To follow up, I’ve implemented the change in r214289: <http://trac.webkit 
<http://trac.webkit/>.org/r214289>.  Error.stackTraceLimit is now 100.  I also 
implemented a separate exceptionStackTraceLimit for stack traces captured at 
the time of throwing a value (not to be confused with Error.stack which is 
captured at the time of instantiation of the Error object).  
exceptionStackTraceLimit is also limited to 100 by default.

Mark


> On Mar 17, 2017, at 1:04 PM, Mark Lam <mark....@apple.com> wrote:
> 
> @Geoff, my testing shows that we can do 200 frames and still perform well (~1 
> second to console.log Error.stack).  Base on what we at present, I think 100 
> is a good round number to use as our default stackTraceLimit.
> 
>> On Mar 17, 2017, at 11:40 AM, Maciej Stachowiak <m...@apple.com 
>> <mailto:m...@apple.com>> wrote:
>> 
>>> 
>>> On Mar 17, 2017, at 11:09 AM, Mark Lam <mark....@apple.com 
>>> <mailto:mark....@apple.com>> wrote:
>>> 
>>> Thanks for the reminder to back observations up with data.  I was 
>>> previously running some tests that throws StackOverflowErrors a lot (which 
>>> tainted my perspective), and I made a hasty conclusion which isn’t good.  
>>> Anyway, here’s the data using an instrumented VM to take some measurements 
>>> and a simple test program that recurses forever to throw a 
>>> StackOverflowError (run on a MacPro):
>>> 
>>> 1. For a release build of jsc shell:
>>>     Time to capture exception stack = 0.002807 sec
>>>     Number of stack frames captured = 31722
>>>     sizeof StackFrame = 24
>>>     total memory consumed = ~761328 bytes.
>>> 
>>> 2. For a debug build of jsc shell:
>>>     Time to capture exception stack = 0.052107 sec
>>>     Number of stack frames captured = 31688
>>>     sizeof StackFrame = 24
>>>     total memory consumed = ~760512 bytes.
>>> 
>>> So, regarding performance, I was wrong.  The amount of time taken to 
>>> capture the entire JS stack each time is insignificant.
>>> Regarding memory usage, ~760K is not so good, but maybe it’s acceptable.
>>> 
>>> Comparing browsers with their respective inspectors open:
>>> 
>>> 1. Chrome
>>>     number of frames captured: 10
>>>     length of e.stack string: 824 chars
>>>     time to console.log e.stack: 0.27 seconds
>>> 
>>> 2. Firefox
>>>     number of frames captured: 129
>>>     length of e.stack string: 8831 chars
>>>     time to console.log e.stack: 0.93 seconds
>>> 
>>> 3. Safari
>>>     number of frames captured: 31722
>>>     length of e.stack string: 218821 chars
>>>     time to console.log e.stack: 50.8 seconds
>>> 
>>> 4. Safari (with error.stack shrunk to 201 frames at time of capture to 
>>> simulate my proposal)
>>>     number of frames captured: 201
>>>     length of e.stack string: 13868 chars
>>>     time to console.log e.stack: 1 second
>>> 
>>> With my proposal, the experience of printing Error.stack drops from 50.8 
>>> seconds to about 1 second.  The memory used for capturing the stack also 
>>> drops from ~760K to 5K.
>>> 
>>> I wasn’t aware of the Error.stackTraceLimit, but that does sound like a 
>>> better solution than my proposal since it gives developers the ability to 
>>> capture more stack frames if they need it.  Chrome’s default 
>>> Error.stackTraceLimit appears to be 10.  MS appears to support it as well 
>>> and defaults to 10 
>>> (https://docs.microsoft.com/en-us/scripting/javascript/reference/stacktracelimit-property-error-javascript
>>>  
>>> <https://docs.microsoft.com/en-us/scripting/javascript/reference/stacktracelimit-property-error-javascript>).
>>>   Firefox does now.
>> 
>> Out of curiosity: Why does Firefox capture 129 frames instead of 31722 in 
>> this case? Do they have a hardcoded limit?
> 
> Actually, my previous frame counts are a bit off.  I was using 
> e.stack.split(/\r\n|\r|\n/).length as the frame count.  Below, I just copy 
> the console.log dump into an editor and take the line count from there as the 
> frame count instead.  The result of that string.split appears to be a bit off 
> from the actual frames printed by console.log. 
> 
> I also modified my recursing test function to console.log the re-entry count 
> on entry and this is what I saw:
> 
> 1. Chrome
>     test reported reentry count = 10150
>     ....split(…).length = 11 (because Chromes starts e.stack with a line 
> "RangeError: Maximum call stack size exceeded”)
>     e.stack lines according to editor = 10 frames
> 
> 2. Firefox
>     test reported reentry count = 222044
>     ....split(…).length = 129 (probably because there’s an extra newline in 
> there somewhere)
>     e.stack lines according to editor = 128 frames
> 
> 3. Safari
>     test reported reentry count = 31701
>     ....split(…).length = 31722 (I don’t know why there’s a 21 frame 
> discrepancy here.  I’ll debug this later)
>     e.stack lines according to editor = ??? frames (WebInspector hangs every 
> time I try to scroll in it, let alone let me highlight and copy the stack 
> trace.  So I gave up)
> 
> Assuming the test function frame is not significantly different in size for 
> all browsers, it looks like:
> 1. Chrome uses a much smaller stack (about 1/3 of our stack).
> 2. Firefox uses a much larger stack (possibly the full machine stack), but 
> caps its Error.stack to just 128 frames (possibly a hardcoded limit).
> 
> Mark
> 
> 
>> 
>>  - Maciej
>> 
>>> 
>>> Does anyone object to us adopting Error.stackTraceLimit and setting the 
>>> default to 10 to match Chrome?
>>> 
>>> Mark
>>> 
>>> 
>>> 
>>>> On Mar 16, 2017, at 11:29 PM, Geoffrey Garen <gga...@apple.com 
>>>> <mailto:gga...@apple.com>> wrote:
>>>> 
>>>> Can you be more specific about the motivation here?
>>>> 
>>>> Do we have any motivating examples that will tell us wether time+memory 
>>>> were unacceptable before this change, or are acceptable after this change?
>>>> 
>>>> In our motivating examples, does Safari use more time+memory than other 
>>>> browsers? If so, how large of a stack do other browsers capture?
>>>> 
>>>> We already limit the size of the JavaScript stack to avoid performance 
>>>> problems like the ones you mention in many other contexts. Why is that 
>>>> limit not sufficient?
>>>> 
>>>> Did you consider implementing Chrome’s Error.stackTraceLimit behavior?
>>>> 
>>>> Geoff
>>>> 
>>>>> On Mar 16, 2017, at 10:09 PM, Mark Lam <mark....@apple.com 
>>>>> <mailto:mark....@apple.com>> wrote:
>>>>> 
>>>>> Hi folks,
>>>>> 
>>>>> Currently, if we have an exception stack that is incredibly deep 
>>>>> (especially for a StackOverflowError), JSC may end up thrashing memory 
>>>>> just to capture the large stack trace in memory.    This is bad for many 
>>>>> reasons:
>>>>> 
>>>>> 1. the captured stack will take a lot of memory.
>>>>> 2. capturing the stack may take a long time (due to memory thrashing) and 
>>>>> makes for a bad user experience.
>>>>> 3. if memory availability is low, capturing such a large stack may result 
>>>>> in an OutOfMemoryError being thrown in its place.
>>>>>   The OutOfMemoryError thrown there will also have the same problem with 
>>>>> capturing such a large stack.
>>>>> 4. most of the time, no one will look at the captured Error.stack anyway.
>>>>> 
>>>>> Since there isn’t a standard on what we really need to capture for 
>>>>> Error.stack, I propose that we limit how much stack we capture to a 
>>>>> practical size.  How about an Error.stack that consists of (1) the top N 
>>>>> frames, (2) an ellipses, and (3) the bottom M frames?  If the number of 
>>>>> frames on the stack at the time of capture  is less or equal to than N + 
>>>>> M frames, then Error.stack will just show the whole stack with no 
>>>>> ellipses.  For example, if N is 4 and M is 2, the captured stack will 
>>>>> look something like this:
>>>>> 
>>>>>     foo10001
>>>>>     foo10000
>>>>>     foo9999
>>>>>     foo9998
>>>>>     …
>>>>>     foo1
>>>>>     foo0
>>>>> 
>>>>> If we pick a sufficient large number for N and M (I suggest 100 each), I 
>>>>> think this should provide sufficient context for debugging uses of 
>>>>> Error.stack, while keeping an upper bound on how much memory and time we 
>>>>> throw at capturing the exception stack.
>>>>> 
>>>>> My plan for implementing this is:
>>>>> 1. change Exception::finishCreation() to only capture the N and M frames, 
>>>>> plus possibly 1 ellipses placeholder in the between them.
>>>>> 2. change all clients of Exception::stack() to be able to recognize and 
>>>>> render the ellipses.
>>>>> 
>>>>> Does anyone object to doing this or have a compelling reason why this 
>>>>> should not be done?
>>>>> 
>>>>> Thanks.
>>>>> 
>>>>> Mark
>>>>> 
>>>>> 
>>>>> 
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>>>> 
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