPlayerPrivateGStreamerBase.cpp (208788 => 208789)
--- trunk/Source/WebCore/platform/graphics/gstreamer/MediaPlayerPrivateGStreamerBase.cpp 2016-11-16 11:39:43 UTC (rev 208788)
+++ trunk/Source/WebCore/platform/graphics/gstreamer/MediaPlayerPrivateGStreamerBase.cpp 2016-11-16 12:00:03 UTC (rev 208789)
@@ -307,7 +307,11 @@
if (!g_strcmp0(contextType, "gst.gl.app_context")) {
GstContext* appContext = gst_context_new("gst.gl.app_context", TRUE);
GstStructure* structure = gst_context_writable_structure(appContext);
+#if GST_CHECK_VERSION(1, 11, 0)
+ gst_structure_set(structure, "context", GST_TYPE_GL_CONTEXT, player->gstGLContext(), nullptr);
+#else
gst_structure_set(structure, "context", GST_GL_TYPE_CONTEXT, player->gstGLContext(), nullptr);
+#endif
return appContext;
}
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