> Do we want to require that platforms support pthreads, so that code that 
> isn't performance critical could have just one implementation?

It might work to require either POSIX threads or Win32 threads in all build 
configurations, and refactor or remove other threading code.

It's a bit weird to require POSIX threads on Windows, since, as Jarred points 
out, the implementation isn't really maintained. 

Geoff
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