I indeed think this will require “using” statements or explicit namespace at 
call sites.

I don’t think anonymous namespaces are suitable for resolving naming conflicts 
due to unity builds since the functions and up in the same compilation unit.

--
 Chris Dumez




> On Aug 29, 2017, at 9:00 AM, Darin Adler <[email protected]> wrote:
> 
> How does this work? Without a “using” how does it know to search this 
> namespace? Is this superior to using anonymous namespaces instead of “static”?
> 
> — Darin
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