On Dec 23, 2010, at 11:01 AM, Darin Adler wrote:

> Yes, we want correct conditionals, and TypedArray should not be in the WebGL 
> feature guard if it’s used in other features.
> 
> Adding a feature new guard would not be good if it has to be set explicitly. 
> It would be much better if the build just decided correctly based on the 
> other feature guards.
> 
> If TypedArray is used in multiple conditional features, then we have to use 
> the correct expression to check the feature guards.
> 
> If it’s used in any unconditional feature, then it should not have a feature 
> guard at all.

So then that brings up another question. Is there any reason for it NOT to be 
unguarded? It adds some protos to JS and takes up a bit of space. But it's not 
dependent on any platform or hardware that I'm aware of.

-----
~Chris
cmar...@apple.com




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