Apparently DirectX SDK is now a required tool to get building on Windows. I fought for 2 days with my build before stumbling across this old thread. Are you still planning to add this to webkit.org/building/tools.html? Or, tell me how and I'll update that page.
Thanks, Jenn On Tue, Nov 24, 2009 at 4:19 PM, Chris Marrin <[email protected]> wrote: > > On Nov 24, 2009, at 11:12 AM, Alexey Proskuryakov wrote: > > > > > On 24.11.2009, at 9:46, Adam Roben wrote: > > > >> On second thought, even if we soft-link, we'll still have dependencies > on the D3D headers... > > > > > > Can we make a local copy of those? > > I've used the DXSDK_DIR env var to handle both the include and lib > locations. This all seems to work fine and will only require the DX SDK when > we turn on ACCELERATED_COMPOSITING. Given that, do we still need > soft-linking or a local copy of the headers? > > ----- > ~Chris > [email protected] > > > > > _______________________________________________ > webkit-dev mailing list > [email protected] > http://lists.webkit.org/mailman/listinfo.cgi/webkit-dev >
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