Not sure how to interprete silence. BTW patch[*] is now ready to be reviewed as all EWS are happy with it.
BR [*] https://bugs.webkit.org/show_bug.cgi?id=208702 O Ven, 06-03-2020 ás 12:56 +0100, Sergio Villar Senin escribiu: > Hi, > > I've just uploaded a patch[1] (based on previous work from my > colleague > Žan Doberšek) which brings a very basic WebXR[2] support for WebKit. > Right now is just IDLs, stubs and pretty basic platform code, mostly > empty implementations anyway. > > You can see WebXR[3] as the evolution of the deprecated WebVR API > (which I recently removed from the tree). The idea is bringing the > experience of mixed reality worlds (from VR to AR) to the Web by > using > the appropriate devices. > > This new spec was not born in a semi-deprecated state as WebVR did. > It's currently partially shipped in Chrome/Edge[4]. Firefox has not > shipped it yet but Mozilla has been one of the original authors of > the > specs with some proposals dating back to 2017. There is ongoing work > to > support the spec[5]. > > It's worth mentioning that there are already several WPT tests[6] for > the feature (my plan is to import them ASAP and make them work as > APIs > are implemented). > > Another important difference from the WebVR era is that right now we > have a multiplatform Khronos standarized API for accessing VR/AR > devices and platforms called OpenXR[7]. My plan is to implement all > the > platform code using OpenXR as a reference. This would allow us to use > even the same platform code for different ports. AFAIK there is no > OpenXR implementation and loader available at the moment for > MacOS/iOS > but I guess it'll eventually happen (in any case the platform code > could be implemented without using OpenXR of course). > > Privacy has been always a concern in the WebKit project and now it > gained the status of project goal. That's why I'd also like to > mention > here that privacy&security was also considered[8] since the very > beginning. For example, when I attended the TPAC F2F meeting of the > WebXR WG there was a joint session with the privacy CG where > fingerprinting and other potential threat vectors were discussed. > > Last but not least, I'll focus this early stages of development in > the > WPE port, meaning that for example I'll be maintaining just the WPE > build configuration (other ports won't be affected). My plan is to > extend the support to other ports as the implementation matures. > > Opinions? > > BR > > [1] https://bugs.webkit.org/show_bug.cgi?id=208702 > [2] https://immersive-web.github.io/webxr/ > [3] https://github.com/immersive-web/webxr/blob/master/explainer.md > [4] https://caniuse.com/#search=webxr > [5] https://bugzilla.mozilla.org/show_bug.cgi?id=1614496 > [6] > https://wpt.fyi/results/webxr?label=experimental&label=master&aligned > [7] https://www.khronos.org/openxr/ > [8] https://github.com/immersive-web/privacy-and-security > > _______________________________________________ > webkit-dev mailing list > webkit-dev@lists.webkit.org > https://lists.webkit.org/mailman/listinfo/webkit-dev _______________________________________________ webkit-dev mailing list webkit-dev@lists.webkit.org https://lists.webkit.org/mailman/listinfo/webkit-dev