Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: 56a7860c7c27d4c918244ed2c483a7146406751b
https://github.com/WebKit/WebKit/commit/56a7860c7c27d4c918244ed2c483a7146406751b
Author: Mike Wyrzykowski <[email protected]>
Date: 2024-07-24 (Wed, 24 Jul 2024)
Changed paths:
A LayoutTests/fast/webgpu/nocrash/fuzz-277017-expected.txt
A LayoutTests/fast/webgpu/nocrash/fuzz-277017.html
M Source/WebGPU/WebGPU/RenderPassEncoder.mm
Log Message:
-----------
[WebGPU] depthSlice is out of range for destroyed textures during clear pass
https://bugs.webkit.org/show_bug.cgi?id=277017
<radar://132409148>
Reviewed by Dan Glastonbury.
Destroyed depth texture should always assume a single mip level.
* LayoutTests/fast/webgpu/nocrash/fuzz-277017-expected.txt: Added.
* LayoutTests/fast/webgpu/nocrash/fuzz-277017.html: Added.
* Source/WebGPU/WebGPU/RenderPassEncoder.mm:
(WebGPU::m_maxDrawCount):
(WebGPU::RenderPassEncoder::setVertexBuffer):
Canonical link: https://commits.webkit.org/281328@main
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