> On 5 Nov. 2016, at 12:34 am, Rogovin, Kevin <kevin.rogo...@intel.com> wrote:
> 
> One question, what happens with WebGL 2.0 support on WebKit? I ask because 
> WebGL 2.0 is essentially OpenGL ES 3.x for JavaScript.

We've started on a WebGL 2.0 implementation.

Dean

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